Player Matchup

Ullr
Ullr
 
Ullr
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
CutiePatootieX
Jormungandr
Level 143
God Stats
17W - 8L
1,563 SR
Queue Stats
46W - 42L
1,589 Elo+
Party 1
Mulan
Mulan
DirtyBirdZay
Mulan
Level 157
God Stats
15W - 12L
1,614 SR
Queue Stats
160W - 133L
1,662 Elo+
Party 2
Cerberus
Cerberus
Drag0n96
Cerberus
Level 88
God Stats
2W - 5L
1,658 SR
Queue Stats
4W - 10L
1,579 Elo+
Party 1
Skadi
Skadi
RogerDodger47
Skadi
Level 35
God Stats
5W - 3L
1,427 SR
Queue Stats
15W - 14L
1,605 Elo+
Party 1
Team Averages
Level 93
1,552 SR
1,587 Elo+

VS

Team Averages
Level 135
1,626 SR
1,535 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ALEXF0RAY
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,447 Elo+
Solo
Nu Wa
Nu Wa
Nurdusa
Nu Wa
Level 194
God Stats
19W - 14L
1,698 SR
Queue Stats
203W - 200L
1,588 Elo+
Party 3
Ymir
Ymir
Rip Togashi
Ymir
Level 156
God Stats
1W - 4L
1,843 SR
Queue Stats
282W - 253L
1,556 Elo+
Party 3
Ullr
Ullr
slimerancher
Ullr
Level 121
God Stats
63W - 59L
1,589 SR
Queue Stats
112W - 111L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
9 / 0 / 2
7,096
710
8,284
6,770
2,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
CutiePatootieX
Jormungandr
11
1 / 1 / 2
6,397
640
3,872
8,409
3,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 9
6,104
610
4,230
7,675
2,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
Drag0n96
Cerberus
9
4 / 2 / 1
6,587
659
2,326
6,213
3,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

9
0 / 2 / 6
5,459
546
4,698
5,831
1,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 1
5,955
596
5,380
7,975
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
ALEXF0RAY
Mercury
9
1 / 3 / 2
5,009
501
1,952
7,610
1,941
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Nurdusa
Nu Wa
9
1 / 2 / 0
5,226
523
5,196
3,844
835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 7 / 2
4,684
468
5,050
10,990
5,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
3 / 1 / 1
5,426
543
4,077
4,371
957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
7
7
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
9
0
2
10
L
Amaterasu
 
Amaterasu
1
2
1
0.75
L
Mercury
ALEXF0RAY
Mercury
1
3
2
0.67
W
Jormungandr
CutiePatootieX
Jormungandr
1
1
2
2
W
1
2
9
2.75
W
Cerberus
Drag0n96
Cerberus
4
2
1
2.25
L
Nu Wa
Nurdusa
Nu Wa
1
2
0
0.5
L
1
7
2
0.29
W
0
2
6
1.5
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,410
Damage
21,655
34,898
Taken
34,790
13,179
Mitigated
12,602
11,383
Healing
7,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,284
3,415
0
1,498
6,770
2,160
0
3,072
3,658
0
50,890
L
Amaterasu
 
Amaterasu
5,380
1,661
0
2,733
7,975
3,581
0
3,693
4,282
0
41,550
L
Mercury
ALEXF0RAY
Mercury
1,952
1,022
0
1,460
7,610
1,941
0
143
7,467
0
20,974
W
Jormungandr
CutiePatootieX
Jormungandr
3,872
1,293
0
3,200
8,409
3,057
304
270
7,840
41,205
2,232
W
4,230
991
0
4,076
7,675
2,755
0
2,616
5,020
0
43,397
W
Cerberus
Drag0n96
Cerberus
2,326
458
0
1,779
6,213
3,836
907
2,321
3,892
20,949
0
L
Nu Wa
Nurdusa
Nu Wa
5,196
1,206
0
704
3,844
835
0
385
3,459
35,141
0
L
5,050
917
593
1,408
10,990
5,288
0
1,465
9,525
10,664
0
W
4,698
1,836
0
830
5,831
1,371
1,884
1,967
3,864
0
35,817
L
4,077
1,739
0
325
4,371
957
0
473
3,898
0
31,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,643
Gold Earned
26,300
341
Minions Killed
263
0
Camps Cleared
0
968,279
Distance Traveled
952,365
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,096
710
74
7
0
194,033
0
L
Amaterasu
5,955
596
95
10
0
202,968
0
L
Mercury
5,009
501
35
4
0
218,750
0
W
Jormungandr
6,397
640
80
8
0
184,038
0
W
Mulan
6,104
610
91
9
0
220,514
0
W
Cerberus
6,587
659
35
4
0
188,621
0
L
Nu Wa
5,226
523
67
7
0
199,695
3
L
Ymir
4,684
468
16
2
0
160,766
0
W
Skadi
5,459
546
61
6
0
181,073
1
L
Ullr
5,426
543
50
5
0
170,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role