Player Matchup

Cerberus
Cerberus
CREMAYERUS
Cerberus
Level 121
God Stats
4W - 2L
1,773 SR
Queue Stats
267W - 283L
1,516 Elo+
Solo
Apollo
Apollo
Mr Shimo 7
Apollo
Level 159
God Stats
0W - 4L
1,129 SR
Queue Stats
259W - 268L
1,508 Elo+
Party 2
Scylla
Scylla
Wolfheart117
Scylla
Level 154
God Stats
1W - 3L
1,780 SR
Queue Stats
187W - 187L
1,489 Elo+
Party 2
Pele
Pele
balla932
Pele
Level 155
God Stats
4W - 4L
1,634 SR
Queue Stats
145W - 156L
1,462 Elo+
Party 2
Nike
Nike
cheezit8926a
Nike
Level 129
God Stats
6W - 11L
1,381 SR
Queue Stats
323W - 344L
1,527 Elo+
Solo
Team Averages
Level 144
1,540 SR
1,501 Elo+

VS

Team Averages
Level 145
1,534 SR
1,501 Elo+
Anubis
Anubis
GeorgeDTD
Anubis
Level 137
God Stats
2W - 0L
1,925 SR
Queue Stats
105W - 89L
1,595 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OneDeadlyGhost
Cu Chulainn
Level 157
God Stats
1W - 5L
1,093 SR
Queue Stats
263W - 272L
1,501 Elo+
Party 1
Arachne
Arachne
Renegadespartn
Arachne
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,426 Elo+
Party 1
Ishtar
Ishtar
virtualgoddessv
Ishtar
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 172L
1,499 Elo+
Party 1
Yu Huang
Yu Huang
virtuallgod
Yu Huang
Level 157
God Stats
5W - 2L
1,649 SR
Queue Stats
228W - 213L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CREMAYERUS
Cerberus
18
4 / 5 / 13
11,490
821
9,987
21,904
22,864
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
Mr Shimo 7
Apollo
17
8 / 4 / 7
10,355
740
11,269
11,416
4,117
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
2 / 4 / 10
9,945
710
6,166
7,294
2,025
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
14
3 / 3 / 8
9,069
648
7,100
7,572
2,228
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 4 / 9
10,023
716
11,484
21,030
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GeorgeDTD
Anubis
19
5 / 6 / 11
11,424
816
17,921
15,685
9,895
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
OneDeadlyGhost
Cu Chulainn
18
5 / 4 / 13
11,313
808
12,189
19,942
25,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

17
3 / 4 / 11
10,542
753
4,242
7,877
3,603
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

16
0 / 5 / 16
9,935
710
8,456
8,479
3,323
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
virtuallgod
Yu Huang
20
7 / 2 / 12
12,073
862
19,399
7,622
3,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
83
20
Kills
20
20
Deaths
21
47
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CREMAYERUS
Cerberus
4
5
13
2.1
W
Anubis
GeorgeDTD
Anubis
5
6
11
1.75
L
Apollo
Mr Shimo 7
Apollo
8
4
7
2.88
W
Cu Chulainn
OneDeadlyGhost
Cu Chulainn
5
4
13
2.88
W
3
4
11
2.13
L
Scylla
2
4
10
1.75
L
Pele
3
3
8
2.33
L
3
4
9
1.88
W
0
5
16
1.6
W
Yu Huang
virtuallgod
Yu Huang
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,006
Damage
62,207
69,216
Taken
59,605
41,734
Mitigated
46,310
21,010
Healing
19,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CREMAYERUS
Cerberus
9,987
365
1,513
7,022
21,904
22,864
0
10,408
11,044
36,922
1,586
W
Anubis
GeorgeDTD
Anubis
17,921
889
494
6,211
15,685
9,895
1,328
5,347
10,338
39,529
739
L
Apollo
Mr Shimo 7
Apollo
11,269
4,827
899
2,498
11,416
4,117
246
5,528
5,749
0
21,459
W
Cu Chulainn
OneDeadlyGhost
Cu Chulainn
12,189
1,832
0
4,812
19,942
25,919
788
3,381
16,561
0
24,849
W
4,242
2,963
1,947
1,184
7,877
3,603
1,925
3,409
4,468
0
6,239
L
Scylla
6,166
250
725
521
7,294
2,025
0
3,316
3,719
22,518
103
L
Pele
7,100
565
1,262
1,559
7,572
2,228
0
3,624
3,814
0
15,525
L
11,484
379
728
4,283
21,030
10,500
0
14,175
6,684
4,061
18,586
W
8,456
3,765
470
887
8,479
3,323
2,574
2,902
5,577
0
17,737
W
Yu Huang
virtuallgod
Yu Huang
19,399
195
1,257
2,432
7,622
3,570
1,388
3,427
4,195
43,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,882
Gold Earned
55,287
222
Minions Killed
163
0
Camps Cleared
0
1,234,991
Distance Traveled
1,298,352
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,490
821
84
6
0
250,118
0
W
Anubis
11,424
816
47
3
0
252,036
0
L
Apollo
10,355
740
27
2
0
249,737
1
W
Cu Chulainn
11,313
808
24
2
0
266,462
0
W
Arachne
10,542
753
7
1
0
286,666
0
L
Scylla
9,945
710
52
4
0
254,387
0
L
Pele
9,069
648
27
2
0
196,780
0
L
Nike
10,023
716
32
2
0
283,969
0
W
Ishtar
9,935
710
35
3
0
220,963
0
W
Yu Huang
12,073
862
50
4
0
272,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role