Player Matchup

Cthulhu
Cthulhu
Intraph
Cthulhu
Level 35
God Stats
11W - 6L
1,511 SR
Queue Stats
76W - 86L
1,342 Elo+
Party 1
Poseidon
Poseidon
Yoyyer
Poseidon
Level 27
God Stats
8W - 8L
1,428 SR
Queue Stats
38W - 49L
1,317 Elo+
Party 1
Loki
Loki
slimeybread
Loki
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 72L
1,313 Elo+
Party 1
Team Averages
Level 30
1,480 SR
1,324 Elo+

VS

Team Averages
Level 42
1,534 SR
1,249 Elo+
Poseidon
Poseidon
Pulled Tendy
Poseidon
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 32L
1,113 Elo+
Party 2
Bacchus
Bacchus
Siouxper Toot
Bacchus
Level 31
God Stats
4W - 8L
1,500 SR
Queue Stats
10W - 37L
1,113 Elo+
Party 2
Serqet
Serqet
WGXUhux
Serqet
Level 67
God Stats
0W - 1L
1,603 SR
Queue Stats
23W - 22L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Intraph
Cthulhu
14
3 / 0 / 7
8,846
983
8,275
7,399
4,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Yoyyer
Poseidon
14
2 / 0 / 6
8,714
968
4,353
4,411
1,244
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 0 / 4
8,556
951
4,968
5,261
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Pulled Tendy
Poseidon
10
0 / 2 / 0
6,486
721
4,723
4,660
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
10
0 / 4 / 0
6,228
692
2,705
8,428
5,876
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Serqet
WGXUhux
Serqet
11
0 / 5 / 0
6,222
691
4,212
9,243
4,419
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Intraph
Cthulhu
3
0
7
6.5
L
Poseidon
Pulled Tendy
Poseidon
0
2
0
0
L
Bacchus
0
4
0
0
L
Serqet
WGXUhux
Serqet
0
5
0
0
W
Poseidon
Yoyyer
Poseidon
2
0
6
5
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,596
Damage
11,640
17,071
Taken
22,331
7,757
Mitigated
11,543
2,854
Healing
3,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Intraph
Cthulhu
8,275
986
141
1,949
7,399
4,888
640
2,694
4,438
26,973
2,525
L
Poseidon
Pulled Tendy
Poseidon
4,723
381
0
80
4,660
1,248
0
2,257
2,363
22,994
0
L
Bacchus
2,705
298
0
965
8,428
5,876
28
5,075
3,319
6,591
0
L
Serqet
WGXUhux
Serqet
4,212
1,923
0
2,470
9,243
4,419
0
4,828
4,346
0
11,798
W
Poseidon
Yoyyer
Poseidon
4,353
1,354
0
250
4,411
1,244
1,025
1,898
2,096
31,117
0
W
4,968
1,333
0
514
5,261
1,625
0
2,856
2,363
0
13,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,116
Gold Earned
18,936
127
Minions Killed
60
0
Camps Cleared
0
550,218
Distance Traveled
490,399
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,846
983
62
7
0
192,991
0
L
Poseidon
6,486
721
32
4
0
159,729
0
L
Bacchus
6,228
692
8
1
0
153,581
0
L
Serqet
6,222
691
20
2
0
177,089
1
W
Poseidon
8,714
968
48
5
0
182,198
0
W
Loki
8,556
951
17
2
0
175,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role