Player Matchup

Zeus
Zeus
AQ22-Qill
Zeus
Level 88
God Stats
35W - 49L
1,480 SR
Queue Stats
677W - 673L
1,513 Elo+
Solo
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 126
God Stats
182W - 174L
1,404 SR
Queue Stats
379W - 383L
1,436 Elo+
Solo
Neith
Neith
SouthernGuts
Neith
Level 107
God Stats
26W - 20L
1,558 SR
Queue Stats
60W - 59L
1,436 Elo+
Party 1
Ishtar
Ishtar
SouthernGutz
Ishtar
Level 129
God Stats
1W - 2L
1,750 SR
Queue Stats
39W - 41L
1,411 Elo+
Party 1
Arachne
Arachne
StreetJudas6
Arachne
Level 129
God Stats
36W - 37L
1,481 SR
Queue Stats
56W - 59L
1,411 Elo+
Party 1
Team Averages
Level 116
1,535 SR
1,441 Elo+

VS

Team Averages
Level 101
1,543 SR
1,440 Elo+
Cthulhu
Cthulhu
Alpha H0bo
Cthulhu
Level 86
God Stats
56W - 36L
1,571 SR
Queue Stats
424W - 423L
1,435 Elo+
Party 2
Skadi
Skadi
AlvaRøck
Skadi
Level 126
God Stats
2W - 0L
1,483 SR
Queue Stats
121W - 110L
1,443 Elo+
Solo
Kukulkan
Kukulkan
Shadowninja1342
Kukulkan
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 116L
1,380 Elo+
Solo
Osiris
Osiris
XDrakcrayX
Osiris
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 18L
1,494 Elo+
Solo
He Bo
He Bo
zxBLADEMASTERzx
He Bo
Level 89
God Stats
3W - 1L
1,662 SR
Queue Stats
397W - 387L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
1 / 0 / 0
7,923
566
3,366
2,857
863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
GREEDYxINFIDEL
King Arthur
11
1 / 4 / 0
6,441
460
8,188
13,430
9,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 1 / 2
6,424
459
3,744
6,499
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ishtar
11
1 / 1 / 1
6,477
463
4,226
8,932
2,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
StreetJudas6
Arachne
13
1 / 2 / 1
6,721
480
3,305
9,713
4,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alpha H0bo
Cthulhu
12
0 / 1 / 2
6,785
485
9,123
11,095
6,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
AlvaRøck
Skadi
14
2 / 1 / 2
7,971
569
5,322
6,699
2,088
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
14
0 / 0 / 0
7,898
564
1,438
3,364
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
XDrakcrayX
Osiris
15
4 / 0 / 2
8,929
638
8,444
12,837
13,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
2 / 2 / 0
6,957
497
4,672
8,285
2,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
4
Kills
8
8
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
0
0
1
W
Cthulhu
Alpha H0bo
Cthulhu
0
1
2
1
W
Skadi
AlvaRøck
Skadi
2
1
2
3
L
King Arthur
GREEDYxINFIDEL
King Arthur
1
4
0
0.25
W
Kukulkan
0
0
0
0
L
0
1
2
1
L
Ishtar
1
1
1
1.5
L
Arachne
StreetJudas6
Arachne
1
2
1
0.75
W
Osiris
XDrakcrayX
Osiris
4
0
2
5
W
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,829
Damage
28,999
41,431
Taken
42,280
18,745
Mitigated
26,067
14,116
Healing
15,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
3,366
71
0
1,916
2,857
863
133
1,056
1,681
67,963
0
W
Cthulhu
Alpha H0bo
Cthulhu
9,123
116
182
1,737
11,095
6,881
250
785
10,310
35,117
1,354
W
Skadi
AlvaRøck
Skadi
5,322
923
0
814
6,699
2,088
861
0
6,699
0
57,077
L
King Arthur
GREEDYxINFIDEL
King Arthur
8,188
1,039
0
3,200
13,430
9,520
0
3,578
9,797
0
40,069
W
Kukulkan
1,438
54
0
470
3,364
1,148
547
1,171
2,193
52,756
752
L
3,744
940
0
2,813
6,499
1,874
0
2,832
3,115
0
37,321
L
Ishtar
4,226
1,760
0
2,784
8,932
2,432
0
4,896
3,270
0
38,068
L
Arachne
StreetJudas6
Arachne
3,305
2,200
0
3,403
9,713
4,056
0
2,050
7,561
0
53,924
W
Osiris
XDrakcrayX
Osiris
8,444
2,956
0
7,863
12,837
13,782
0
0
12,837
6,352
56,385
W
4,672
605
0
4,088
8,285
2,168
108
1,528
6,757
52,367
645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,986
Gold Earned
38,540
419
Minions Killed
488
0
Camps Cleared
0
1,339,820
Distance Traveled
1,466,998
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,923
566
139
10
0
271,148
3
W
Cthulhu
6,785
485
61
4
0
295,473
0
W
Skadi
7,971
569
101
7
0
288,644
3
L
King Arthur
6,441
460
58
4
0
242,387
0
W
Kukulkan
7,898
564
131
9
0
287,626
3
L
Neith
6,424
459
58
4
0
261,319
0
L
Ishtar
6,477
463
68
5
0
268,302
1
L
Arachne
6,721
480
96
7
0
296,664
0
W
Osiris
8,929
638
114
8
0
283,796
3
W
He Bo
6,957
497
81
6
0
311,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role