Player Matchup

Sylvanus
Sylvanus
ArdemaTTV
Sylvanus
Level 139
God Stats
26W - 16L
1,628 SR
Queue Stats
47W - 39L
1,551 Elo+
Party 2
Apollo
Apollo
Astro Silver
Apollo
Level 136
God Stats
2W - 6L
1,540 SR
Queue Stats
320W - 329L
1,593 Elo+
Solo
Fenrir
Fenrir
IonTont
Fenrir
Level 129
God Stats
1W - 3L
1,499 SR
Queue Stats
61W - 67L
1,456 Elo+
Solo
Bakasura
Bakasura
Sryurnotawinner
Bakasura
Level 25
God Stats
0W - 1L
1,705 SR
Queue Stats
10W - 11L
1,530 Elo+
Party 2
Janus
Janus
harriswalz
Janus
Level 24
God Stats
1W - 1L
1,759 SR
Queue Stats
11W - 17L
1,478 Elo+
Party 2
Team Averages
Level 91
1,626 SR
1,522 Elo+

VS

Team Averages
Level 137
1,522 SR
1,542 Elo+
Nut
Nut
 
Nut
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
Ch4rleSton
Merlin
Level 118
God Stats
1W - 6L
1,351 SR
Queue Stats
215W - 187L
1,554 Elo+
Party 1
Fafnir
Fafnir
Crispybox
Fafnir
Level 254
God Stats
7W - 5L
1,574 SR
Queue Stats
321W - 316L
1,566 Elo+
Party 3
Jormungandr
Jormungandr
Edrd
Jormungandr
Level 124
God Stats
3W - 2L
1,598 SR
Queue Stats
88W - 78L
1,544 Elo+
Party 1
Lancelot
Lancelot
Royovac
Lancelot
Level 159
God Stats
26W - 20L
1,587 SR
Queue Stats
537W - 467L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ArdemaTTV
Sylvanus
8
1 / 2 / 0
4,055
507
2,835
6,001
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
9
0 / 0 / 1
4,564
571
2,997
4,595
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
IonTont
Fenrir
8
1 / 2 / 0
4,620
578
2,073
6,384
2,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bakasura
8
3 / 1 / 0
4,482
560
2,306
4,424
1,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
8
0 / 3 / 2
4,371
546
3,230
3,819
990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
9
1 / 1 / 1
5,049
631
4,338
4,372
1,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
Ch4rleSton
Merlin
9
1 / 1 / 0
4,714
589
1,598
3,304
765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fafnir
Crispybox
Fafnir
8
0 / 0 / 4
5,152
644
2,619
5,778
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Edrd
Jormungandr
10
1 / 1 / 0
5,508
689
2,793
3,772
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Royovac
Lancelot
10
5 / 2 / 1
5,618
702
4,775
6,305
1,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
8
8
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
1
1
1
1.5
L
Sylvanus
ArdemaTTV
Sylvanus
1
2
0
0.5
L
Apollo
0
0
1
0.5
W
Merlin
Ch4rleSton
Merlin
1
1
0
1
W
Fafnir
Crispybox
Fafnir
0
0
4
2
W
Jormungandr
Edrd
Jormungandr
1
1
0
1
L
Fenrir
IonTont
Fenrir
1
2
0
0.5
W
Lancelot
Royovac
Lancelot
5
2
1
2.75
L
Bakasura
3
1
0
3
L
Janus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,441
Damage
16,123
25,223
Taken
23,531
8,273
Mitigated
9,835
8,514
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
4,338
2,754
0
1,591
4,372
1,241
0
793
3,579
0
42,233
L
Sylvanus
ArdemaTTV
Sylvanus
2,835
963
510
2,006
6,001
2,373
0
1,356
4,645
13,034
5,811
L
Apollo
2,997
1,962
0
1,514
4,595
1,282
0
1,008
3,587
0
30,253
W
Merlin
Ch4rleSton
Merlin
1,598
377
0
662
3,304
765
0
1,732
1,334
25,870
134
W
Fafnir
Crispybox
Fafnir
2,619
861
0
2,428
5,778
4,684
0
1,455
4,283
5,639
0
W
Jormungandr
Edrd
Jormungandr
2,793
987
0
325
3,772
1,382
0
65
3,707
31,684
1,445
L
Fenrir
IonTont
Fenrir
2,073
525
0
2,330
6,384
2,040
0
2,409
3,633
259
21,658
W
Lancelot
Royovac
Lancelot
4,775
1,016
0
3,326
6,305
1,763
0
1,488
4,241
0
36,075
L
Bakasura
2,306
1,569
0
1,474
4,424
1,588
0
536
3,888
0
18,030
L
Janus
3,230
64
0
680
3,819
990
0
1,295
2,524
21,482
435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,092
Gold Earned
26,041
213
Minions Killed
283
0
Camps Cleared
0
787,822
Distance Traveled
814,324
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
5,049
631
80
10
0
138,751
2
L
Sylvanus
4,055
507
27
3
0
163,419
0
L
Apollo
4,564
571
50
6
0
159,423
0
W
Merlin
4,714
589
54
7
0
162,797
2
W
Fafnir
5,152
644
8
1
0
165,663
0
W
Jormungandr
5,508
689
66
8
0
143,111
0
L
Fenrir
4,620
578
44
6
0
158,408
2
W
Lancelot
5,618
702
75
9
0
204,002
0
L
Bakasura
4,482
560
43
5
0
155,728
0
L
Janus
4,371
546
49
6
0
150,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role