Player Matchup

Chiron
Chiron
AmenadielX1856
Chiron
Level 119
God Stats
24W - 32L
1,457 SR
Queue Stats
376W - 387L
1,450 Elo+
Party 1
Atlas
Atlas
ComeradeConrad
Atlas
Level 140
God Stats
5W - 6L
1,519 SR
Queue Stats
144W - 143L
1,486 Elo+
Solo
King Arthur
King Arthur
GUROGTZ
King Arthur
Level 148
God Stats
182W - 159L
1,577 SR
Queue Stats
439W - 463L
1,439 Elo+
Party 1
Gilgamesh
Gilgamesh
IllegalHonduran
Gilgamesh
Level 109
God Stats
9W - 8L
1,528 SR
Queue Stats
178W - 148L
1,571 Elo+
Solo
Persephone
Persephone
dayitozero
Persephone
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
637W - 640L
1,415 Elo+
Party 1
Team Averages
Level 135
1,516 SR
1,472 Elo+

VS

Team Averages
Level 101
1,500 SR
1,413 Elo+
Artemis
Artemis
DampWizard
Artemis
Level 142
God Stats
0W - 3L
1,015 SR
Queue Stats
91W - 124L
1,387 Elo+
Party 2
Geb
Geb
MalaFlub 55
Geb
Level 80
God Stats
5W - 8L
1,509 SR
Queue Stats
162W - 190L
1,366 Elo+
Party 2
Anubis
Anubis
MisreadLegacy
Anubis
Level 88
God Stats
30W - 10L
1,842 SR
Queue Stats
159W - 131L
1,520 Elo+
Solo
Thanatos
Thanatos
Plantmom4567
Thanatos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 172L
1,402 Elo+
Party 2
Mulan
Mulan
redraiders6
Mulan
Level 84
God Stats
13W - 11L
1,633 SR
Queue Stats
46W - 76L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 3
7,863
605
5,697
8,416
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 0 / 4
7,734
595
6,718
11,366
10,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
GUROGTZ
King Arthur
14
6 / 0 / 4
8,190
630
11,121
9,867
9,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
IllegalHonduran
Gilgamesh
11
3 / 1 / 5
6,751
519
5,892
8,913
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Persephone
dayitozero
Persephone
11
2 / 6 / 2
6,609
508
5,506
8,199
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DampWizard
Artemis
12
2 / 2 / 2
6,113
470
7,406
8,860
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 3
6,347
488
5,363
10,372
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 5 / 5
6,499
500
7,123
9,772
3,928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Plantmom4567
Thanatos
12
5 / 4 / 0
7,008
539
5,444
10,603
3,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 4 / 0
5,793
446
3,862
11,535
5,860
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
19
Kills
9
9
Deaths
19
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
W
4
0
4
6
L
Artemis
DampWizard
Artemis
2
2
2
1.5
W
King Arthur
GUROGTZ
King Arthur
6
0
4
8
W
Gilgamesh
IllegalHonduran
Gilgamesh
3
1
5
5.5
L
1
4
3
0.63
L
1
5
5
0.7
L
Thanatos
Plantmom4567
Thanatos
5
4
0
1.25
W
Persephone
dayitozero
Persephone
2
6
2
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,934
Damage
29,198
46,761
Taken
51,142
26,555
Mitigated
23,259
12,395
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,697
2,242
223
3,612
8,416
2,568
604
1,507
6,909
0
57,648
W
6,718
2,136
169
1,948
11,366
10,104
0
5,297
6,069
29,039
893
L
Artemis
DampWizard
Artemis
7,406
1,956
0
2,654
8,860
2,918
0
1,755
7,065
0
46,392
W
King Arthur
GUROGTZ
King Arthur
11,121
216
0
2,755
9,867
9,203
35
1,340
8,527
680
52,651
W
Gilgamesh
IllegalHonduran
Gilgamesh
5,892
1,295
0
2,616
8,913
3,033
533
1,745
7,168
0
34,826
L
5,363
1,266
0
1,647
10,372
6,638
0
3,462
6,792
18,792
0
L
7,123
324
0
4,503
9,772
3,928
100
4,213
5,137
46,922
629
L
Thanatos
Plantmom4567
Thanatos
5,444
1,829
0
6,476
10,603
3,915
0
1,470
9,095
0
46,768
W
Persephone
dayitozero
Persephone
5,506
352
0
1,072
8,199
1,647
0
2,570
5,580
29,909
0
L
3,862
583
0
1,938
11,535
5,860
0
765
10,770
0
32,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,147
Gold Earned
31,760
352
Minions Killed
299
0
Camps Cleared
0
1,254,954
Distance Traveled
1,211,616
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,863
605
103
8
0
225,594
0
W
Atlas
7,734
595
63
5
0
263,244
2
L
Artemis
6,113
470
58
4
0
243,844
0
W
King Arthur
8,190
630
70
5
0
263,097
5
W
Gilgamesh
6,751
519
64
5
0
306,121
2
L
Geb
6,347
488
20
2
0
257,225
0
L
Anubis
6,499
500
83
6
0
217,175
0
L
Thanatos
7,008
539
82
6
0
255,798
0
W
Persephone
6,609
508
52
4
0
196,898
1
L
Mulan
5,793
446
56
4
0
237,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role