Player Matchup

Surtr
Surtr
FuzzyHOBOS
Surtr
Level 147
God Stats
3W - 5L
1,338 SR
Queue Stats
350W - 327L
1,563 Elo+
Solo
Khepri
Khepri
Gifted Z3ro
Khepri
Level 156
God Stats
2W - 1L
1,492 SR
Queue Stats
269W - 299L
1,514 Elo+
Party 2
Janus
Janus
Super Abridged
Janus
Level 108
God Stats
31W - 36L
1,437 SR
Queue Stats
295W - 314L
1,531 Elo+
Party 2
Danzaburou
Danzaburou
callbugs
Danzaburou
Level 107
God Stats
12W - 18L
1,430 SR
Queue Stats
197W - 216L
1,511 Elo+
Party 2
Anubis
Anubis
kromarroth
Anubis
Level 160
God Stats
23W - 7L
1,800 SR
Queue Stats
149W - 133L
1,550 Elo+
Solo
Team Averages
Level 136
1,499 SR
1,534 Elo+

VS

Team Averages
Level 76
1,565 SR
1,510 Elo+
Hercules
Hercules
Alejhina97
Hercules
Level 122
God Stats
1W - 3L
1,430 SR
Queue Stats
145W - 121L
1,604 Elo+
Solo
Izanami
Izanami
Amodus555
Izanami
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,397 Elo+
Party 1
Agni
Agni
FlashoFosho
Agni
Level 122
God Stats
1W - 1L
1,777 SR
Queue Stats
20W - 18L
1,541 Elo+
Party 1
Bacchus
Bacchus
NaeNaePanic
Bacchus
Level 54
God Stats
47W - 47L
1,504 SR
Queue Stats
113W - 109L
1,460 Elo+
Party 1
Kali
Kali
misticalpanda
Kali
Level 66
God Stats
4W - 6L
1,612 SR
Queue Stats
186W - 175L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
2 / 4 / 0
6,424
642
5,866
11,445
8,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Khepri
10
1 / 0 / 8
6,271
627
2,873
3,298
2,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
3 / 2 / 2
6,155
616
4,522
5,258
1,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
callbugs
Danzaburou
12
6 / 0 / 0
7,093
709
4,354
5,015
1,752
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
kromarroth
Anubis
12
5 / 0 / 4
6,840
684
6,459
5,625
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alejhina97
Hercules
11
4 / 3 / 0
6,185
619
6,182
9,846
7,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Amodus555
Izanami
7
0 / 6 / 0
4,457
446
1,460
6,842
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
2 / 2 / 0
5,945
595
4,797
4,728
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
NaeNaePanic
Bacchus
6
0 / 3 / 0
4,356
436
1,746
6,528
3,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 3 / 1
4,729
473
2,524
9,662
2,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
17
Kills
6
6
Deaths
17
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alejhina97
Hercules
4
3
0
1.33
L
Izanami
Amodus555
Izanami
0
6
0
0
L
2
2
0
1
W
Surtr
2
4
0
0.5
W
Khepri
1
0
8
5
L
Bacchus
NaeNaePanic
Bacchus
0
3
0
0
W
3
2
2
2
W
Danzaburou
callbugs
Danzaburou
6
0
0
6
W
Anubis
kromarroth
Anubis
5
0
4
7
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,074
Damage
16,709
30,641
Taken
37,606
17,123
Mitigated
16,063
12,978
Healing
10,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alejhina97
Hercules
6,182
2,235
0
5,124
9,846
7,210
0
2,701
7,145
0
42,003
L
Izanami
Amodus555
Izanami
1,460
1,126
0
625
6,842
1,589
0
2,544
4,258
0
19,573
L
4,797
416
0
625
4,728
1,182
0
1,556
3,016
35,910
443
W
Surtr
5,866
2,815
0
4,122
11,445
8,884
32
0
10,822
1,297
38,223
W
Khepri
2,873
382
0
1,487
3,298
2,186
0
749
2,549
18,904
0
L
Bacchus
NaeNaePanic
Bacchus
1,746
229
0
847
6,528
3,711
0
3,218
3,285
7,942
0
W
4,522
343
0
667
5,258
1,668
0
2,303
2,955
36,838
1,252
W
Danzaburou
callbugs
Danzaburou
4,354
2,266
0
2,536
5,015
1,752
1,039
2,039
2,976
0
51,756
W
Anubis
kromarroth
Anubis
6,459
412
0
4,166
5,625
2,633
0
1,393
4,232
50,241
0
L
2,524
1,108
0
3,621
9,662
2,371
0
3,923
5,577
0
23,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
25,672
352
Minions Killed
245
0
Camps Cleared
0
1,063,885
Distance Traveled
1,093,010
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,185
619
68
7
0
203,988
2
L
Izanami
4,457
446
45
5
0
193,018
0
L
Agni
5,945
595
77
8
0
222,340
0
W
Surtr
6,424
642
71
7
0
213,009
0
W
Khepri
6,271
627
24
2
0
233,687
0
L
Bacchus
4,356
436
12
1
0
236,324
4
W
Janus
6,155
616
76
8
0
217,427
0
W
Danzaburou
7,093
709
91
9
0
195,111
0
W
Anubis
6,840
684
90
9
0
204,651
0
L
Kali
4,729
473
43
4
0
237,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role