Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ASoggyZekrom
Surtr
Level 125
God Stats
22W - 14L
1,626 SR
Queue Stats
250W - 221L
1,480 Elo+
Party 2
Aphrodite
Aphrodite
babynomoney
Aphrodite
Level 108
God Stats
20W - 24L
1,496 SR
Queue Stats
216W - 194L
1,478 Elo+
Party 2
Ares
Ares
m2hard2guard
Ares
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 190L
1,546 Elo+
Solo
Nu Wa
Nu Wa
soappeater
Nu Wa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 152L
1,447 Elo+
Solo
Team Averages
Level 108
1,524 SR
1,490 Elo+

VS

Team Averages
Level 101
1,536 SR
1,443 Elo+
Ah Puch
Ah Puch
Lightbulbe
Ah Puch
Level 113
God Stats
6W - 4L
1,740 SR
Queue Stats
208W - 180L
1,476 Elo+
Solo
Loki
Loki
Ryujin_X10
Loki
Level 87
God Stats
2W - 1L
1,256 SR
Queue Stats
63W - 58L
1,453 Elo+
Party 1
Mulan
Mulan
Shinobi_jose
Mulan
Level 126
God Stats
13W - 6L
1,582 SR
Queue Stats
106W - 101L
1,429 Elo+
Party 1
Neith
Neith
aced__3
Neith
Level 113
God Stats
3W - 2L
1,655 SR
Queue Stats
79W - 77L
1,438 Elo+
Party 1
Danzaburou
Danzaburou
playboiiblurry
Danzaburou
Level 68
God Stats
6W - 6L
1,449 SR
Queue Stats
66W - 65L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 6 / 0
4,607
461
2,863
7,110
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 4 / 3
5,952
595
6,222
10,868
4,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Aphrodite
babynomoney
Aphrodite
9
3 / 4 / 1
5,714
571
4,256
5,660
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 4 / 1
5,871
587
3,909
9,682
5,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Nu Wa
10
0 / 2 / 3
5,599
560
3,397
5,035
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lightbulbe
Ah Puch
12
6 / 1 / 1
7,191
719
5,531
9,405
3,016
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
7 / 1 / 4
6,255
626
4,421
6,201
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 6
5,682
568
4,032
9,241
5,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Neith
aced__3
Neith
11
1 / 1 / 2
6,157
616
4,547
4,519
1,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
playboiiblurry
Danzaburou
9
4 / 3 / 1
6,190
619
5,435
7,824
2,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
20
20
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
6
0
0
L
1
4
3
0.63
W
Ah Puch
Lightbulbe
Ah Puch
6
1
1
6.5
W
7
1
4
9
W
2
1
6
5
W
Neith
aced__3
Neith
1
1
2
2
L
Aphrodite
babynomoney
Aphrodite
3
4
1
0.88
L
2
4
1
0.63
W
Danzaburou
playboiiblurry
Danzaburou
4
3
1
1.5
L
Nu Wa
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,647
Damage
23,966
38,355
Taken
37,190
14,817
Mitigated
13,714
8,760
Healing
13,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,863
223
0
1,194
7,110
2,206
0
4,783
2,327
0
13,002
L
6,222
2,100
0
2,169
10,868
4,439
116
0
10,831
1,114
42,257
W
Ah Puch
Lightbulbe
Ah Puch
5,531
244
0
6,662
9,405
3,016
0
1,239
8,166
45,446
1,168
W
4,421
1,194
0
2,957
6,201
1,743
10
1,656
4,508
0
30,555
W
4,032
592
0
2,548
9,241
5,476
0
2,041
6,874
0
29,797
W
Neith
aced__3
Neith
4,547
622
0
1,311
4,519
1,230
0
3,564
955
0
49,796
L
Aphrodite
babynomoney
Aphrodite
4,256
596
1,821
1,842
5,660
1,923
657
0
5,622
21,362
0
L
3,909
198
0
1,234
9,682
5,009
0
744
8,903
32,042
0
W
Danzaburou
playboiiblurry
Danzaburou
5,435
385
0
463
7,824
2,249
276
2,870
4,630
0
30,950
L
Nu Wa
3,397
920
0
500
5,035
1,240
28
0
5,035
30,463
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,743
Gold Earned
31,475
239
Minions Killed
332
0
Camps Cleared
0
935,920
Distance Traveled
1,024,752
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,607
461
22
2
0
196,529
2
L
Surtr
5,952
595
72
7
0
197,310
0
W
Ah Puch
7,191
719
78
8
0
176,730
0
W
Loki
6,255
626
51
5
0
259,157
0
W
Mulan
5,682
568
50
5
0
193,368
0
W
Neith
6,157
616
95
10
0
200,713
2
L
Aphrodite
5,714
571
39
4
0
162,389
0
L
Ares
5,871
587
56
6
0
184,594
0
W
Danzaburou
6,190
619
58
6
0
194,784
0
L
Nu Wa
5,599
560
50
5
0
195,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role