Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Ayee KILtit
Gilgamesh
Level 155
God Stats
16W - 11L
1,574 SR
Queue Stats
597W - 562L
1,545 Elo+
Solo
Awilix
Awilix
L1ttlecountry
Awilix
Level 113
God Stats
2W - 2L
1,421 SR
Queue Stats
144W - 155L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
NoNameMan8852
Kuzenbo
Level 29
God Stats
4W - 2L
1,519 SR
Queue Stats
60W - 72L
1,393 Elo+
Party 2
Medusa
Medusa
OnlyBlinkers541
Medusa
Level 40
God Stats
2W - 1L
1,278 SR
Queue Stats
80W - 105L
1,389 Elo+
Party 2
Team Averages
Level 102
1,458 SR
1,484 Elo+

VS

Team Averages
Level 133
1,550 SR
1,514 Elo+
King Arthur
King Arthur
BLACKROTTX
King Arthur
Level 144
God Stats
0W - 1L
1,509 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Izanami
Izanami
Evnotevan
Izanami
Level 107
God Stats
5W - 2L
1,701 SR
Queue Stats
174W - 163L
1,495 Elo+
Party 3
Eset
Eset
FrotoTfraggn
Eset
Level 157
God Stats
2W - 1L
1,123 SR
Queue Stats
278W - 254L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
HaaKotory
Sun Wukong
Level 130
God Stats
0W - 1L
1,827 SR
Queue Stats
9W - 7L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
TBE Snoop
Cabrakan
Level 125
God Stats
9W - 9L
1,592 SR
Queue Stats
182W - 182L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
1 / 0 / 6
9,129
652
9,644
6,266
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Ayee KILtit
Gilgamesh
13
1 / 3 / 1
8,012
572
6,827
14,035
13,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
6 / 1 / 2
7,900
564
6,156
9,393
3,699
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
13
2 / 0 / 0
7,816
558
3,699
10,338
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 2 / 2
6,823
487
5,258
6,926
2,267
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLACKROTTX
King Arthur
11
1 / 0 / 1
6,533
467
3,466
10,934
7,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Evnotevan
Izanami
10
1 / 1 / 0
6,358
454
3,078
4,887
1,695
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

13
1 / 6 / 0
6,795
485
5,288
9,130
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sun Wukong
HaaKotory
Sun Wukong
14
3 / 1 / 0
8,274
591
11,476
12,351
8,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cabrakan
TBE Snoop
Cabrakan
10
0 / 2 / 1
5,990
428
2,045
9,432
5,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
6
6
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
6
4
W
Gilgamesh
Ayee KILtit
Gilgamesh
1
3
1
0.5
L
King Arthur
BLACKROTTX
King Arthur
1
0
1
1.5
L
Izanami
Evnotevan
Izanami
1
1
0
1
L
1
6
0
0.17
L
Sun Wukong
HaaKotory
Sun Wukong
3
1
0
3
W
6
1
2
7
W
Kuzenbo
2
0
0
2
W
0
2
2
0.5
L
Cabrakan
TBE Snoop
Cabrakan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,584
Damage
25,353
46,958
Taken
46,734
31,393
Mitigated
24,687
10,341
Healing
14,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,644
363
0
2,392
6,266
1,986
708
2,707
3,209
77,263
747
W
Gilgamesh
Ayee KILtit
Gilgamesh
6,827
1,709
0
2,392
14,035
13,686
0
217
12,816
947
48,999
L
King Arthur
BLACKROTTX
King Arthur
3,466
457
0
2,302
10,934
7,031
0
3,961
6,827
0
20,795
L
Izanami
Evnotevan
Izanami
3,078
2,448
0
2,077
4,887
1,695
828
1,496
3,391
0
51,401
L
5,288
116
104
1,309
9,130
2,224
0
3,366
5,512
43,207
1,027
L
Sun Wukong
HaaKotory
Sun Wukong
11,476
4,001
0
4,540
12,351
8,727
0
1,303
10,074
0
59,576
W
6,156
2,709
0
740
9,393
3,699
0
1,436
7,678
0
52,228
W
Kuzenbo
3,699
1,331
0
3,198
10,338
9,755
234
813
9,377
22,193
1,798
W
5,258
1,868
0
1,619
6,926
2,267
1,871
1,237
5,556
0
62,595
L
Cabrakan
TBE Snoop
Cabrakan
2,045
261
0
4,124
9,432
5,010
0
2,433
6,752
35,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
33,950
467
Minions Killed
375
0
Camps Cleared
0
1,458,251
Distance Traveled
1,315,658
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,129
652
143
10
0
310,353
0
W
Gilgamesh
8,012
572
104
7
0
258,983
2
L
King Arthur
6,533
467
20
1
0
289,984
0
L
Izanami
6,358
454
102
7
0
206,146
0
L
Eset
6,795
485
82
6
0
275,835
2
L
Sun Wukong
8,274
591
107
8
0
298,919
4
W
Awilix
7,900
564
76
5
0
350,689
0
W
Kuzenbo
7,816
558
37
3
0
250,922
0
W
Medusa
6,823
487
107
8
0
287,304
0
L
Cabrakan
5,990
428
64
5
0
244,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role