Player Matchup

Sol
Sol
Gold III
Joshino15154
Sol
Gold III
Level 152
God Stats
4W - 5L
1,464 SR
Queue Stats
345W - 352L
1,275 MMR
Party 1
Chiron
Chiron
Platinum V
Mayitzo
Chiron
Platinum V
Level 106
God Stats
2W - 0L
1,710 SR
Queue Stats
88W - 78L
1,724 MMR
Party 1
Cabrakan
Cabrakan
Bronze III
Vision_Blackice
Cabrakan
Bronze III
Level 158
God Stats
1W - 0L
1,555 SR
Queue Stats
48W - 41L
1,500 MMR
Solo
Horus
Horus
Gold III
sexypapa
Horus
Gold III
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
88W - 80L
1,507 MMR
Solo
Arachne
Arachne
Gold II
x2godx
Arachne
Gold II
Level 64
God Stats
21W - 4L
1,737 SR
Queue Stats
59W - 51L
1,576 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,593 SR
1,516 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,442 SR
1,501 MMR
Terra
Terra
Gold II
 
Terra
Gold II
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
Eli_justsleep06
Zeus
Gold III
Level 124
God Stats
45W - 30L
1,635 SR
Queue Stats
224W - 214L
1,560 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
FateFan2016
Kuzenbo
Bronze III
Level 147
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
TurtleFolk
Skadi
Bronze III
Level 66
God Stats
0W - 2L
1,385 SR
Queue Stats
7W - 11L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
evoyo
Achilles
Gold IV
Level 109
God Stats
32W - 39L
1,466 SR
Queue Stats
384W - 416L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 2
9,063
647
8,400
10,145
3,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chiron
Mayitzo
Chiron
14
4 / 3 / 3
8,755
625
8,568
11,946
4,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
14
2 / 3 / 3
8,247
589
8,284
11,998
14,552
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Horus
sexypapa
Horus
11
2 / 3 / 5
7,321
523
7,661
12,713
8,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
x2godx
Arachne
16
7 / 2 / 3
8,772
627
5,509
10,446
3,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
ApolloFafnirFreyaChang'e

VS

Bans
MulanRavanaCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
11
2 / 3 / 7
7,438
531
6,709
12,815
10,088
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 3
7,192
514
8,860
7,692
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
FateFan2016
Kuzenbo
11
1 / 5 / 0
6,310
451
4,421
11,623
6,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
11
3 / 4 / 1
7,276
520
7,813
8,720
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
evoyo
Achilles
13
3 / 4 / 0
7,377
527
6,873
13,846
12,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
11
12
Deaths
19
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
7
1.83
L
2
3
3
1.17
L
Kuzenbo
FateFan2016
Kuzenbo
1
5
0
0.2
W
4
1
2
5
W
Chiron
Mayitzo
Chiron
4
3
3
1.83
L
Skadi
3
4
1
0.88
W
Cabrakan
2
3
3
1.17
L
Achilles
evoyo
Achilles
3
4
0
0.75
W
Horus
sexypapa
Horus
2
3
5
1.5
W
Arachne
x2godx
Arachne
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,422
Damage
34,676
57,248
Taken
54,696
34,564
Mitigated
33,502
25,039
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,709
390
300
2,244
12,815
10,088
0
3,641
9,174
25,443
762
L
8,860
630
0
1,000
7,692
1,996
0
36
7,656
43,516
1,258
L
Kuzenbo
FateFan2016
Kuzenbo
4,421
1,711
0
2,841
11,623
6,573
50
892
10,694
32,861
0
W
8,400
3,884
0
7,154
10,145
3,154
383
1,069
9,076
75,383
4,513
W
Chiron
Mayitzo
Chiron
8,568
2,912
274
2,986
11,946
4,299
59
6,727
4,548
0
65,213
L
Skadi
7,813
3,101
0
909
8,720
2,154
0
4,998
3,722
0
51,200
W
Cabrakan
8,284
979
0
4,704
11,998
14,552
0
1,715
10,243
42,124
1,678
L
Achilles
evoyo
Achilles
6,873
1,734
0
3,227
13,846
12,691
0
6,422
6,481
0
48,437
W
Horus
sexypapa
Horus
7,661
2,825
577
4,315
12,713
8,973
111
5,909
6,622
1,359
22,105
W
Arachne
x2godx
Arachne
5,509
4,151
0
5,029
10,446
3,586
0
2,910
7,422
0
74,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,158
Gold Earned
35,593
474
Minions Killed
340
0
Camps Cleared
0
1,422,776
Distance Traveled
1,345,209
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,438
531
42
3
0
275,213
2
L
Zeus
7,192
514
84
6
0
266,879
0
L
Kuzenbo
6,310
451
59
4
0
290,713
0
W
Sol
9,063
647
120
9
0
272,593
0
W
Chiron
8,755
625
133
10
0
263,147
4
L
Skadi
7,276
520
82
6
0
280,689
1
W
Cabrakan
8,247
589
87
6
0
258,185
0
L
Achilles
7,377
527
73
5
0
231,715
0
W
Horus
7,321
523
27
2
0
296,669
3
W
Arachne
8,772
627
107
8
0
332,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role