Player Matchup

Cerberus
Cerberus
Gold V
BoreHarD
Cerberus
Gold V
Level 184
God Stats
3W - 2L
1,819 SR
Queue Stats
256W - 289L
1,327 MMR
Solo
Chang'e
Chang'e
Silver II
CoxInhibitor
Chang'e
Silver II
Level 122
God Stats
1W - 9L
1,497 SR
Queue Stats
111W - 118L
1,165 MMR
Party 2
Agni
Agni
Gold IV
Dragonassassin7
Agni
Gold IV
Level 129
God Stats
4W - 4L
1,458 SR
Queue Stats
257W - 244L
1,334 MMR
Solo
Cupid
Cupid
Silver II
PotatoePapi
Cupid
Silver II
Level 107
God Stats
18W - 24L
1,443 SR
Queue Stats
183W - 184L
1,074 MMR
Party 2
Fenrir
Fenrir
Silver I
velomantras
Fenrir
Silver I
Level 49
God Stats
2W - 7L
1,837 SR
Queue Stats
189W - 206L
1,315 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,611 SR
1,243 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 155
1,502 SR
1,268 MMR
Chiron
Chiron
Gold IV
MidoriElf
Chiron
Gold IV
Level 239
God Stats
3W - 2L
1,645 SR
Queue Stats
355W - 372L
1,302 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
NuttofJustice
Kumbhakarna
Silver II
Level 145
God Stats
9W - 6L
1,746 SR
Queue Stats
37W - 44L
1,299 MMR
Solo
Heimdallr
Heimdallr
Bronze I
SlyElusive
Heimdallr
Bronze I
Level 116
God Stats
1W - 2L
1,243 SR
Queue Stats
15W - 31L
1,119 MMR
Solo
Kukulkan
Kukulkan
Silver I
bigfish19
Kukulkan
Silver I
Level 129
God Stats
3W - 5L
1,305 SR
Queue Stats
273W - 290L
1,226 MMR
Party 1
Anubis
Anubis
Gold V
yaaab
Anubis
Gold V
Level 146
God Stats
3W - 2L
1,571 SR
Queue Stats
366W - 385L
1,395 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BoreHarD
Cerberus
10
1 / 4 / 2
5,975
460
4,464
11,593
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
CoxInhibitor
Chang'e
10
1 / 5 / 3
6,330
487
4,305
12,893
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
2 / 3 / 3
7,424
571
7,080
7,086
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 4 / 1
6,452
496
2,403
8,607
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
11
2 / 6 / 3
6,355
489
4,084
13,116
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bans
KaliHeraNu WaBacchus

VS

Bans
CabrakanMedusaMulanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MidoriElf
Chiron
15
7 / 1 / 4
8,786
676
7,982
5,272
1,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
NuttofJustice
Kumbhakarna
12
2 / 1 / 12
7,818
601
5,691
10,520
9,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SlyElusive
Heimdallr
13
5 / 2 / 1
8,171
629
9,443
9,036
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
bigfish19
Kukulkan
11
0 / 2 / 5
6,866
528
5,822
4,882
1,347
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
yaaab
Anubis
15
8 / 1 / 5
8,680
668
8,286
9,636
3,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
7
Kills
22
22
Deaths
7
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BoreHarD
Cerberus
1
4
2
0.5
L
Chang'e
CoxInhibitor
Chang'e
1
5
3
0.5
L
2
3
3
1.17
W
Chiron
MidoriElf
Chiron
7
1
4
9
W
Kumbhakarna
NuttofJustice
Kumbhakarna
2
1
12
8
L
1
4
1
0.38
W
Heimdallr
SlyElusive
Heimdallr
5
2
1
2.75
W
Kukulkan
bigfish19
Kukulkan
0
2
5
1.25
L
Fenrir
2
6
3
0.58
W
Anubis
yaaab
Anubis
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,336
Damage
37,224
53,295
Taken
39,346
18,775
Mitigated
18,869
17,372
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BoreHarD
Cerberus
4,464
151
0
3,354
11,593
7,712
0
2,169
9,419
26,196
311
L
Chang'e
CoxInhibitor
Chang'e
4,305
525
1,330
4,777
12,893
3,894
0
6,221
6,672
17,684
0
L
7,080
617
0
680
7,086
1,704
0
3,755
3,331
54,869
0
W
Chiron
MidoriElf
Chiron
7,982
3,074
657
1,695
5,272
1,739
1,635
834
4,438
0
69,110
W
Kumbhakarna
NuttofJustice
Kumbhakarna
5,691
846
319
2,379
10,520
9,269
255
3,589
6,931
22,089
0
L
2,403
1,423
274
2,934
8,607
2,231
0
2,504
6,103
0
40,978
W
Heimdallr
SlyElusive
Heimdallr
9,443
4,086
0
3,549
9,036
2,757
379
4,772
4,264
0
48,869
W
Kukulkan
bigfish19
Kukulkan
5,822
558
0
1,178
4,882
1,347
432
2,995
1,887
44,044
0
L
Fenrir
4,084
1,096
0
4,023
13,116
3,234
0
5,150
7,966
0
36,642
W
Anubis
yaaab
Anubis
8,286
680
0
4,941
9,636
3,757
407
3,348
6,288
63,138
1,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,536
Gold Earned
40,321
365
Minions Killed
398
0
Camps Cleared
0
1,315,293
Distance Traveled
1,259,511
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,975
460
62
5
0
259,128
0
L
Chang'e
6,330
487
26
2
0
228,541
6
L
Agni
7,424
571
129
10
0
271,847
2
W
Chiron
8,786
676
115
9
0
260,092
4
W
Kumbhakarna
7,818
601
25
2
0
268,602
1
L
Cupid
6,452
496
81
6
0
245,958
0
W
Heimdallr
8,171
629
75
6
0
216,794
0
W
Kukulkan
6,866
528
78
6
0
244,784
2
L
Fenrir
6,355
489
67
5
0
309,819
0
W
Anubis
8,680
668
105
8
0
269,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role