Player Matchup

Jormungandr
Jormungandr
ChefBaba
Jormungandr
Level 128
God Stats
1W - 2L
1,302 SR
Queue Stats
198W - 261L
1,415 Elo+
Party 1
Lancelot
Lancelot
FuzzyHOBOS
Lancelot
Level 147
God Stats
3W - 4L
1,485 SR
Queue Stats
345W - 325L
1,555 Elo+
Solo
Bakasura
Bakasura
PantyRaiders9
Bakasura
Level 147
God Stats
8W - 8L
1,501 SR
Queue Stats
132W - 179L
1,486 Elo+
Party 1
Artemis
Artemis
RushRPh
Artemis
Level 171
God Stats
8W - 9L
1,572 SR
Queue Stats
71W - 100L
1,472 Elo+
Party 1
Ra
Ra
oJmannn
Ra
Level 156
God Stats
1W - 0L
1,342 SR
Queue Stats
43W - 42L
1,562 Elo+
Party 1
Team Averages
Level 150
1,441 SR
1,498 Elo+

VS

Team Averages
Level 166
1,549 SR
1,504 Elo+
Thanatos
Thanatos
 
Thanatos
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
 
Ra
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Schmoe Jiden
Anubis
Level 157
God Stats
2W - 5L
1,566 SR
Queue Stats
119W - 108L
1,507 Elo+
Solo
Cupid
Cupid
SuguruGéto
Cupid
Level 68
God Stats
0W - 2L
1,682 SR
Queue Stats
61W - 62L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
defendedmehow8
Kumbhakarna
Level 248
God Stats
3W - 4L
1,498 SR
Queue Stats
103W - 113L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChefBaba
Jormungandr
10
3 / 1 / 3
5,997
600
6,005
10,760
7,311
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Lancelot
FuzzyHOBOS
Lancelot
11
3 / 2 / 1
6,031
603
2,798
8,333
3,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
PantyRaiders9
Bakasura
11
2 / 2 / 5
5,949
595
3,792
9,014
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Artemis
RushRPh
Artemis
10
1 / 1 / 2
5,248
525
5,643
4,828
1,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
4 / 1 / 4
6,444
644
7,283
5,698
1,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 2
5,644
564
4,449
9,143
2,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
 
Ra
11
2 / 2 / 0
5,641
564
4,677
6,905
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
11
2 / 3 / 1
6,399
640
6,834
6,709
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 3 / 1
5,291
529
5,207
6,311
1,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
defendedmehow8
Kumbhakarna
10
1 / 1 / 2
5,972
597
3,768
8,213
4,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
13
Kills
7
7
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
L
Ra
 
Ra
2
2
0
1
W
Jormungandr
ChefBaba
Jormungandr
3
1
3
4.5
W
Lancelot
FuzzyHOBOS
Lancelot
3
2
1
1.75
W
Bakasura
PantyRaiders9
Bakasura
2
2
5
2.25
W
Artemis
RushRPh
Artemis
1
1
2
2
L
Anubis
2
3
1
0.83
L
1
3
1
0.5
L
Kumbhakarna
defendedmehow8
Kumbhakarna
1
1
2
2
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,521
Damage
24,935
38,633
Taken
37,281
17,156
Mitigated
13,447
13,808
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,449
1,254
0
6,558
9,143
2,605
0
2,707
6,054
0
38,294
L
Ra
 
Ra
4,677
122
297
2,223
6,905
1,796
0
4,628
1,784
35,744
0
W
Jormungandr
ChefBaba
Jormungandr
6,005
1,228
0
2,186
10,760
7,311
1
4,023
6,737
24,536
0
W
Lancelot
FuzzyHOBOS
Lancelot
2,798
302
0
3,514
8,333
3,190
0
5,170
3,109
0
31,686
W
Bakasura
PantyRaiders9
Bakasura
3,792
2,190
0
2,708
9,014
3,228
36
1,420
7,594
0
42,085
W
Artemis
RushRPh
Artemis
5,643
1,465
0
1,106
4,828
1,441
0
844
3,984
0
34,305
L
Anubis
6,834
272
0
1,868
6,709
2,985
0
1,579
4,989
48,145
0
L
5,207
3,102
373
2,668
6,311
1,657
0
1,311
4,900
0
37,328
L
Kumbhakarna
defendedmehow8
Kumbhakarna
3,768
742
0
2,852
8,213
4,404
0
2,119
6,014
17,130
1,967
W
7,283
649
949
3,345
5,698
1,986
0
3,465
2,130
43,384
666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
28,947
318
Minions Killed
317
0
Camps Cleared
0
1,097,875
Distance Traveled
1,000,699
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,644
564
66
7
0
230,199
0
L
Ra
5,641
564
63
6
0
203,294
2
W
Jormungandr
5,997
600
34
3
0
202,681
2
W
Lancelot
6,031
603
62
6
0
219,484
0
W
Bakasura
5,949
595
86
9
0
269,528
0
W
Artemis
5,248
525
60
6
0
187,811
2
L
Anubis
6,399
640
91
9
0
167,095
4
L
Cupid
5,291
529
66
7
0
184,926
0
L
Kumbhakarna
5,972
597
31
3
0
215,185
0
W
Ra
6,444
644
76
8
0
218,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role