Player Matchup

Guan Yu
Guan Yu
BayardTheHound
Guan Yu
Level 127
God Stats
1W - 1L
1,712 SR
Queue Stats
57W - 96L
1,396 Elo+
Solo
Thanatos
Thanatos
DoctahDojo
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 76L
1,518 Elo+
Solo
Baba Yaga
Baba Yaga
MenstrualGeyser
Baba Yaga
Level 157
God Stats
12W - 12L
1,539 SR
Queue Stats
1,478W - 1,504L
1,397 Elo+
Solo
Artemis
Artemis
YanMan19
Artemis
Level 157
God Stats
4W - 5L
1,472 SR
Queue Stats
267W - 274L
1,399 Elo+
Party 1
Bakasura
Bakasura
hazaretes
Bakasura
Level 178
God Stats
0W - 3L
1,243 SR
Queue Stats
269W - 278L
1,399 Elo+
Party 1
Team Averages
Level 149
1,493 SR
1,422 Elo+

VS

Team Averages
Level 137
1,564 SR
1,477 Elo+
Ne Zha
Ne Zha
A573R
Ne Zha
Level 126
God Stats
16W - 19L
1,470 SR
Queue Stats
755W - 762L
1,460 Elo+
Solo
Vulcan
Vulcan
Baby KCIII
Vulcan
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 38L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Baby Wagz
Guan Yu
Level 149
God Stats
4W - 0L
1,850 SR
Queue Stats
46W - 42L
1,501 Elo+
Party 2
Chernobog
Chernobog
GreeedyLobster
Chernobog
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 54L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Kadri710
Danzaburou
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 160L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 9
9,942
663
7,110
27,416
21,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
DoctahDojo
Thanatos
18
6 / 5 / 4
11,738
783
12,226
16,461
5,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Baba Yaga
MenstrualGeyser
Baba Yaga
17
2 / 7 / 6
9,811
654
12,048
14,155
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
YanMan19
Artemis
18
4 / 7 / 5
10,574
705
24,243
18,663
6,990
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
hazaretes
Bakasura
13
0 / 7 / 8
8,470
565
3,864
19,780
19,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
A573R
Ne Zha
19
8 / 4 / 15
12,235
816
23,178
14,399
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vulcan
Baby KCIII
Vulcan
20
10 / 2 / 16
12,788
853
26,895
10,830
4,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Baby Wagz
Guan Yu
16
2 / 4 / 22
11,404
760
5,763
21,564
15,707
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
GreeedyLobster
Chernobog
18
3 / 2 / 21
11,179
745
11,595
14,985
5,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Kadri710
Danzaburou
20
10 / 1 / 16
12,682
845
20,109
14,798
6,532
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
123
13
Kills
33
33
Deaths
13
32
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
A573R
Ne Zha
8
4
15
3.88
W
Vulcan
Baby KCIII
Vulcan
10
2
16
9
W
Guan Yu
Baby Wagz
Guan Yu
2
4
22
3.25
L
1
7
9
0.79
L
Thanatos
DoctahDojo
Thanatos
6
5
4
1.6
W
Chernobog
GreeedyLobster
Chernobog
3
2
21
6.75
W
Danzaburou
Kadri710
Danzaburou
10
1
16
18
L
Baba Yaga
MenstrualGeyser
Baba Yaga
2
7
6
0.71
L
Artemis
YanMan19
Artemis
4
7
5
0.93
L
Bakasura
hazaretes
Bakasura
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,491
Damage
87,540
96,475
Taken
76,576
58,165
Mitigated
39,482
36,735
Healing
44,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
A573R
Ne Zha
23,178
1,904
1,793
4,371
14,399
6,895
670
2,563
11,816
0
51,210
W
Vulcan
Baby KCIII
Vulcan
26,895
637
1,419
1,017
10,830
4,639
1,932
2,805
8,025
58,087
258
W
Guan Yu
Baby Wagz
Guan Yu
5,763
468
14,476
10,312
21,564
15,707
159
4,969
16,545
899
8,392
L
7,110
387
8,304
8,568
27,416
21,846
0
7,447
19,969
4,187
11,375
L
Thanatos
DoctahDojo
Thanatos
12,226
1,988
881
6,864
16,461
5,312
0
4,262
12,199
0
20,177
W
Chernobog
GreeedyLobster
Chernobog
11,595
6,097
1,250
5,112
14,985
5,709
2,673
1,541
13,404
0
29,012
W
Danzaburou
Kadri710
Danzaburou
20,109
6,642
585
4,626
14,798
6,532
1,905
2,544
12,254
0
31,527
L
Baba Yaga
MenstrualGeyser
Baba Yaga
12,048
413
365
1,794
14,155
4,625
0
3,507
10,648
25,915
475
L
Artemis
YanMan19
Artemis
24,243
8,806
1,605
4,159
18,663
6,990
0
6,112
12,551
0
53,960
L
Bakasura
hazaretes
Bakasura
3,864
2,569
887
3,308
19,780
19,392
0
6,395
13,385
0
7,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,535
Gold Earned
60,288
136
Minions Killed
189
0
Camps Cleared
0
1,242,437
Distance Traveled
1,467,328
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,235
816
31
2
0
268,281
3
W
Vulcan
12,788
853
81
5
0
290,759
0
W
Guan Yu
11,404
760
5
0
0
309,607
0
L
Guan Yu
9,942
663
18
1
0
255,884
6
L
Thanatos
11,738
783
20
1
0
270,680
0
W
Chernobog
11,179
745
35
2
0
305,432
0
W
Danzaburou
12,682
845
37
2
0
293,249
0
L
Baba Yaga
9,811
654
29
2
0
246,577
0
L
Artemis
10,574
705
54
4
0
229,096
0
L
Bakasura
8,470
565
15
1
0
240,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role