Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
ChaoticFalcon7
Neith
Level 126
God Stats
2W - 1L
1,758 SR
Queue Stats
92W - 94L
1,516 Elo+
Solo
Sylvanus
Sylvanus
NicklearFallout
Sylvanus
Level 112
God Stats
2W - 2L
1,699 SR
Queue Stats
249W - 233L
1,470 Elo+
Party 3
Ne Zha
Ne Zha
austrev25
Ne Zha
Level 159
God Stats
32W - 20L
1,642 SR
Queue Stats
221W - 211L
1,463 Elo+
Party 3
Ymir
Ymir
ccChainGang
Ymir
Level 85
God Stats
29W - 28L
1,547 SR
Queue Stats
48W - 45L
1,480 Elo+
Party 2
Team Averages
Level 128
1,629 SR
1,486 Elo+

VS

Team Averages
Level 80
1,536 SR
1,519 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ApophisEyes
Mulan
Level 136
God Stats
38W - 30L
1,645 SR
Queue Stats
123W - 134L
1,492 Elo+
Party 1
Pele
Pele
BroUSus
Pele
Level 49
God Stats
5W - 1L
1,920 SR
Queue Stats
85W - 66L
1,609 Elo+
Solo
Bacchus
Bacchus
DetectiveChu
Bacchus
Level 63
God Stats
23W - 27L
1,464 SR
Queue Stats
122W - 144L
1,489 Elo+
Party 4
Skadi
Skadi
Kyozora
Skadi
Level 48
God Stats
1W - 3L
1,149 SR
Queue Stats
82W - 79L
1,503 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 3 / 1
4,608
461
3,974
5,076
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 2 / 2
6,655
666
6,811
7,799
2,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
10
0 / 4 / 0
5,207
521
5,152
9,299
7,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
austrev25
Ne Zha
11
2 / 3 / 0
5,554
555
2,923
8,040
3,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,698
470
2,352
10,479
5,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
0 / 4 / 6
5,602
560
4,854
6,609
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
8 / 0 / 5
7,685
769
8,091
7,819
3,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
BroUSus
Pele
13
3 / 0 / 2
7,668
767
4,793
8,471
2,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
DetectiveChu
Bacchus
9
2 / 0 / 7
5,991
599
3,183
5,576
4,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
Kyozora
Skadi
10
2 / 1 / 4
5,738
574
6,457
5,046
1,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
15
15
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
1
0.17
W
Ix Chel
 
Ix Chel
0
4
6
0.75
W
8
0
5
10.5
W
Pele
BroUSus
Pele
3
0
2
4
L
3
2
2
2
W
Bacchus
DetectiveChu
Bacchus
2
0
7
5.5
W
Skadi
Kyozora
Skadi
2
1
4
4
L
Sylvanus
0
4
0
0
L
Ne Zha
austrev25
Ne Zha
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,212
Damage
27,378
40,693
Taken
33,521
19,949
Mitigated
14,620
11,710
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,974
878
0
1,355
5,076
1,089
0
901
4,175
27,788
3,638
W
Ix Chel
 
Ix Chel
4,854
966
675
1,723
6,609
1,794
147
455
6,154
27,978
0
W
8,091
1,320
0
2,667
7,819
3,990
587
1,764
6,055
0
54,649
W
Pele
BroUSus
Pele
4,793
1,313
0
4,856
8,471
2,833
0
4,664
3,807
0
60,106
L
6,811
1,468
0
2,397
7,799
2,535
42
3,507
4,292
0
53,200
W
Bacchus
DetectiveChu
Bacchus
3,183
105
0
2,157
5,576
4,569
348
1,698
3,878
15,376
0
W
Skadi
Kyozora
Skadi
6,457
2,977
0
1,134
5,046
1,434
916
2,381
2,665
0
47,700
L
Sylvanus
5,152
2,073
0
3,516
9,299
7,454
0
194
9,105
31,512
7,899
L
Ne Zha
austrev25
Ne Zha
2,923
515
0
2,053
8,040
3,012
0
891
7,149
0
34,050
L
2,352
703
0
2,389
10,479
5,859
0
2,544
7,935
13,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,722
Gold Earned
32,684
301
Minions Killed
366
0
Camps Cleared
0
983,092
Distance Traveled
1,113,745
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,608
461
50
5
0
181,651
0
W
Ix Chel
5,602
560
48
5
0
219,834
0
W
Mulan
7,685
769
104
10
0
250,839
0
W
Pele
7,668
767
118
12
0
216,174
3
L
Neith
6,655
666
110
11
0
202,407
0
W
Bacchus
5,991
599
20
2
0
221,500
4
W
Skadi
5,738
574
76
8
0
205,398
0
L
Sylvanus
5,207
521
62
6
0
157,589
0
L
Ne Zha
5,554
555
64
6
0
239,895
0
L
Ymir
4,698
470
15
2
0
201,550
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role