Player Matchup

Fenrir
Fenrir
MrUnluckyUnggoy
Fenrir
Level 114
God Stats
1W - 3L
1,197 SR
Queue Stats
16W - 20L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
VoidEndling
Nu Wa
Level 100
God Stats
0W - 1L
1,529 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
thegesock
Bake Kujira
Level 65
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 8L
1,311 Elo+
Party 1
Team Averages
Level 93
1,470 SR
1,418 Elo+

VS

Team Averages
Level 95
1,623 SR
1,509 Elo+
Apollo
Apollo
Akgaming100
Apollo
Level 75
God Stats
56W - 47L
1,578 SR
Queue Stats
136W - 124L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
darkjorge666
Baron Samedi
Level 88
God Stats
7W - 2L
1,648 SR
Queue Stats
23W - 14L
1,505 Elo+
Solo
Discordia
Discordia
leunamme-13
Discordia
Level 123
God Stats
62W - 40L
1,643 SR
Queue Stats
67W - 56L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
8,479
707
5,269
13,782
4,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
1 / 4 / 1
8,841
737
6,737
9,288
2,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bake Kujira
thegesock
Bake Kujira
15
2 / 7 / 0
9,115
760
2,508
15,449
13,207
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
4 / 1 / 11
10,915
910
8,798
8,220
2,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Baron Samedi
darkjorge666
Baron Samedi
17
4 / 2 / 12
10,716
893
5,107
11,024
4,034
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Discordia
leunamme-13
Discordia
18
10 / 0 / 8
11,111
926
20,314
7,167
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
3
Kills
18
18
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Apollo
4
1
11
9.5
L
0
7
3
0.21
L
1
4
1
0.38
W
Baron Samedi
darkjorge666
Baron Samedi
4
2
12
5
W
Discordia
leunamme-13
Discordia
10
0
8
14
L
Bake Kujira
thegesock
Bake Kujira
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,514
Damage
34,219
38,519
Taken
26,411
19,595
Mitigated
8,977
1,809
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
8,798
3,222
0
2,720
8,220
2,811
2,189
2,842
5,226
0
51,966
L
5,269
581
0
624
13,782
4,364
0
8,543
4,477
0
14,503
L
6,737
834
0
250
9,288
2,024
26
5,897
2,902
31,744
0
W
Baron Samedi
darkjorge666
Baron Samedi
5,107
955
376
5,888
11,024
4,034
1,222
3,764
7,063
43,583
383
W
Discordia
leunamme-13
Discordia
20,314
355
0
1,677
7,167
2,132
791
2,682
4,324
34,619
1,693
L
Bake Kujira
thegesock
Bake Kujira
2,508
1,478
78
857
15,449
13,207
0
8,385
6,396
17,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,435
Gold Earned
32,742
99
Minions Killed
196
0
Camps Cleared
0
586,151
Distance Traveled
659,091
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,915
910
82
7
0
241,610
0
L
Fenrir
8,479
707
18
2
0
209,491
4
L
Nu Wa
8,841
737
53
4
0
182,205
0
W
Baron Samedi
10,716
893
72
6
0
184,716
1
W
Discordia
11,111
926
42
4
0
232,765
0
L
Bake Kujira
9,115
760
28
2
0
194,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role