Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Floresty
Kali
Level 85
God Stats
1W - 1L
1,341 SR
Queue Stats
183W - 182L
1,410 Elo+
Party 1
Guan Yu
Guan Yu
Imakekidscry417
Guan Yu
Level 111
God Stats
2W - 1L
1,442 SR
Queue Stats
37W - 44L
1,430 Elo+
Solo
Neith
Neith
PandaZw
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 1
Charon
Charon
Spine Fuzz
Charon
Level 159
God Stats
11W - 15L
1,490 SR
Queue Stats
357W - 348L
1,454 Elo+
Solo
Team Averages
Level 90
1,455 SR
1,433 Elo+

VS

Team Averages
Level 93
1,497 SR
1,465 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
GREEDYxINFIDEL
King Arthur
Level 126
God Stats
182W - 174L
1,399 SR
Queue Stats
379W - 383L
1,436 Elo+
Solo
Medusa
Medusa
PdePinta
Medusa
Level 99
God Stats
1W - 1L
1,786 SR
Queue Stats
24W - 20L
1,509 Elo+
Party 2
Susano
Susano
danilodanta
Susano
Level 67
God Stats
5W - 6L
1,565 SR
Queue Stats
23W - 18L
1,485 Elo+
Party 2
Thoth
Thoth
mossitabrenande
Thoth
Level 109
God Stats
0W - 1L
1,233 SR
Queue Stats
31W - 38L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
4 / 0 / 1
7,560
630
5,322
3,254
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kali
11
2 / 3 / 2
6,267
522
4,348
11,728
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,111
509
1,993
13,705
9,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Neith
PandaZw
Neith
9
0 / 4 / 2
5,464
455
4,012
7,004
2,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Spine Fuzz
Charon
10
1 / 1 / 2
6,274
523
5,192
8,487
5,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
1 / 1 / 5
5,421
452
5,925
6,413
2,430
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
GREEDYxINFIDEL
King Arthur
13
5 / 1 / 0
7,448
621
8,869
7,875
6,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
PdePinta
Medusa
10
2 / 1 / 3
5,916
493
5,245
7,507
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Susano
10
3 / 3 / 1
5,887
491
4,497
9,355
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,958
413
565
3,206
773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
7
Kills
11
12
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
0
1
4.5
L
Baron Samedi
 
Baron Samedi
1
1
5
3.5
W
Kali
2
3
2
1
L
King Arthur
GREEDYxINFIDEL
King Arthur
5
1
0
5
W
0
4
1
0.13
W
Neith
PandaZw
Neith
0
4
2
0.25
L
Medusa
PdePinta
Medusa
2
1
3
3.5
W
Charon
Spine Fuzz
Charon
1
1
2
2
L
Susano
3
3
1
1.17
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,867
Damage
25,101
44,178
Taken
34,356
21,674
Mitigated
14,403
14,563
Healing
9,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,322
890
0
249
3,254
906
617
638
2,616
48,588
738
L
Baron Samedi
 
Baron Samedi
5,925
74
286
2,651
6,413
2,430
0
2,524
3,889
23,104
424
W
Kali
4,348
2,005
0
7,251
11,728
4,090
298
680
11,048
0
36,927
L
King Arthur
GREEDYxINFIDEL
King Arthur
8,869
584
0
1,076
7,875
6,450
14
423
7,452
141
48,369
W
1,993
311
68
4,080
13,705
9,184
0
90
13,615
0
32,155
W
Neith
PandaZw
Neith
4,012
1,552
0
698
7,004
2,035
235
2,225
4,779
0
31,575
L
Medusa
PdePinta
Medusa
5,245
1,361
0
1,376
7,507
2,116
0
3,527
3,980
0
36,947
W
Charon
Spine Fuzz
Charon
5,192
1,089
0
2,217
8,487
5,459
130
2,766
5,721
18,943
0
L
Susano
4,497
1,101
0
3,626
9,355
2,634
21
2,638
6,717
0
33,006
L
565
50
0
0
3,206
773
108
1,393
1,813
21,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,676
Gold Earned
29,630
297
Minions Killed
272
0
Camps Cleared
0
1,188,359
Distance Traveled
1,142,726
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,560
630
81
7
0
223,493
4
L
Baron Samedi
5,421
452
33
3
0
223,624
0
W
Kali
6,267
522
70
6
0
267,723
0
L
King Arthur
7,448
621
79
7
0
251,651
0
W
Guan Yu
6,111
509
67
6
0
240,051
0
W
Neith
5,464
455
60
5
0
217,649
0
L
Medusa
5,916
493
70
6
0
256,402
3
W
Charon
6,274
523
19
2
0
239,443
6
L
Susano
5,887
491
53
4
0
257,616
0
L
Thoth
4,958
413
37
3
0
153,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role