Player Matchup

Chiron
Chiron
DekuForHokage
Chiron
Level 60
God Stats
1W - 0L
1,621 SR
Queue Stats
30W - 16L
1,646 Elo+
Party 1
Ullr
Ullr
DrKevorkian
Ullr
Level 192
God Stats
3W - 7L
1,172 SR
Queue Stats
240W - 208L
1,601 Elo+
Party 1
Achilles
Achilles
Sorocco11
Achilles
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
33W - 25L
1,588 Elo+
Party 1
Ares
Ares
Thebrickgang
Ares
Level 75
God Stats
3W - 1L
1,845 SR
Queue Stats
56W - 35L
1,602 Elo+
Party 1
Nu Wa
Nu Wa
kritzne
Nu Wa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 42L
1,495 Elo+
Solo
Team Averages
Level 111
1,571 SR
1,586 Elo+

VS

Team Averages
Level 126
1,566 SR
1,513 Elo+
Fenrir
Fenrir
DonutMeat
Fenrir
Level 124
God Stats
0W - 2L
1,647 SR
Queue Stats
85W - 95L
1,527 Elo+
Party 2
Bacchus
Bacchus
Equalizer22
Bacchus
Level 105
God Stats
2W - 1L
1,894 SR
Queue Stats
22W - 35L
1,482 Elo+
Party 2
Skadi
Skadi
Mewowie
Skadi
Level 128
God Stats
5W - 8L
1,732 SR
Queue Stats
88W - 101L
1,523 Elo+
Party 2
Danzaburou
Danzaburou
Shot_Caller_74
Danzaburou
Level 135
God Stats
3W - 8L
1,292 SR
Queue Stats
362W - 381L
1,487 Elo+
Solo
Hachiman
Hachiman
ahurb
Hachiman
Level 139
God Stats
0W - 2L
1,267 SR
Queue Stats
189W - 197L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
10,893
908
17,151
11,301
5,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
2 / 3 / 13
9,560
797
10,282
11,051
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Sorocco11
Achilles
15
3 / 7 / 4
9,203
767
5,639
14,459
14,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
4 / 3 / 9
9,348
779
5,383
13,848
18,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
kritzne
Nu Wa
15
0 / 2 / 11
9,719
810
9,867
8,455
3,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DonutMeat
Fenrir
14
2 / 5 / 12
9,023
752
7,092
12,878
14,561
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Equalizer22
Bacchus
14
1 / 4 / 16
9,574
798
12,257
17,303
25,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
Mewowie
Skadi
17
5 / 3 / 9
9,806
817
11,876
8,695
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Shot_Caller_74
Danzaburou
15
4 / 3 / 10
9,658
805
9,266
10,252
4,719
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hachiman
ahurb
Hachiman
17
6 / 2 / 9
9,869
822
13,305
8,649
3,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
74
16
Kills
18
18
Deaths
17
46
Assists
56
Player
Kills
Deaths
Assists
KDA
W
7
3
9
3.83
L
Fenrir
DonutMeat
Fenrir
2
5
12
1.6
W
2
3
13
2.83
L
Bacchus
Equalizer22
Bacchus
1
4
16
2.25
L
Skadi
Mewowie
Skadi
5
3
9
3.17
L
Danzaburou
Shot_Caller_74
Danzaburou
4
3
10
3
W
Achilles
Sorocco11
Achilles
3
7
4
0.71
W
4
3
9
2.83
L
Hachiman
ahurb
Hachiman
6
2
9
5.25
W
Nu Wa
kritzne
Nu Wa
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,322
Damage
53,796
59,114
Taken
57,777
47,345
Mitigated
52,401
15,814
Healing
11,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,151
3,577
4,272
4,818
11,301
5,206
1,112
2,555
8,746
0
36,945
L
Fenrir
DonutMeat
Fenrir
7,092
1,365
368
1,407
12,878
14,561
176
3,486
9,392
0
9,824
W
10,282
2,116
619
765
11,051
5,183
1,636
1,904
9,147
0
21,154
L
Bacchus
Equalizer22
Bacchus
12,257
463
794
3,091
17,303
25,068
249
5,867
11,436
17,546
2,494
L
Skadi
Mewowie
Skadi
11,876
3,122
463
250
8,695
4,177
1,441
1,490
7,205
0
35,767
L
Danzaburou
Shot_Caller_74
Danzaburou
9,266
3,178
825
2,853
10,252
4,719
1,755
1,931
8,321
0
39,508
W
Achilles
Sorocco11
Achilles
5,639
669
251
894
14,459
14,300
397
2,366
12,093
0
9,858
W
5,383
573
0
283
13,848
18,772
483
2,741
11,107
5,618
676
L
Hachiman
ahurb
Hachiman
13,305
6,792
136
1,531
8,649
3,876
388
1,858
6,791
0
32,415
W
Nu Wa
kritzne
Nu Wa
9,867
3,060
1,998
1,914
8,455
3,884
813
1,060
7,395
28,331
351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,723
Gold Earned
47,930
122
Minions Killed
178
0
Camps Cleared
0
1,092,858
Distance Traveled
1,013,280
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,893
908
47
4
0
244,683
0
L
Fenrir
9,023
752
18
2
0
207,380
0
W
Ullr
9,560
797
36
3
0
185,695
0
L
Bacchus
9,574
798
16
1
0
229,500
0
L
Skadi
9,806
817
51
4
0
184,161
0
L
Danzaburou
9,658
805
55
5
0
187,090
0
W
Achilles
9,203
767
12
1
0
208,365
0
W
Ares
9,348
779
1
0
0
217,057
0
L
Hachiman
9,869
822
38
3
0
205,149
0
W
Nu Wa
9,719
810
26
2
0
237,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role