Player Matchup

Izanami
Izanami
 
Izanami
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Ascended696
King Arthur
Level 127
God Stats
3W - 5L
1,368 SR
Queue Stats
103W - 108L
1,512 Elo+
Solo
Ne Zha
Ne Zha
DarthChedda
Ne Zha
Level 100
God Stats
2W - 2L
1,547 SR
Queue Stats
503W - 501L
1,509 Elo+
Solo
Amaterasu
Amaterasu
ErickOm
Amaterasu
Level 157
God Stats
5W - 2L
1,841 SR
Queue Stats
201W - 206L
1,548 Elo+
Solo
Thoth
Thoth
h2sn8w
Thoth
Level 127
God Stats
1W - 1L
1,777 SR
Queue Stats
82W - 71L
1,561 Elo+
Solo
Team Averages
Level 140
1,607 SR
1,526 Elo+

VS

Team Averages
Level 129
1,699 SR
1,561 Elo+
Xing Tian
Xing Tian
AFD4
Xing Tian
Level 74
God Stats
7W - 1L
1,769 SR
Queue Stats
217W - 173L
1,576 Elo+
Party 1
Jing Wei
Jing Wei
Aztecnokhal
Jing Wei
Level 89
God Stats
2W - 1L
1,512 SR
Queue Stats
191W - 168L
1,592 Elo+
Solo
Hun Batz
Hun Batz
ItsTragicGuy
Hun Batz
Level 171
God Stats
7W - 2L
1,848 SR
Queue Stats
266W - 234L
1,555 Elo+
Party 1
Bastet
Bastet
MushroomScrub337
Bastet
Level 155
God Stats
8W - 3L
1,753 SR
Queue Stats
435W - 409L
1,575 Elo+
Solo
Ymir
Ymir
thinktwicz
Ymir
Level 156
God Stats
8W - 6L
1,613 SR
Queue Stats
345W - 335L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
1 / 3 / 2
6,682
742
4,502
6,291
1,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Ascended696
King Arthur
13
1 / 6 / 2
7,158
795
5,264
10,347
7,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
14
1 / 4 / 4
7,472
830
13,052
7,079
2,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Amaterasu
ErickOm
Amaterasu
11
1 / 3 / 4
6,904
767
3,907
8,252
7,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
h2sn8w
Thoth
12
2 / 3 / 2
7,211
801
14,814
4,697
1,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AFD4
Xing Tian
15
5 / 3 / 7
8,648
961
6,174
14,955
15,595
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Aztecnokhal
Jing Wei
12
5 / 2 / 7
8,214
913
6,755
5,572
1,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
ItsTragicGuy
Hun Batz
15
5 / 1 / 9
9,054
1,006
12,183
8,926
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 15
8,451
939
5,460
9,725
3,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 12
9,220
1,024
2,540
14,114
13,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
6
Kills
19
19
Deaths
7
14
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
2
0.67
W
Xing Tian
AFD4
Xing Tian
5
3
7
2.83
L
King Arthur
Ascended696
King Arthur
1
6
2
0.33
W
Jing Wei
Aztecnokhal
Jing Wei
5
2
7
4.25
L
Ne Zha
1
4
4
0.75
L
Amaterasu
ErickOm
Amaterasu
1
3
4
1
W
Hun Batz
ItsTragicGuy
Hun Batz
5
1
9
9.5
W
1
0
15
8.5
L
Thoth
h2sn8w
Thoth
2
3
2
1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,539
Damage
33,112
36,666
Taken
53,292
20,742
Mitigated
38,539
6,365
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,502
2,893
0
1,202
6,291
1,973
0
1,434
4,857
0
13,099
W
Xing Tian
AFD4
Xing Tian
6,174
704
1,445
2,306
14,955
15,595
522
4,548
10,407
15,843
884
L
King Arthur
Ascended696
King Arthur
5,264
637
0
899
10,347
7,079
0
1,999
8,348
0
12,014
W
Jing Wei
Aztecnokhal
Jing Wei
6,755
4,777
0
677
5,572
1,798
1,248
1,979
3,593
0
16,191
L
Ne Zha
13,052
1,386
0
633
7,079
2,938
0
1,234
5,845
0
26,566
L
Amaterasu
ErickOm
Amaterasu
3,907
1,331
317
2,350
8,252
7,354
0
2,985
5,267
0
5,510
W
Hun Batz
ItsTragicGuy
Hun Batz
12,183
859
979
662
8,926
4,404
2,887
2,137
6,789
0
25,323
W
5,460
889
1,046
4,389
9,725
3,225
1,225
1,763
7,962
0
11,099
L
Thoth
h2sn8w
Thoth
14,814
274
188
776
4,697
1,398
0
906
3,791
20,053
651
W
2,540
266
2,301
4,189
14,114
13,517
341
3,876
10,238
13,555
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,427
Gold Earned
43,587
96
Minions Killed
114
0
Camps Cleared
0
807,449
Distance Traveled
837,677
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,682
742
23
3
0
165,278
0
W
Xing Tian
8,648
961
25
3
0
187,854
0
L
King Arthur
7,158
795
22
2
0
150,542
0
W
Jing Wei
8,214
913
22
2
0
118,664
0
L
Ne Zha
7,472
830
25
3
0
187,204
0
L
Amaterasu
6,904
767
5
1
0
114,531
0
W
Hun Batz
9,054
1,006
30
3
0
185,520
2
W
Bastet
8,451
939
14
2
0
188,243
0
L
Thoth
7,211
801
21
2
0
189,894
0
W
Ymir
9,220
1,024
23
3
0
157,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role