Player Matchup

Bacchus
Bacchus
JUSTANASSASSN
Bacchus
Level 28
God Stats
2W - 1L
1,621 SR
Queue Stats
33W - 38L
1,478 Elo+
Party 1
Maui
Maui
Seegmeister
Maui
Level 135
God Stats
2W - 2L
1,365 SR
Queue Stats
65W - 76L
1,462 Elo+
Party 1
Vulcan
Vulcan
SeegmeisterSess
Vulcan
Level 155
God Stats
4W - 1L
1,657 SR
Queue Stats
71W - 79L
1,479 Elo+
Party 1
Achilles
Achilles
WheyBrotein7329
Achilles
Level 26
God Stats
1W - 5L
1,139 SR
Queue Stats
31W - 44L
1,430 Elo+
Party 1
Hercules
Hercules
Zoriach
Hercules
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,551 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,480 Elo+

VS

Team Averages
Level 114
1,497 SR
1,521 Elo+
Nut
Nut
Flwrv
Nut
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,647 Elo+
Party 2
Thor
Thor
K1nggN1ck
Thor
Level 28
God Stats
3W - 5L
1,484 SR
Queue Stats
104W - 150L
1,302 Elo+
Solo
King Arthur
King Arthur
ShаdowGuаrd10
King Arthur
Level 157
God Stats
2W - 3L
1,700 SR
Queue Stats
121W - 124L
1,575 Elo+
Party 2
Chronos
Chronos
drastikNZ
Chronos
Level 127
God Stats
0W - 3L
1,260 SR
Queue Stats
116W - 123L
1,512 Elo+
Solo
Poseidon
Poseidon
infinitystar302
Poseidon
Level 149
God Stats
1W - 2L
1,542 SR
Queue Stats
137W - 145L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
14
5 / 1 / 18
9,213
921
7,606
11,701
15,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 1 / 21
9,149
915
5,217
9,551
7,804
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
5 / 1 / 12
9,194
919
11,900
4,732
2,401
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
15
7 / 2 / 16
9,360
936
11,947
16,803
19,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
Zoriach
Hercules
15
5 / 2 / 16
8,801
880
6,147
11,110
13,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Flwrv
Nut
14
0 / 3 / 3
6,989
699
4,743
7,053
3,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Thor
12
2 / 5 / 4
7,473
747
4,833
9,636
3,835
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ShаdowGuаrd10
King Arthur
13
4 / 5 / 2
7,810
781
6,668
11,862
14,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chronos
drastikNZ
Chronos
12
0 / 5 / 3
6,401
640
6,528
9,332
3,638
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
13
0 / 6 / 2
6,949
695
10,227
7,849
2,852
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
24
Kills
6
7
Deaths
24
83
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nut
Flwrv
Nut
0
3
3
0.5
W
Bacchus
5
1
18
14
L
Thor
2
5
4
0.8
W
2
1
21
12.5
W
5
1
12
11
L
King Arthur
ShаdowGuаrd10
King Arthur
4
5
2
1
W
Achilles
7
2
16
7.5
W
Hercules
Zoriach
Hercules
5
2
16
6.5
L
Chronos
drastikNZ
Chronos
0
5
3
0.3
L
Poseidon
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,817
Damage
32,999
53,897
Taken
45,732
59,536
Mitigated
27,969
20,871
Healing
7,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
Flwrv
Nut
4,743
1,706
629
1,220
7,053
3,057
0
4,006
3,047
0
12,392
W
Bacchus
7,606
364
1,362
2,948
11,701
15,955
277
4,405
7,296
10,353
1,271
L
Thor
4,833
314
744
1,077
9,636
3,835
0
5,802
3,834
0
10,481
W
5,217
679
3,158
3,758
9,551
7,804
531
2,188
7,363
9,237
742
W
11,900
486
42
566
4,732
2,401
1,990
776
3,956
36,089
0
L
King Arthur
ShаdowGuаrd10
King Arthur
6,668
869
59
2,068
11,862
14,587
0
5,761
6,101
0
10,583
W
Achilles
11,947
496
1,199
3,714
16,803
19,768
496
5,962
10,841
0
17,670
W
Hercules
Zoriach
Hercules
6,147
1,139
1,013
3,111
11,110
13,608
449
3,264
7,846
0
15,024
L
Chronos
drastikNZ
Chronos
6,528
1,953
455
576
9,332
3,638
0
4,902
4,430
17,171
363
L
Poseidon
10,227
1,043
476
398
7,849
2,852
0
3,547
4,302
25,046
206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,717
Gold Earned
35,622
108
Minions Killed
87
0
Camps Cleared
0
1,025,423
Distance Traveled
853,011
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,989
699
25
3
0
174,008
0
W
Bacchus
9,213
921
5
1
0
218,199
0
L
Thor
7,473
747
4
0
0
168,069
0
W
Maui
9,149
915
12
1
0
198,559
0
W
Vulcan
9,194
919
62
6
0
212,169
0
L
King Arthur
7,810
781
5
1
0
163,962
0
W
Achilles
9,360
936
13
1
0
205,300
0
W
Hercules
8,801
880
16
2
0
191,196
0
L
Chronos
6,401
640
11
1
0
190,363
0
L
Poseidon
6,949
695
42
4
0
156,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role