Player Matchup

Mulan
Mulan
Kronnos_Rap
Mulan
Level 126
God Stats
3W - 1L
1,683 SR
Queue Stats
110W - 92L
1,604 Elo+
Party 1
Lancelot
Lancelot
Murasaki_Gojo
Lancelot
Level 46
God Stats
0W - 3L
1,172 SR
Queue Stats
141W - 134L
1,568 Elo+
Party 1
He Bo
He Bo
PedroNiicK
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,296 Elo+
Solo
Hercules
Hercules
VrixShot_
Hercules
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 122L
1,541 Elo+
Party 1
Zhong Kui
Zhong Kui
iStrelz
Zhong Kui
Level 124
God Stats
5W - 7L
1,562 SR
Queue Stats
382W - 383L
1,543 Elo+
Party 1
Team Averages
Level 87
1,484 SR
1,510 Elo+

VS

Team Averages
Level 141
1,568 SR
1,514 Elo+
Bastet
Bastet
 
Bastet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DILEMM4
Nike
Level 144
God Stats
2W - 2L
1,533 SR
Queue Stats
35W - 37L
1,517 Elo+
Party 2
Danzaburou
Danzaburou
ENl9MA
Danzaburou
Level 226
God Stats
7W - 8L
1,603 SR
Queue Stats
236W - 228L
1,537 Elo+
Party 2
Eset
Eset
I HolyGenesis I
Eset
Level 145
God Stats
13W - 14L
1,509 SR
Queue Stats
500W - 455L
1,503 Elo+
Solo
Anubis
Anubis
Mercib
Anubis
Level 64
God Stats
3W - 1L
1,696 SR
Queue Stats
139W - 140L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,135
581
5,147
12,661
6,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
Murasaki_Gojo
Lancelot
12
1 / 3 / 1
6,817
487
4,091
9,152
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
12
0 / 4 / 0
6,630
474
2,278
8,670
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
VrixShot_
Hercules
10
2 / 4 / 3
7,346
525
5,115
14,309
10,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Zhong Kui
iStrelz
Zhong Kui
11
1 / 6 / 2
6,784
485
6,708
13,402
7,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 3 / 8
7,612
544
7,768
11,677
3,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nike
DILEMM4
Nike
12
7 / 2 / 6
8,326
595
8,625
10,937
8,814
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ENl9MA
Danzaburou
13
1 / 2 / 8
7,790
556
6,745
7,925
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 0 / 3
9,317
666
6,269
2,798
951
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Anubis
Mercib
Anubis
14
5 / 0 / 4
8,359
597
8,429
5,658
2,558
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
21
21
Deaths
7
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
3
8
2
W
Nike
DILEMM4
Nike
7
2
6
5
W
Danzaburou
ENl9MA
Danzaburou
1
2
8
2.5
W
6
0
3
7.5
L
3
4
1
0.88
W
Anubis
Mercib
Anubis
5
0
4
7
L
Lancelot
Murasaki_Gojo
Lancelot
1
3
1
0.5
L
He Bo
0
4
0
0
L
Hercules
VrixShot_
Hercules
2
4
3
0.88
L
Zhong Kui
iStrelz
Zhong Kui
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,339
Damage
37,836
58,194
Taken
38,995
28,458
Mitigated
18,265
13,841
Healing
13,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,768
1,928
0
3,467
11,677
3,421
529
1,461
10,216
0
37,692
W
Nike
DILEMM4
Nike
8,625
671
0
1,188
10,937
8,814
0
3,847
7,090
0
25,420
W
Danzaburou
ENl9MA
Danzaburou
6,745
2,931
0
3,242
7,925
2,521
504
3,030
4,895
0
43,236
W
6,269
69
924
1,316
2,798
951
0
306
2,492
72,818
1,283
L
5,147
656
0
3,857
12,661
6,079
268
3,015
9,646
0
46,752
W
Anubis
Mercib
Anubis
8,429
447
0
3,798
5,658
2,558
400
598
5,060
62,010
884
L
Lancelot
Murasaki_Gojo
Lancelot
4,091
366
0
2,813
9,152
2,860
333
1,518
7,634
0
43,474
L
He Bo
2,278
350
0
500
8,670
1,803
0
3,310
5,360
42,642
0
L
Hercules
VrixShot_
Hercules
5,115
1,029
0
3,382
14,309
10,094
0
4,353
9,956
0
22,553
L
Zhong Kui
iStrelz
Zhong Kui
6,708
1,019
0
3,289
13,402
7,622
621
2,424
10,978
47,544
2,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,712
Gold Earned
41,404
355
Minions Killed
388
0
Camps Cleared
0
1,411,662
Distance Traveled
1,494,517
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,612
544
62
4
0
322,440
0
W
Nike
8,326
595
24
2
0
306,497
4
W
Danzaburou
7,790
556
80
6
0
284,713
1
W
Eset
9,317
666
135
10
0
284,954
5
L
Mulan
8,135
581
93
7
0
263,328
2
W
Anubis
8,359
597
87
6
0
295,913
0
L
Lancelot
6,817
487
71
5
0
327,277
0
L
He Bo
6,630
474
80
6
0
258,419
0
L
Hercules
7,346
525
26
2
0
293,920
0
L
Zhong Kui
6,784
485
85
6
0
268,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role