Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BodmonTyrone
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 165L
1,486 Elo+
Party 2
Chernobog
Chernobog
HazzzardOsorio
Chernobog
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 49L
1,431 Elo+
Party 2
Terra
Terra
NShady13
Terra
Level 167
God Stats
3W - 1L
1,599 SR
Queue Stats
101W - 88L
1,554 Elo+
Party 2
Hercules
Hercules
RondoWithDa9
Hercules
Level 109
God Stats
2W - 0L
1,697 SR
Queue Stats
99W - 104L
1,544 Elo+
Party 2
Team Averages
Level 132
1,559 SR
1,503 Elo+

VS

Team Averages
Level 178
1,437 SR
1,526 Elo+
Cthulhu
Cthulhu
Garu-da_25
Cthulhu
Level 189
God Stats
4W - 5L
1,441 SR
Queue Stats
163W - 164L
1,566 Elo+
Party 3
Ix Chel
Ix Chel
IZexionI
Ix Chel
Level 178
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 64L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
ShogunOfPain
Nu Wa
Level 186
God Stats
2W - 2L
1,390 SR
Queue Stats
169W - 195L
1,499 Elo+
Party 1
Medusa
Medusa
knobchuck
Medusa
Level 180
God Stats
7W - 7L
1,565 SR
Queue Stats
300W - 297L
1,547 Elo+
Party 1
Rama
Rama
x502x BloodbErd
Rama
Level 159
God Stats
0W - 2L
1,290 SR
Queue Stats
245W - 228L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
2 / 1 / 15
9,634
876
13,096
10,356
5,495
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
16
8 / 1 / 9
10,022
911
14,894
11,243
4,197
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HazzzardOsorio
Chernobog
13
2 / 1 / 10
8,331
757
5,415
6,971
2,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Terra
NShady13
Terra
15
5 / 4 / 13
9,720
884
8,939
17,258
17,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
RondoWithDa9
Hercules
15
4 / 1 / 14
8,900
809
12,250
22,377
16,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Garu-da_25
Cthulhu
16
2 / 2 / 3
8,593
781
23,408
17,500
10,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ix Chel
IZexionI
Ix Chel
12
0 / 4 / 3
7,197
654
5,090
8,942
2,768
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,839
713
9,542
6,796
2,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Medusa
knobchuck
Medusa
12
3 / 6 / 2
7,980
725
11,618
12,882
4,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
8,110
737
5,925
10,519
3,454
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
21
Kills
7
8
Deaths
21
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
1
15
9.5
W
Raijin
8
1
9
12.5
L
Cthulhu
Garu-da_25
Cthulhu
2
2
3
1.75
W
Chernobog
HazzzardOsorio
Chernobog
2
1
10
7
L
Ix Chel
IZexionI
Ix Chel
0
4
3
0.38
W
Terra
NShady13
Terra
5
4
13
2.88
W
Hercules
RondoWithDa9
Hercules
4
1
14
11
L
1
3
4
1
L
Medusa
knobchuck
Medusa
3
6
2
0.67
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,594
Damage
55,583
68,205
Taken
56,639
46,268
Mitigated
23,595
35,567
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
13,096
188
882
2,481
10,356
5,495
278
7,681
2,197
34,886
501
W
Raijin
14,894
585
1,259
1,589
11,243
4,197
835
5,853
4,813
38,751
0
L
Cthulhu
Garu-da_25
Cthulhu
23,408
108
1,176
6,303
17,500
10,570
0
10,691
6,809
34,233
1,757
W
Chernobog
HazzzardOsorio
Chernobog
5,415
3,096
0
959
6,971
2,486
584
4,823
1,779
0
9,634
L
Ix Chel
IZexionI
Ix Chel
5,090
669
1,470
1,732
8,942
2,768
0
7,672
1,270
9,646
0
W
Terra
NShady13
Terra
8,939
809
9,733
5,360
17,258
17,194
14
5,178
11,580
15,166
0
W
Hercules
RondoWithDa9
Hercules
12,250
2,095
1,453
11,851
22,377
16,896
36
10,124
11,366
0
23,411
L
9,542
1,639
653
876
6,796
2,372
0
4,518
2,278
18,563
1,067
L
Medusa
knobchuck
Medusa
11,618
3,638
289
3,232
12,882
4,431
0
7,429
5,453
0
23,774
L
5,925
4,870
1,860
1,747
10,519
3,454
260
6,507
4,012
0
11,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,607
Gold Earned
39,719
149
Minions Killed
136
0
Camps Cleared
0
1,070,323
Distance Traveled
1,020,338
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,634
876
42
4
0
224,834
0
W
Raijin
10,022
911
61
6
0
213,189
0
L
Cthulhu
8,593
781
45
4
0
250,195
0
W
Chernobog
8,331
757
14
1
0
217,695
0
L
Ix Chel
7,197
654
7
1
0
197,497
0
W
Terra
9,720
884
8
1
0
195,714
0
W
Hercules
8,900
809
24
2
0
218,891
0
L
Nu Wa
7,839
713
28
3
0
180,607
0
L
Medusa
7,980
725
34
3
0
212,653
0
L
Rama
8,110
737
22
2
0
179,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role