Player Matchup

Ne Zha
Ne Zha
ADJX
Ne Zha
Level 156
God Stats
10W - 12L
1,561 SR
Queue Stats
416W - 397L
1,555 Elo+
Solo
Agni
Agni
GawrBuu
Agni
Level 98
God Stats
1W - 3L
1,222 SR
Queue Stats
18W - 23L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Lil Rudy Vert
Danzaburou
Level 67
God Stats
3W - 7L
1,368 SR
Queue Stats
4W - 10L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
LoyalArtifact67
Sun Wukong
Level 102
God Stats
7W - 10L
1,503 SR
Queue Stats
16W - 23L
1,484 Elo+
Party 2
Khepri
Khepri
MistuuhToro
Khepri
Level 100
God Stats
1W - 1L
1,770 SR
Queue Stats
20W - 24L
1,517 Elo+
Party 2
Team Averages
Level 105
1,485 SR
1,495 Elo+

VS

Team Averages
Level 115
1,516 SR
1,548 Elo+
Chronos
Chronos
Downfall24
Chronos
Level 65
God Stats
11W - 16L
1,529 SR
Queue Stats
256W - 209L
1,578 Elo+
Party 1
Erlang Shen
Erlang Shen
GC2486
Erlang Shen
Level 103
God Stats
1W - 1L
1,338 SR
Queue Stats
71W - 64L
1,542 Elo+
Party 3
Hercules
Hercules
duckmunch
Hercules
Level 120
God Stats
2W - 1L
1,544 SR
Queue Stats
160W - 133L
1,586 Elo+
Party 1
Arachne
Arachne
n1nja1000000000
Arachne
Level 110
God Stats
5W - 1L
1,884 SR
Queue Stats
75W - 68L
1,539 Elo+
Party 3
Kukulkan
Kukulkan
ztatic-
Kukulkan
Level 175
God Stats
1W - 0L
1,285 SR
Queue Stats
474W - 473L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ADJX
Ne Zha
16
3 / 5 / 5
9,402
495
14,265
22,965
11,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Agni
GawrBuu
Agni
16
3 / 2 / 1
9,591
505
12,275
9,337
3,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
Lil Rudy Vert
Danzaburou
14
3 / 8 / 1
8,694
458
8,472
13,942
5,881
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LoyalArtifact67
Sun Wukong
15
1 / 1 / 2
9,218
485
12,426
18,225
16,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
0 / 5 / 5
7,708
406
4,451
15,686
17,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Downfall24
Chronos
16
6 / 2 / 11
9,814
517
18,785
13,190
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Erlang Shen
GC2486
Erlang Shen
15
0 / 2 / 10
8,576
451
10,003
19,389
14,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
duckmunch
Hercules
16
8 / 1 / 10
10,601
558
13,210
17,309
19,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
5 / 5 / 5
9,077
478
9,975
19,125
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
ztatic-
Kukulkan
15
2 / 1 / 5
9,443
497
8,922
10,688
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
62
10
Kills
21
21
Deaths
11
14
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
ADJX
Ne Zha
3
5
5
1.1
W
Chronos
Downfall24
Chronos
6
2
11
5.75
W
Erlang Shen
GC2486
Erlang Shen
0
2
10
2.5
L
Agni
GawrBuu
Agni
3
2
1
1.75
L
Danzaburou
Lil Rudy Vert
Danzaburou
3
8
1
0.44
L
Sun Wukong
LoyalArtifact67
Sun Wukong
1
1
2
2
L
Khepri
0
5
5
0.5
W
Hercules
duckmunch
Hercules
8
1
10
13
W
5
5
5
1.5
W
Kukulkan
ztatic-
Kukulkan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,889
Damage
60,895
80,155
Taken
79,701
55,101
Mitigated
48,657
18,142
Healing
33,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
ADJX
Ne Zha
14,265
3,858
0
6,002
22,965
11,326
13
6,676
16,084
0
92,132
W
Chronos
Downfall24
Chronos
18,785
4,741
0
3,250
13,190
4,708
426
1,475
11,667
84,016
1,339
W
Erlang Shen
GC2486
Erlang Shen
10,003
4,116
0
10,695
19,389
14,341
681
2,069
17,176
0
53,010
L
Agni
GawrBuu
Agni
12,275
1,300
0
1,119
9,337
3,790
0
5,861
3,434
58,213
1,266
L
Danzaburou
Lil Rudy Vert
Danzaburou
8,472
2,424
0
2,919
13,942
5,881
638
5,430
8,473
0
63,071
L
Sun Wukong
LoyalArtifact67
Sun Wukong
12,426
2,757
0
4,643
18,225
16,673
0
2,422
14,857
0
73,742
L
Khepri
4,451
497
279
3,180
15,686
17,431
0
6,738
8,879
18,354
1,559
W
Hercules
duckmunch
Hercules
13,210
3,975
0
6,615
17,309
19,289
884
4,202
12,987
0
39,291
W
9,975
7,393
0
10,311
19,125
7,397
342
1,310
17,675
0
76,800
W
Kukulkan
ztatic-
Kukulkan
8,922
283
0
2,882
10,688
2,922
308
6,160
4,092
66,309
213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,613
Gold Earned
47,511
521
Minions Killed
488
0
Camps Cleared
0
1,906,454
Distance Traveled
2,011,032
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,402
495
120
6
0
422,572
7
W
Chronos
9,814
517
118
6
0
383,469
0
W
Erlang Shen
8,576
451
89
5
0
373,047
0
L
Agni
9,591
505
134
7
0
403,375
0
L
Danzaburou
8,694
458
104
5
0
363,958
0
L
Sun Wukong
9,218
485
119
6
0
355,338
0
L
Khepri
7,708
406
44
2
0
361,211
4
W
Hercules
10,601
558
54
3
0
423,000
0
W
Arachne
9,077
478
111
6
0
426,189
0
W
Kukulkan
9,443
497
116
6
0
405,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role