Player Matchup

Danzaburou
Danzaburou
Gold V
Merlin_El_Dragon
Danzaburou
Gold V
Level 158
God Stats
28W - 28L
1,501 SR
Queue Stats
122W - 132L
1,364 MMR
Solo
Guan Yu
Guan Yu
Gold V
cStine999
Guan Yu
Gold V
Level 163
God Stats
20W - 18L
1,566 SR
Queue Stats
520W - 539L
1,266 MMR
Solo
Ymir
Ymir
Bronze V
corkan53
Ymir
Bronze V
Level 127
God Stats
5W - 8L
1,432 SR
Queue Stats
65W - 103L
888 MMR
Party 1
Zhong Kui
Zhong Kui
Silver II
xTheKingOfSmite
Zhong Kui
Silver II
Level 120
God Stats
0W - 1L
1,720 SR
Queue Stats
16W - 22L
1,362 MMR
Solo
Arachne
Arachne
Bronze V
xxNEK0-NExx
Arachne
Bronze V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 103L
934 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,544 SR
1,163 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 186
1,448 SR
1,341 MMR
Nu Wa
Nu Wa
Silver I
 
Nu Wa
Silver I
Level 301
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
FlowerPatch
Ne Zha
Gold V
Level 159
God Stats
15W - 9L
1,618 SR
Queue Stats
102W - 109L
1,301 MMR
Solo
Ix Chel
Ix Chel
Gold V
Fracryzio
Ix Chel
Gold V
Level 158
God Stats
12W - 5L
1,633 SR
Queue Stats
185W - 189L
1,303 MMR
Solo
Apollo
Apollo
Silver I
RagingWolf4189
Apollo
Silver I
Level 155
God Stats
5W - 5L
1,099 SR
Queue Stats
73W - 74L
1,250 MMR
Solo
King Arthur
King Arthur
Gold V
megaed94
King Arthur
Gold V
Level 157
God Stats
4W - 8L
1,389 SR
Queue Stats
134W - 144L
1,351 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Merlin_El_Dragon
Danzaburou
15
1 / 2 / 2
8,489
499
8,953
11,324
3,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
cStine999
Guan Yu
15
2 / 1 / 0
9,275
546
11,143
18,048
20,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
12
1 / 6 / 2
7,565
445
6,542
17,310
14,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
xTheKingOfSmite
Zhong Kui
15
0 / 2 / 0
8,642
508
8,906
13,905
9,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
xxNEK0-NExx
Arachne
12
1 / 3 / 0
6,898
406
2,872
12,877
4,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
JanusBacchusFenrirThanatos

VS

Bans
ThorMedusaBastetSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
3 / 0 / 6
9,922
584
11,519
6,935
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
16
3 / 1 / 3
9,152
538
6,486
15,094
5,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ix Chel
Fracryzio
Ix Chel
15
4 / 1 / 8
9,182
540
11,504
10,269
4,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 1 / 5
9,759
574
14,469
14,078
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
megaed94
King Arthur
15
0 / 2 / 3
8,778
516
8,939
18,926
14,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
14
14
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
6
6
W
Ne Zha
3
1
3
4.5
W
Ix Chel
Fracryzio
Ix Chel
4
1
8
8
L
Danzaburou
Merlin_El_Dragon
Danzaburou
1
2
2
1
W
4
1
5
6.5
L
Guan Yu
cStine999
Guan Yu
2
1
0
2
L
Ymir
1
6
2
0.33
W
King Arthur
megaed94
King Arthur
0
2
3
0.75
L
Zhong Kui
xTheKingOfSmite
Zhong Kui
0
2
0
0
L
Arachne
xxNEK0-NExx
Arachne
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,416
Damage
52,917
73,464
Taken
65,302
52,561
Mitigated
32,883
28,767
Healing
29,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,519
5,798
0
2,815
6,935
2,303
2,566
4,504
2,137
72,962
552
W
Ne Zha
6,486
1,553
0
8,119
15,094
5,533
889
2,878
12,060
0
79,179
W
Ix Chel
Fracryzio
Ix Chel
11,504
2,415
582
4,346
10,269
4,974
375
2,497
7,724
56,585
1,654
L
Danzaburou
Merlin_El_Dragon
Danzaburou
8,953
3,582
0
5,577
11,324
3,532
803
3,216
8,108
0
71,231
W
14,469
10,823
0
8,786
14,078
5,815
4,051
3,763
10,239
0
74,748
L
Guan Yu
cStine999
Guan Yu
11,143
929
245
9,423
18,048
20,458
0
3,811
14,237
0
79,511
L
Ymir
6,542
1,033
0
2,651
17,310
14,991
0
5,458
11,852
20,647
0
W
King Arthur
megaed94
King Arthur
8,939
584
0
4,409
18,926
14,258
179
1,160
17,723
0
71,626
L
Zhong Kui
xTheKingOfSmite
Zhong Kui
8,906
571
0
5,518
13,905
9,069
0
7,317
6,588
89,373
1,140
L
Arachne
xxNEK0-NExx
Arachne
2,872
1,613
0
5,353
12,877
4,511
0
2,733
10,144
0
44,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,869
Gold Earned
46,793
531
Minions Killed
552
0
Camps Cleared
0
1,649,284
Distance Traveled
1,668,886
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,922
584
133
8
0
309,047
5
W
Ne Zha
9,152
538
111
7
0
373,228
0
W
Ix Chel
9,182
540
78
5
0
331,918
0
L
Danzaburou
8,489
499
130
8
0
304,656
2
W
Apollo
9,759
574
127
7
0
319,487
4
L
Guan Yu
9,275
546
135
8
0
338,443
0
L
Ymir
7,565
445
19
1
0
309,144
5
W
King Arthur
8,778
516
103
6
0
335,206
0
L
Zhong Kui
8,642
508
167
10
0
321,330
0
L
Arachne
6,898
406
80
5
0
375,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role