Player Matchup

Mulan
Mulan
IzzyNda843
Mulan
Level 167
God Stats
17W - 14L
1,521 SR
Queue Stats
50W - 46L
1,465 Elo+
Party 1
Nu Wa
Nu Wa
MrsMalevolent
Nu Wa
Level 124
God Stats
261W - 206L
1,562 SR
Queue Stats
987W - 996L
1,427 Elo+
Solo
Da Ji
Da Ji
Shuichi_77
Da Ji
Level 129
God Stats
4W - 2L
1,590 SR
Queue Stats
31W - 34L
1,408 Elo+
Party 1
Team Averages
Level 140
1,558 SR
1,433 Elo+

VS

Team Averages
Level 92
1,567 SR
1,392 Elo+
Poseidon
Poseidon
CoopCoop6689
Poseidon
Level 28
God Stats
7W - 9L
1,554 SR
Queue Stats
106W - 119L
1,366 Elo+
Party 2
Cthulhu
Cthulhu
MadBasenji98
Cthulhu
Level 106
God Stats
5W - 6L
1,482 SR
Queue Stats
458W - 460L
1,399 Elo+
Party 2
Artemis
Artemis
MrTacopaco
Artemis
Level 141
God Stats
2W - 1L
1,666 SR
Queue Stats
5W - 11L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
15
5 / 2 / 6
9,075
908
12,328
13,034
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
4 / 0 / 6
8,629
863
9,489
4,553
1,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
13
4 / 4 / 3
8,489
849
5,035
6,523
2,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CoopCoop6689
Poseidon
11
1 / 7 / 1
6,954
695
4,177
8,179
2,001
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
MadBasenji98
Cthulhu
14
2 / 2 / 3
8,119
812
6,191
13,540
9,761
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
MrTacopaco
Artemis
14
3 / 4 / 2
7,913
791
5,991
8,040
2,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
13
Kills
6
6
Deaths
13
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CoopCoop6689
Poseidon
1
7
1
0.21
W
Mulan
5
2
6
4
L
Cthulhu
MadBasenji98
Cthulhu
2
2
3
1.75
L
Artemis
MrTacopaco
Artemis
3
4
2
1
W
4
0
6
7
W
Da Ji
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,852
Damage
16,359
24,110
Taken
29,759
15,208
Mitigated
14,600
6,875
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CoopCoop6689
Poseidon
4,177
558
0
438
8,179
2,001
0
2,335
5,260
20,520
0
W
Mulan
12,328
1,617
299
5,175
13,034
10,879
0
4,045
8,989
0
23,567
L
Cthulhu
MadBasenji98
Cthulhu
6,191
215
326
4,538
13,540
9,761
0
4,718
7,817
32,793
0
L
Artemis
MrTacopaco
Artemis
5,991
3,509
0
404
8,040
2,838
0
1,286
6,265
0
20,815
W
9,489
4,063
0
435
4,553
1,428
247
3,741
812
24,654
527
W
Da Ji
5,035
850
180
786
6,523
2,901
305
2,637
3,886
0
25,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
22,986
107
Minions Killed
124
0
Camps Cleared
0
517,789
Distance Traveled
471,114
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,954
695
32
3
0
139,748
0
W
Mulan
9,075
908
24
2
0
191,548
0
L
Cthulhu
8,119
812
60
6
0
186,443
0
L
Artemis
7,913
791
32
3
0
144,923
0
W
Nu Wa
8,629
863
48
5
0
169,443
6
W
Da Ji
8,489
849
35
4
0
156,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role