Player Matchup

Morgan Le Fay
Morgan Le Fay
Bago3z
Morgan Le Fay
Level 60
God Stats
13W - 8L
1,538 SR
Queue Stats
202W - 169L
1,525 Elo+
Solo
Athena
Athena
Lightbulbe
Athena
Level 113
God Stats
7W - 4L
1,684 SR
Queue Stats
331W - 292L
1,468 Elo+
Solo
Izanami
Izanami
darkcrittercub
Izanami
Level 169
God Stats
37W - 25L
1,666 SR
Queue Stats
533W - 508L
1,518 Elo+
Solo
Serqet
Serqet
sfenton1389
Serqet
Level 129
God Stats
1W - 2L
1,195 SR
Queue Stats
159W - 133L
1,583 Elo+
Solo
Surtr
Surtr
temp-343427
Surtr
Level 143
God Stats
63W - 46L
1,609 SR
Queue Stats
288W - 266L
1,519 Elo+
Solo
Team Averages
Level 123
1,538 SR
1,522 Elo+

VS

Team Averages
Level 152
1,635 SR
1,566 Elo+
Terra
Terra
AssassinMario21
Terra
Level 161
God Stats
1W - 2L
1,570 SR
Queue Stats
313W - 312L
1,612 Elo+
Party 1
Mercury
Mercury
MyCarKeys
Mercury
Level 128
God Stats
4W - 4L
1,638 SR
Queue Stats
161W - 142L
1,535 Elo+
Solo
Hades
Hades
Redlineninja22
Hades
Level 148
God Stats
1W - 1L
1,778 SR
Queue Stats
92W - 98L
1,598 Elo+
Party 1
Charybdis
Charybdis
Swpxr_2
Charybdis
Level 139
God Stats
11W - 10L
1,594 SR
Queue Stats
209W - 219L
1,512 Elo+
Party 1
Janus
Janus
enlightened-lord
Janus
Level 186
God Stats
16W - 16L
1,594 SR
Queue Stats
207W - 215L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bago3z
Morgan Le Fay
13
4 / 0 / 2
7,307
731
4,857
3,342
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
Lightbulbe
Athena
9
1 / 0 / 7
5,489
549
5,126
8,688
7,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

11
2 / 0 / 3
6,088
609
6,465
3,781
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
11
3 / 1 / 4
5,998
600
4,145
7,348
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 1
6,544
654
5,455
5,990
4,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,694
469
3,376
9,466
4,016
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
MyCarKeys
Mercury
11
2 / 3 / 0
5,786
579
4,114
8,156
2,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 3 / 1
5,806
581
4,091
10,378
3,688
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Charybdis
Swpxr_2
Charybdis
8
0 / 3 / 1
4,833
483
2,727
6,078
1,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
4,993
499
963
3,054
735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
2
2
Deaths
13
17
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Morgan Le Fay
Bago3z
Morgan Le Fay
4
0
2
5
W
Athena
Lightbulbe
Athena
1
0
7
4.5
L
Mercury
MyCarKeys
Mercury
2
3
0
0.67
L
0
3
1
0.17
L
Charybdis
Swpxr_2
Charybdis
0
3
1
0.17
W
2
0
3
3.5
L
0
2
0
0
W
Serqet
3
1
4
5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,048
Damage
15,271
29,149
Taken
37,132
16,149
Mitigated
12,639
9,975
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,376
573
242
1,835
9,466
4,016
0
2,171
6,933
10,216
0
W
Morgan Le Fay
Bago3z
Morgan Le Fay
4,857
202
0
971
3,342
1,041
238
1,306
1,936
41,561
1,437
W
Athena
Lightbulbe
Athena
5,126
1,545
0
1,681
8,688
7,104
0
2,015
6,673
11,866
1,164
L
Mercury
MyCarKeys
Mercury
4,114
2,232
0
1,175
8,156
2,762
0
2,568
5,289
0
42,857
L
4,091
539
65
6,074
10,378
3,688
0
1,891
7,950
41,623
0
L
Charybdis
Swpxr_2
Charybdis
2,727
1,372
0
959
6,078
1,438
0
1,792
4,228
0
25,739
W
6,465
3,998
0
1,594
3,781
1,064
0
755
3,026
0
54,783
L
963
108
0
497
3,054
735
0
1,742
1,176
23,056
0
W
Serqet
4,145
1,012
0
4,025
7,348
2,678
0
879
6,469
0
39,607
W
5,455
1,843
0
1,704
5,990
4,262
0
3,412
2,578
1,742
37,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
26,112
356
Minions Killed
277
0
Camps Cleared
0
1,154,611
Distance Traveled
1,112,791
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,694
469
18
2
0
246,978
1
W
Morgan Le Fay
7,307
731
94
9
0
222,168
4
W
Athena
5,489
549
20
2
0
225,398
5
L
Mercury
5,786
579
67
7
0
253,413
0
L
Hades
5,806
581
84
8
0
181,282
0
L
Charybdis
4,833
483
43
4
0
195,641
0
W
Izanami
6,088
609
90
9
0
211,806
0
L
Janus
4,993
499
65
7
0
235,477
2
W
Serqet
5,998
600
83
8
0
281,228
1
W
Surtr
6,544
654
69
7
0
214,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role