Player Matchup

Kukulkan
Kukulkan
HighQualitySock
Kukulkan
Level 23
God Stats
3W - 0L
1,796 SR
Queue Stats
13W - 13L
1,465 Elo+
Party 1
Mercury
Mercury
NoxiousNote9292
Mercury
Level 106
God Stats
9W - 11L
1,491 SR
Queue Stats
82W - 86L
1,429 Elo+
Party 1
Artio
Artio
PrincessPeach45
Artio
Level 123
God Stats
3W - 3L
1,139 SR
Queue Stats
83W - 120L
1,417 Elo+
Party 1
Bellona
Bellona
SaltCan
Bellona
Level 65
God Stats
3W - 3L
1,586 SR
Queue Stats
72W - 98L
1,408 Elo+
Party 1
Izanami
Izanami
Steele8200
Izanami
Level 84
God Stats
21W - 25L
1,457 SR
Queue Stats
49W - 76L
1,368 Elo+
Party 1
Team Averages
Level 80
1,494 SR
1,418 Elo+

VS

Team Averages
Level 73
1,392 SR
1,427 Elo+
Geb
Geb
Bigbonedlol
Geb
Level 89
God Stats
4W - 9L
1,369 SR
Queue Stats
11W - 19L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
DemonLoko
Nu Wa
Level 127
God Stats
21W - 33L
1,363 SR
Queue Stats
161W - 166L
1,433 Elo+
Party 3
Neith
Neith
Kingxsz
Neith
Level 18
God Stats
11W - 7L
1,489 SR
Queue Stats
17W - 21L
1,353 Elo+
Party 3
Fafnir
Fafnir
Mamalongosaurio
Fafnir
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 176L
1,434 Elo+
Party 3
Thanatos
Thanatos
timidjungle
Thanatos
Level 6
God Stats
0W - 1L
1,241 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
2 / 2 / 4
6,787
617
3,246
3,549
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
7 / 2 / 3
7,158
651
6,161
8,830
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 7
6,308
573
5,135
10,843
7,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
SaltCan
Bellona
13
3 / 1 / 4
7,955
723
6,249
8,610
6,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Steele8200
Izanami
11
3 / 3 / 1
6,788
617
5,728
6,505
1,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
5,321
484
2,869
9,495
5,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
DemonLoko
Nu Wa
11
6 / 2 / 0
6,494
590
5,938
5,027
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
Kingxsz
Neith
7
0 / 4 / 3
4,564
415
4,529
6,344
1,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

9
1 / 5 / 0
5,410
492
4,557
10,842
10,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
timidjungle
Thanatos
8
2 / 5 / 0
5,031
457
2,991
8,000
2,415
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
10
10
Deaths
18
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Nu Wa
DemonLoko
Nu Wa
6
2
0
3
W
Kukulkan
2
2
4
2
L
Neith
Kingxsz
Neith
0
4
3
0.38
L
1
5
0
0.2
W
7
2
3
4.25
W
2
2
7
2.75
W
Bellona
SaltCan
Bellona
3
1
4
5
W
Izanami
Steele8200
Izanami
3
3
1
1.17
L
Thanatos
timidjungle
Thanatos
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
20,884
38,337
Taken
39,708
19,726
Mitigated
20,454
11,162
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,869
252
198
1,750
9,495
5,033
0
2,015
7,385
17,514
0
L
Nu Wa
DemonLoko
Nu Wa
5,938
1,094
0
350
5,027
1,427
0
1,463
3,496
31,389
1,834
W
Kukulkan
3,246
617
0
360
3,549
955
396
1,430
2,012
35,156
0
L
Neith
Kingxsz
Neith
4,529
2,248
0
767
6,344
1,483
0
2,615
3,469
0
18,751
L
4,557
1,085
0
1,849
10,842
10,096
0
1,384
8,879
18,869
5,214
W
6,161
3,510
0
740
8,830
2,942
919
2,275
6,300
0
48,101
W
5,135
396
340
4,207
10,843
7,925
449
3,486
7,240
21,051
0
W
Bellona
SaltCan
Bellona
6,249
1,945
0
3,659
8,610
6,220
0
2,683
5,829
0
43,371
W
Izanami
Steele8200
Izanami
5,728
3,511
132
1,724
6,505
1,684
1,788
2,604
3,758
0
45,536
L
Thanatos
timidjungle
Thanatos
2,991
916
265
3,283
8,000
2,415
0
448
7,439
0
24,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,996
Gold Earned
26,820
342
Minions Killed
182
0
Camps Cleared
0
1,107,173
Distance Traveled
1,020,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,321
484
21
2
0
213,317
0
L
Nu Wa
6,494
590
57
5
0
198,477
1
W
Kukulkan
6,787
617
78
7
0
213,006
0
L
Neith
4,564
415
22
2
0
213,961
0
L
Fafnir
5,410
492
44
4
0
180,787
0
W
Mercury
7,158
651
78
7
0
271,873
0
W
Artio
6,308
573
23
2
0
227,038
0
W
Bellona
7,955
723
86
8
0
226,258
0
W
Izanami
6,788
617
77
7
0
168,998
0
L
Thanatos
5,031
457
38
3
0
213,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role