Player Matchup

Cu Chulainn
Cu Chulainn
Bitsys
Cu Chulainn
Level 129
God Stats
7W - 3L
1,620 SR
Queue Stats
259W - 217L
1,542 Elo+
Party 2
Ravana
Ravana
DAAASBOOT
Ravana
Level 20
God Stats
10W - 4L
1,655 SR
Queue Stats
59W - 28L
1,654 Elo+
Solo
Nox
Nox
ImmaEatChuBooty
Nox
Level 8
God Stats
6W - 5L
1,683 SR
Queue Stats
18W - 12L
1,596 Elo+
Solo
Cthulhu
Cthulhu
LIQUIDS373N
Cthulhu
Level 136
God Stats
4W - 2L
1,534 SR
Queue Stats
62W - 63L
1,549 Elo+
Solo
Artemis
Artemis
ProudAverage
Artemis
Level 125
God Stats
13W - 8L
1,609 SR
Queue Stats
245W - 210L
1,565 Elo+
Party 2
Team Averages
Level 84
1,620 SR
1,581 Elo+

VS

Team Averages
Level 140
1,605 SR
1,502 Elo+
Thor
Thor
 
Thor
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AzureStrikerTay
Poseidon
Level 127
God Stats
1W - 3L
1,450 SR
Queue Stats
43W - 46L
1,458 Elo+
Party 3
Achilles
Achilles
PoWer2ThaPLaya
Achilles
Level 139
God Stats
22W - 10L
1,586 SR
Queue Stats
160W - 153L
1,518 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
The_Nation24_OC
Ah Muzen Cab
Level 156
God Stats
4W - 2L
1,685 SR
Queue Stats
143W - 169L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
gunnysarge10
Cthulhu
Level 148
God Stats
6W - 3L
1,804 SR
Queue Stats
59W - 59L
1,497 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bitsys
Cu Chulainn
16
8 / 2 / 6
10,131
1,013
13,516
12,586
10,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
DAAASBOOT
Ravana
16
8 / 3 / 8
10,423
1,042
12,800
8,988
4,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 1 / 7
8,612
861
3,506
4,262
1,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
LIQUIDS373N
Cthulhu
15
4 / 1 / 11
9,351
935
7,522
7,162
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
ProudAverage
Artemis
15
0 / 1 / 10
9,230
923
9,821
6,015
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
2 / 5 / 4
8,503
850
3,047
11,714
4,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Poseidon
15
1 / 3 / 3
8,967
897
3,185
6,773
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
14
2 / 5 / 5
8,816
882
6,952
12,434
8,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
The_Nation24_OC
Ah Muzen Cab
14
1 / 6 / 7
8,610
861
6,435
12,011
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
gunnysarge10
Cthulhu
15
2 / 1 / 3
9,104
910
9,950
11,487
10,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
20
Kills
8
8
Deaths
20
42
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
5
4
0.8
L
Poseidon
1
3
3
0.83
W
Cu Chulainn
Bitsys
Cu Chulainn
8
2
6
5.5
W
Ravana
DAAASBOOT
Ravana
8
3
8
4
W
0
1
7
3.5
W
Cthulhu
LIQUIDS373N
Cthulhu
4
1
11
9.5
L
Achilles
2
5
5
0.9
W
Artemis
ProudAverage
Artemis
0
1
10
5
L
Ah Muzen Cab
The_Nation24_OC
Ah Muzen Cab
1
6
7
0.75
L
Cthulhu
gunnysarge10
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
29,569
39,013
Taken
54,419
24,708
Mitigated
29,010
4,881
Healing
4,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,047
799
0
419
11,714
4,290
0
1,688
9,917
0
15,077
L
Poseidon
3,185
124
0
406
6,773
2,224
0
946
5,781
24,205
0
W
Cu Chulainn
Bitsys
Cu Chulainn
13,516
1,654
0
1,478
12,586
10,778
0
3,567
8,404
5,982
21,435
W
Ravana
DAAASBOOT
Ravana
12,800
3,303
0
788
8,988
4,266
0
2,558
6,109
0
32,934
W
3,506
267
0
250
4,262
1,718
98
1,086
3,062
20,439
0
W
Cthulhu
LIQUIDS373N
Cthulhu
7,522
277
340
1,346
7,162
5,638
102
2,330
4,355
19,547
718
L
Achilles
6,952
1,165
0
311
12,434
8,803
0
4,090
8,018
0
14,588
W
Artemis
ProudAverage
Artemis
9,821
5,180
0
679
6,015
2,308
2,739
1,383
4,336
0
35,117
L
Ah Muzen Cab
The_Nation24_OC
Ah Muzen Cab
6,435
1,674
0
2,088
12,011
3,659
0
2,101
9,800
0
27,429
L
Cthulhu
gunnysarge10
Cthulhu
9,950
185
145
1,476
11,487
10,034
0
3,845
7,485
21,184
497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,747
Gold Earned
44,000
234
Minions Killed
193
0
Camps Cleared
0
1,081,155
Distance Traveled
999,830
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,503
850
33
3
0
189,782
0
L
Poseidon
8,967
897
62
6
0
206,663
0
W
Cu Chulainn
10,131
1,013
37
4
0
213,727
0
W
Ravana
10,423
1,042
52
5
0
232,891
2
W
Nox
8,612
861
51
5
0
218,964
4
W
Cthulhu
9,351
935
22
2
0
212,128
4
L
Achilles
8,816
882
20
2
0
201,190
0
W
Artemis
9,230
923
72
7
0
203,445
0
L
Ah Muzen Cab
8,610
861
41
4
0
181,529
0
L
Cthulhu
9,104
910
37
4
0
220,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role