Player Matchup

Terra
Terra
 
Terra
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MacacoMAD
Ah Muzen Cab
Level 87
God Stats
3W - 2L
1,504 SR
Queue Stats
84W - 79L
1,505 Elo+
Solo
Anubis
Anubis
ksfeeders
Anubis
Level 165
God Stats
15W - 6L
1,742 SR
Queue Stats
140W - 106L
1,586 Elo+
Solo
Odin
Odin
zDoubleGG
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 119L
1,567 Elo+
Solo
Team Averages
Level 127
1,549 SR
1,532 Elo+

VS

Team Averages
Level 131
1,494 SR
1,475 Elo+
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Rafiusca0
Anubis
Level 53
God Stats
1W - 6L
1,363 SR
Queue Stats
49W - 66L
1,420 Elo+
Solo
Sylvanus
Sylvanus
Zhouye
Sylvanus
Level 156
God Stats
19W - 15L
1,608 SR
Queue Stats
432W - 450L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 0 / 5
6,224
1,245
2,966
4,828
1,962
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Puch
 
Ah Puch
11
0 / 0 / 1
5,597
1,119
2,062
1,636
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MacacoMAD
Ah Muzen Cab
12
2 / 1 / 2
6,804
1,361
4,997
6,022
1,337
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
ksfeeders
Anubis
11
2 / 0 / 3
6,949
1,390
3,501
4,345
1,722
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
11
2 / 1 / 4
6,793
1,359
4,019
5,622
2,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

381

VS

Team 2 Tickets

351

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
1 / 1 / 1
6,517
1,303
4,238
6,163
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
 
Nu Wa
11
0 / 2 / 2
5,968
1,194
8,133
3,890
918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
10
0 / 0 / 0
5,339
1,068
0
0
0
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Rafiusca0
Anubis
11
1 / 1 / 1
6,301
1,260
4,112
1,805
611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
Zhouye
Sylvanus
11
0 / 2 / 1
6,333
1,267
4,016
7,587
4,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
6
Kills
2
2
Deaths
6
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
0
0
5
2.5
W
Ah Puch
 
Ah Puch
0
0
1
0.5
L
Loki
 
Loki
1
1
1
1.5
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Ah Muzen Cab
MacacoMAD
Ah Muzen Cab
2
1
2
3
L
Anubis
Rafiusca0
Anubis
1
1
1
1.5
L
Sylvanus
Zhouye
Sylvanus
0
2
1
0.25
W
Anubis
ksfeeders
Anubis
2
0
3
3.5
W
Odin
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,545
Damage
20,499
22,453
Taken
19,445
8,097
Mitigated
8,235
3,061
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
2,966
33
1,922
1,139
4,828
1,962
0
3,306
1,522
4,655
0
W
Ah Puch
 
Ah Puch
2,062
58
0
0
1,636
303
0
1,254
382
9,620
0
L
Loki
 
Loki
4,238
482
0
0
6,163
1,966
0
1,855
4,308
0
17,100
L
Nu Wa
 
Nu Wa
8,133
3,188
0
0
3,890
918
0
1,880
2,010
17,908
655
L
Anhur
 
Anhur
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
MacacoMAD
Ah Muzen Cab
4,997
2,447
0
0
6,022
1,337
0
4,457
1,565
0
17,170
L
Anubis
Rafiusca0
Anubis
4,112
100
0
141
1,805
611
0
774
1,031
17,658
443
L
Sylvanus
Zhouye
Sylvanus
4,016
677
1,834
1,772
7,587
4,740
0
4,020
3,567
9,053
674
W
Anubis
ksfeeders
Anubis
3,501
0
0
0
4,345
1,722
0
2,840
1,505
24,739
0
W
Odin
4,019
547
0
0
5,622
2,773
0
3,763
1,859
0
13,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,367
Gold Earned
30,458
131
Minions Killed
106
7
Camps Cleared
5
510,972
Distance Traveled
420,062
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,224
1,245
2
0
0
116,808
0
W
Ah Puch
5,597
1,119
20
4
2
36,028
0
L
Loki
6,517
1,303
27
5
3
118,584
0
L
Nu Wa
5,968
1,194
18
4
2
102,537
0
L
Anhur
5,339
1,068
0
0
0
0
0
W
Ah Muzen Cab
6,804
1,361
32
6
3
107,354
0
L
Anubis
6,301
1,260
44
9
0
107,151
0
L
Sylvanus
6,333
1,267
17
3
0
91,790
0
W
Anubis
6,949
1,390
49
10
1
123,560
0
W
Odin
6,793
1,359
28
6
1
127,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role