Player Matchup

Amaterasu
Amaterasu
GrizloOnDaBeat
Amaterasu
Level 76
God Stats
21W - 12L
1,627 SR
Queue Stats
347W - 365L
1,465 Elo+
Party 2
Cliodhna
Cliodhna
ShoiGoi
Cliodhna
Level 67
God Stats
14W - 13L
1,491 SR
Queue Stats
134W - 142L
1,438 Elo+
Party 2
Sol
Sol
StillMandoh
Sol
Level 63
God Stats
16W - 18L
1,529 SR
Queue Stats
163W - 175L
1,480 Elo+
Party 2
Geb
Geb
Valkyrking98
Geb
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 45L
1,396 Elo+
Party 2
Merlin
Merlin
deciiphered
Merlin
Level 100
God Stats
24W - 23L
1,467 SR
Queue Stats
181W - 175L
1,491 Elo+
Party 2
Team Averages
Level 81
1,523 SR
1,454 Elo+

VS

Team Averages
Level 127
1,510 SR
1,485 Elo+
Nut
Nut
BlackLEECH69
Nut
Level 114
God Stats
6W - 13L
1,454 SR
Queue Stats
91W - 96L
1,498 Elo+
Party 1
Ix Chel
Ix Chel
CentralPiano28
Ix Chel
Level 171
God Stats
6W - 10L
1,354 SR
Queue Stats
307W - 328L
1,455 Elo+
Party 1
Lancelot
Lancelot
Manquin125460
Lancelot
Level 67
God Stats
8W - 6L
1,567 SR
Queue Stats
162W - 143L
1,434 Elo+
Solo
Anubis
Anubis
SlappinKraken
Anubis
Level 144
God Stats
12W - 21L
1,557 SR
Queue Stats
335W - 308L
1,548 Elo+
Party 1
Khepri
Khepri
bakonator5000
Khepri
Level 138
God Stats
12W - 9L
1,617 SR
Queue Stats
74W - 85L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GrizloOnDaBeat
Amaterasu
12
3 / 2 / 2
7,206
655
4,967
8,262
4,121
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
ShoiGoi
Cliodhna
11
4 / 1 / 5
6,282
571
4,429
6,790
1,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 1 / 0
7,175
652
3,402
5,170
1,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 0 / 7
6,246
568
2,826
7,472
4,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
12
3 / 0 / 1
6,546
595
5,313
3,849
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 1
5,784
526
2,105
6,069
1,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
1 / 1 / 0
5,932
539
1,331
4,242
1,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Manquin125460
Lancelot
11
1 / 4 / 1
6,119
556
2,937
10,591
3,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 3 / 1
6,920
629
4,142
6,165
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 3 / 1
5,370
488
2,141
6,948
3,208
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
1
1
0
1
W
Amaterasu
GrizloOnDaBeat
Amaterasu
3
2
2
2
L
Lancelot
Manquin125460
Lancelot
1
4
1
0.38
W
Cliodhna
ShoiGoi
Cliodhna
4
1
5
6.5
L
2
3
1
0.83
W
4
1
0
4
W
1
0
7
4.5
L
0
3
1
0.17
W
Merlin
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,937
Damage
12,656
31,543
Taken
34,015
13,230
Mitigated
12,373
14,218
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,105
1,254
0
1,219
6,069
1,772
0
2,652
3,417
0
34,168
L
1,331
63
286
1,563
4,242
1,638
0
1,625
2,314
28,345
1,291
W
Amaterasu
GrizloOnDaBeat
Amaterasu
4,967
1,363
0
4,299
8,262
4,121
0
3,731
4,531
0
46,033
L
Lancelot
Manquin125460
Lancelot
2,937
249
0
4,316
10,591
3,372
0
2,864
7,477
0
45,112
W
Cliodhna
ShoiGoi
Cliodhna
4,429
646
0
3,735
6,790
1,826
0
1,895
4,895
0
26,266
L
4,142
432
0
2,090
6,165
2,383
0
0
6,165
50,815
0
W
3,402
1,941
0
2,540
5,170
1,447
0
318
4,852
51,021
527
W
2,826
507
0
2,826
7,472
4,668
0
492
6,980
15,745
1,606
L
2,141
136
0
1,725
6,948
3,208
0
3,218
3,586
17,610
1,196
W
Merlin
5,313
226
0
818
3,849
1,168
0
1,072
2,777
43,077
1,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
30,125
357
Minions Killed
335
0
Camps Cleared
0
1,203,445
Distance Traveled
1,080,121
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,784
526
59
5
0
200,114
0
L
Ix Chel
5,932
539
59
5
0
216,662
2
W
Amaterasu
7,206
655
95
9
0
217,878
0
L
Lancelot
6,119
556
86
8
0
269,943
0
W
Cliodhna
6,282
571
56
5
0
274,113
0
L
Anubis
6,920
629
94
9
0
188,604
0
W
Sol
7,175
652
84
8
0
218,651
4
W
Geb
6,246
568
23
2
0
260,998
10
L
Khepri
5,370
488
37
3
0
204,798
8
W
Merlin
6,546
595
99
9
0
231,805
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role