Player Matchup

Achilles
Achilles
Elmasduro1309
Achilles
Level 112
God Stats
14W - 12L
1,576 SR
Queue Stats
1,598W - 1,583L
1,429 Elo+
Solo
Cerberus
Cerberus
Highgodduck906
Cerberus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 51L
1,404 Elo+
Party 2
Bacchus
Bacchus
Roxicet 15
Bacchus
Level 51
God Stats
3W - 1L
1,639 SR
Queue Stats
114W - 111L
1,397 Elo+
Party 2
Merlin
Merlin
TTV_Hanzoj32a
Merlin
Level 148
God Stats
2W - 1L
1,708 SR
Queue Stats
150W - 156L
1,424 Elo+
Solo
Hera
Hera
Weeniedabeanie
Hera
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
152W - 154L
1,537 Elo+
Solo
Team Averages
Level 83
1,585 SR
1,438 Elo+

VS

Team Averages
Level 77
1,502 SR
1,440 Elo+
Athena
Athena
Maggot427
Athena
Level 26
God Stats
0W - 2L
1,322 SR
Queue Stats
5W - 11L
1,311 Elo+
Solo
Chaac
Chaac
TTV-Dr_Psych
Chaac
Level 69
God Stats
6W - 4L
1,617 SR
Queue Stats
119W - 114L
1,476 Elo+
Party 1
Ravana
Ravana
Th3Archivi5t
Ravana
Level 109
God Stats
2W - 2L
1,438 SR
Queue Stats
119W - 106L
1,485 Elo+
Solo
Skadi
Skadi
dishonoredfox
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 151L
1,426 Elo+
Solo
Charon
Charon
kcsffu
Charon
Level 82
God Stats
3W - 1L
1,631 SR
Queue Stats
75W - 75L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Elmasduro1309
Achilles
15
9 / 4 / 13
9,484
948
10,761
15,302
21,805
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
13
4 / 4 / 9
8,422
842
7,971
12,364
7,043
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Roxicet 15
Bacchus
14
2 / 1 / 16
8,997
900
5,007
10,372
13,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 0 / 12
9,214
921
10,350
4,921
3,277
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

16
7 / 1 / 14
9,818
982
14,432
7,333
3,880
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Maggot427
Athena
12
1 / 5 / 3
6,816
682
4,844
13,130
10,416
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

14
6 / 4 / 0
8,079
808
9,531
11,563
13,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ravana
11
0 / 6 / 5
6,759
676
6,472
9,523
7,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 3
6,768
677
7,458
9,755
2,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
kcsffu
Charon
14
1 / 4 / 6
7,654
765
6,834
8,851
8,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
26
26
Kills
9
10
Deaths
26
64
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
Elmasduro1309
Achilles
9
4
13
3.88
W
Cerberus
4
4
9
2.13
L
Athena
Maggot427
Athena
1
5
3
0.5
W
Bacchus
Roxicet 15
Bacchus
2
1
16
10
L
6
4
0
1.5
W
4
0
12
10
L
Ravana
0
6
5
0.42
W
7
1
14
14
L
1
7
3
0.36
L
Charon
kcsffu
Charon
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,521
Damage
35,139
50,292
Taken
52,822
49,701
Mitigated
41,766
18,117
Healing
8,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Elmasduro1309
Achilles
10,761
1,773
411
3,126
15,302
21,805
218
2,805
12,356
0
12,796
W
Cerberus
7,971
349
1,396
1,884
12,364
7,043
340
3,341
8,866
12,456
555
L
Athena
Maggot427
Athena
4,844
1,134
939
1,102
13,130
10,416
0
10,073
2,823
9,050
373
W
Bacchus
Roxicet 15
Bacchus
5,007
768
942
3,276
10,372
13,696
603
2,659
7,546
8,869
669
L
9,531
583
1,148
2,386
11,563
13,244
0
8,602
2,853
0
22,999
W
10,350
802
2,800
2,132
4,921
3,277
766
1,274
3,647
34,357
895
L
Ravana
6,472
2,209
218
1,247
9,523
7,073
0
6,236
3,085
0
12,406
W
14,432
3,103
610
1,540
7,333
3,880
1,346
1,582
5,662
26,226
0
L
7,458
2,830
355
464
9,755
2,576
0
6,120
3,390
0
16,710
L
Charon
kcsffu
Charon
6,834
746
240
767
8,851
8,457
0
5,827
2,751
14,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,935
Gold Earned
36,076
122
Minions Killed
87
0
Camps Cleared
0
981,295
Distance Traveled
884,877
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,484
948
5
1
0
207,813
0
W
Cerberus
8,422
842
22
2
0
192,283
0
L
Athena
6,816
682
14
1
0
175,343
0
W
Bacchus
8,997
900
5
1
0
209,205
0
L
Chaac
8,079
808
28
3
0
185,206
0
W
Merlin
9,214
921
52
5
0
179,441
0
L
Ravana
6,759
676
14
1
0
193,030
0
W
Hera
9,818
982
38
4
0
192,553
0
L
Skadi
6,768
677
20
2
0
146,964
0
L
Charon
7,654
765
11
1
0
184,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role