Player Matchup

Izanami
Izanami
Dix Mcbutt47
Izanami
Level 125
God Stats
7W - 9L
1,504 SR
Queue Stats
411W - 417L
1,416 Elo+
Party 1
Discordia
Discordia
FunGiForce
Discordia
Level 127
God Stats
7W - 5L
1,558 SR
Queue Stats
193W - 196L
1,528 Elo+
Solo
Chaac
Chaac
SOUNDEST BRUSH9
Chaac
Level 158
God Stats
4W - 7L
1,460 SR
Queue Stats
486W - 475L
1,512 Elo+
Party 1
Charon
Charon
ScorpioGaming82
Charon
Level 172
God Stats
13W - 5L
1,717 SR
Queue Stats
752W - 762L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
vKazuto
Ratatoskr
Level 126
God Stats
1W - 2L
1,462 SR
Queue Stats
152W - 167L
1,433 Elo+
Solo
Team Averages
Level 142
1,540 SR
1,480 Elo+

VS

Team Averages
Level 141
1,583 SR
1,518 Elo+
Freya
Freya
Aigokeiros
Freya
Level 147
God Stats
3W - 1L
1,657 SR
Queue Stats
58W - 50L
1,533 Elo+
Solo
Xing Tian
Xing Tian
Miami_Top_Shotta
Xing Tian
Level 120
God Stats
4W - 3L
1,520 SR
Queue Stats
137W - 126L
1,504 Elo+
Solo
Geb
Geb
SirRixx
Geb
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
281W - 308L
1,576 Elo+
Solo
Jormungandr
Jormungandr
Watts720
Jormungandr
Level 121
God Stats
8W - 5L
1,531 SR
Queue Stats
222W - 207L
1,495 Elo+
Solo
Arachne
Arachne
Yomm1
Arachne
Level 187
God Stats
8W - 5L
1,706 SR
Queue Stats
160W - 180L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dix Mcbutt47
Izanami
12
0 / 8 / 1
6,858
686
3,933
10,274
3,848
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Discordia
FunGiForce
Discordia
15
5 / 3 / 4
8,667
867
18,556
5,839
2,464
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 5 / 5
7,682
768
8,378
11,934
7,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

12
0 / 4 / 6
7,027
703
3,556
9,767
8,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
vKazuto
Ratatoskr
11
1 / 4 / 4
6,860
686
4,821
6,822
3,209
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
7 / 1 / 11
9,571
957
9,324
8,099
4,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
14
4 / 3 / 9
9,501
950
5,301
16,094
17,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
16
3 / 1 / 17
9,141
914
8,101
10,447
8,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
Watts720
Jormungandr
16
5 / 1 / 13
9,175
918
9,318
10,705
10,117
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Yomm1
Arachne
14
5 / 3 / 11
9,204
920
9,121
7,863
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
85
9
Kills
24
24
Deaths
9
20
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Freya
7
1
11
12.5
L
Izanami
Dix Mcbutt47
Izanami
0
8
1
0.06
L
Discordia
FunGiForce
Discordia
5
3
4
2.33
W
Xing Tian
4
3
9
2.83
L
3
5
5
1.1
L
0
4
6
0.75
W
Geb
3
1
17
11.5
W
Jormungandr
Watts720
Jormungandr
5
1
13
11.5
W
Arachne
Yomm1
Arachne
5
3
11
3.5
L
Ratatoskr
vKazuto
Ratatoskr
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,244
Damage
41,165
44,636
Taken
53,208
25,524
Mitigated
45,042
9,093
Healing
17,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
9,324
2,929
0
1,598
8,099
4,066
1,150
3,376
4,686
20,794
1,450
L
Izanami
Dix Mcbutt47
Izanami
3,933
1,843
195
613
10,274
3,848
0
7,782
2,389
0
12,734
L
Discordia
FunGiForce
Discordia
18,556
285
158
1,115
5,839
2,464
0
3,942
1,857
27,123
664
W
Xing Tian
5,301
149
2,681
3,782
16,094
17,453
801
4,912
11,023
9,834
3,340
L
8,378
597
0
2,836
11,934
7,048
0
7,428
4,272
223
18,078
L
3,556
410
615
1,991
9,767
8,955
0
5,865
3,747
12,523
0
W
Geb
8,101
429
1,413
2,660
10,447
8,736
879
5,584
4,827
16,330
0
W
Jormungandr
Watts720
Jormungandr
9,318
667
1,025
2,871
10,705
10,117
221
4,448
6,098
22,183
0
W
Arachne
Yomm1
Arachne
9,121
5,523
0
1,655
7,863
4,670
68
3,654
4,093
0
10,434
L
Ratatoskr
vKazuto
Ratatoskr
4,821
780
529
1,041
6,822
3,209
0
6,034
711
0
7,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,094
Gold Earned
46,592
102
Minions Killed
94
0
Camps Cleared
0
923,504
Distance Traveled
1,035,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,571
957
36
4
0
207,773
0
L
Izanami
6,858
686
20
2
0
164,736
0
L
Discordia
8,667
867
23
2
0
197,637
0
W
Xing Tian
9,501
950
18
2
0
196,427
0
L
Chaac
7,682
768
33
3
0
193,732
0
L
Charon
7,027
703
19
2
0
161,736
0
W
Geb
9,141
914
18
2
0
220,279
0
W
Jormungandr
9,175
918
12
1
0
208,485
0
W
Arachne
9,204
920
10
1
0
202,455
0
L
Ratatoskr
6,860
686
7
1
0
205,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role