Player Matchup

Bacchus
Bacchus
DetectiveMite34
Bacchus
Level 24
God Stats
3W - 1L
1,577 SR
Queue Stats
3W - 2L
1,458 Elo+
Party 2
Neith
Neith
Kyrrei
Neith
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,458 Elo+
Party 2
Xing Tian
Xing Tian
Skibby
Xing Tian
Level 81
God Stats
12W - 8L
1,511 SR
Queue Stats
27W - 27L
1,439 Elo+
Party 3
Cerberus
Cerberus
dwdwdef3t
Cerberus
Level 14
God Stats
15W - 13L
1,483 SR
Queue Stats
27W - 27L
1,439 Elo+
Party 3
Discordia
Discordia
slothosauras
Discordia
Level 64
God Stats
5W - 1L
1,295 SR
Queue Stats
26W - 21L
1,373 Elo+
Party 2
Team Averages
Level 52
1,473 SR
1,434 Elo+

VS

Team Averages
Level 69
1,426 SR
1,362 Elo+
Nu Wa
Nu Wa
ElDragøn11
Nu Wa
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,116 Elo+
Party 1
Neith
Neith
RotoloGames
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,233 Elo+
Party 1
Izanami
Izanami
Taylorswift22
Izanami
Level 76
God Stats
12W - 11L
1,487 SR
Queue Stats
187W - 170L
1,479 Elo+
Solo
Jing Wei
Jing Wei
hebluz
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
manulek
Kuzenbo
Level 121
God Stats
0W - 4L
1,140 SR
Queue Stats
39W - 42L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 14
8,184
1,169
2,929
6,204
5,023
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Kyrrei
Neith
14
5 / 0 / 11
9,128
1,304
7,156
3,341
1,218
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
Skibby
Xing Tian
14
3 / 2 / 10
8,398
1,200
6,438
7,406
3,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
dwdwdef3t
Cerberus
14
8 / 0 / 10
9,921
1,417
13,285
9,386
3,690
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Discordia
slothosauras
Discordia
14
1 / 1 / 12
8,143
1,163
8,235
2,828
784
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Team 1 Tickets

326

VS

Team 2 Tickets

224

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
5,137
734
0
0
0
13
1 / 5 / 2
8,134
1,162
5,146
8,712
2,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
13
1 / 3 / 4
8,108
1,158
7,100
11,065
2,531
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
hebluz
Jing Wei
13
0 / 6 / 3
7,445
1,064
2,882
9,100
2,580
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
manulek
Kuzenbo
14
3 / 4 / 2
8,503
1,215
9,722
13,935
17,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
16
18
Kills
5
5
Deaths
18
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
14
4
L
0
0
0
0
W
Neith
Kyrrei
Neith
5
0
11
10.5
L
1
5
2
0.4
W
Xing Tian
Skibby
Xing Tian
3
2
10
4
L
Izanami
1
3
4
1
W
Cerberus
dwdwdef3t
Cerberus
8
0
10
13
L
Jing Wei
hebluz
Jing Wei
0
6
3
0.25
L
Kuzenbo
manulek
Kuzenbo
3
4
2
1
W
Discordia
slothosauras
Discordia
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,043
Damage
24,850
29,165
Taken
42,812
13,852
Mitigated
24,955
2,069
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,929
205
0
238
6,204
5,023
0
2,828
3,136
5,301
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Kyrrei
Neith
7,156
2,656
0
698
3,341
1,218
0
974
2,243
0
25,447
L
5,146
1,813
0
327
8,712
2,235
0
6,581
2,131
0
22,847
W
Xing Tian
Skibby
Xing Tian
6,438
591
0
67
7,406
3,137
0
2,277
4,977
19,636
0
L
Izanami
7,100
4,007
0
100
11,065
2,531
0
9,106
1,959
0
27,501
W
Cerberus
dwdwdef3t
Cerberus
13,285
89
0
1,066
9,386
3,690
0
2,009
7,207
30,024
0
L
Jing Wei
hebluz
Jing Wei
2,882
1,825
0
265
9,100
2,580
0
6,948
2,152
0
9,663
L
Kuzenbo
manulek
Kuzenbo
9,722
2,510
0
698
13,935
17,609
0
7,975
5,960
21,754
0
W
Discordia
slothosauras
Discordia
8,235
324
0
0
2,828
784
0
793
1,880
17,142
835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,774
Gold Earned
37,327
154
Minions Killed
132
3
Camps Cleared
5
710,291
Distance Traveled
532,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,184
1,169
4
1
0
142,097
0
L
Nu Wa
5,137
734
0
0
0
0
0
W
Neith
9,128
1,304
46
7
1
131,399
0
L
Neith
8,134
1,162
46
7
3
120,571
0
W
Xing Tian
8,398
1,200
29
4
1
141,495
0
L
Izanami
8,108
1,158
43
6
2
138,654
0
W
Cerberus
9,921
1,417
52
7
0
170,161
0
L
Jing Wei
7,445
1,064
17
2
0
121,279
0
L
Kuzenbo
8,503
1,215
26
4
0
151,810
0
W
Discordia
8,143
1,163
23
3
1
125,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role