Player Matchup

Bacchus
Bacchus
A_Dizzle180
Bacchus
Level 38
God Stats
2W - 1L
1,273 SR
Queue Stats
18W - 35L
1,252 Elo+
Party 1
Raijin
Raijin
MemBirdman
Raijin
Level 28
God Stats
5W - 4L
1,324 SR
Queue Stats
6W - 18L
1,123 Elo+
Party 1
Danzaburou
Danzaburou
bluegriffin6572
Danzaburou
Level 27
God Stats
3W - 3L
1,366 SR
Queue Stats
14W - 22L
1,298 Elo+
Party 1
Mulan
Mulan
jon6569
Mulan
Level 16
God Stats
10W - 10L
1,679 SR
Queue Stats
10W - 20L
1,227 Elo+
Party 1
Mercury
Mercury
pkrasny
Mercury
Level 43
God Stats
2W - 3L
1,481 SR
Queue Stats
20W - 38L
1,251 Elo+
Party 1
Team Averages
Level 30
1,424 SR
1,230 Elo+

VS

Team Averages
Level 76
1,417 SR
1,384 Elo+
Xing Tian
Xing Tian
ColSpankers
Xing Tian
Level 67
God Stats
9W - 9L
1,523 SR
Queue Stats
50W - 52L
1,266 Elo+
Party 2
Kali
Kali
Drail1980
Kali
Level 37
God Stats
7W - 14L
1,442 SR
Queue Stats
87W - 108L
1,344 Elo+
Solo
Chang'e
Chang'e
Moongrath
Chang'e
Level 136
God Stats
1W - 2L
1,401 SR
Queue Stats
95W - 108L
1,428 Elo+
Solo
Achilles
Achilles
R4NDOMHER0
Achilles
Level 124
God Stats
3W - 6L
1,085 SR
Queue Stats
62W - 60L
1,534 Elo+
Solo
Izanami
Izanami
TheFRONT_Line
Izanami
Level 18
God Stats
6W - 4L
1,636 SR
Queue Stats
40W - 47L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_Dizzle180
Bacchus
12
1 / 0 / 6
7,475
534
4,611
7,142
7,928
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
MemBirdman
Raijin
12
0 / 0 / 5
7,531
538
8,513
6,439
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
bluegriffin6572
Danzaburou
13
3 / 0 / 2
7,376
527
4,243
4,516
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
jon6569
Mulan
13
7 / 1 / 6
8,675
620
9,208
11,185
7,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
pkrasny
Mercury
13
4 / 2 / 6
7,583
542
4,437
9,616
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ColSpankers
Xing Tian
11
2 / 0 / 0
6,712
479
3,670
8,694
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kali
10
0 / 6 / 1
5,282
377
4,493
11,156
3,504
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
Moongrath
Chang'e
11
0 / 2 / 2
6,185
442
5,534
10,611
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Achilles
R4NDOMHER0
Achilles
11
1 / 7 / 1
6,539
467
8,178
13,149
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
11
0 / 1 / 0
6,522
466
1,085
2,625
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
3
3
Deaths
16
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_Dizzle180
Bacchus
1
0
6
4
L
Xing Tian
ColSpankers
Xing Tian
2
0
0
2
L
Kali
0
6
1
0.08
W
Raijin
MemBirdman
Raijin
0
0
5
2.5
L
Chang'e
Moongrath
Chang'e
0
2
2
0.5
L
Achilles
R4NDOMHER0
Achilles
1
7
1
0.21
L
Izanami
0
1
0
0
W
Danzaburou
bluegriffin6572
Danzaburou
3
0
2
4
W
Mulan
jon6569
Mulan
7
1
6
10
W
Mercury
pkrasny
Mercury
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,012
Damage
22,960
38,898
Taken
46,235
22,657
Mitigated
23,681
9,511
Healing
13,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_Dizzle180
Bacchus
4,611
485
0
1,523
7,142
7,928
263
1,283
5,754
17,517
1,853
L
Xing Tian
ColSpankers
Xing Tian
3,670
150
0
650
8,694
6,528
0
2,160
6,404
19,178
0
L
Kali
4,493
1,370
0
2,500
11,156
3,504
0
2,261
8,697
0
23,519
W
Raijin
MemBirdman
Raijin
8,513
1,334
0
1,824
6,439
2,308
43
2,935
3,429
60,267
358
L
Chang'e
Moongrath
Chang'e
5,534
324
1,120
5,125
10,611
3,377
0
4,436
5,969
39,790
1,128
L
Achilles
R4NDOMHER0
Achilles
8,178
1,319
0
3,081
13,149
9,569
0
2,749
10,284
0
37,728
L
Izanami
1,085
662
0
533
2,625
703
0
603
2,022
0
40,125
W
Danzaburou
bluegriffin6572
Danzaburou
4,243
1,291
0
2,019
4,516
1,476
2,151
943
3,497
0
49,904
W
Mulan
jon6569
Mulan
9,208
909
0
3,748
11,185
7,152
0
1,264
9,598
0
50,167
W
Mercury
pkrasny
Mercury
4,437
1,111
0
397
9,616
3,793
273
2,549
6,998
0
43,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,640
Gold Earned
31,240
374
Minions Killed
278
0
Camps Cleared
0
1,374,597
Distance Traveled
1,300,602
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,475
534
37
3
0
290,672
2
L
Xing Tian
6,712
479
19
1
0
274,047
0
L
Kali
5,282
377
36
3
0
262,221
0
W
Raijin
7,531
538
115
8
0
236,555
0
L
Chang'e
6,185
442
83
6
0
260,132
6
L
Achilles
6,539
467
55
4
0
254,483
0
L
Izanami
6,522
466
85
6
0
249,719
0
W
Danzaburou
7,376
527
71
5
0
257,965
3
W
Mulan
8,675
620
78
6
0
282,047
0
W
Mercury
7,583
542
73
5
0
307,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role