Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Alief_nique
Sylvanus
Level 89
God Stats
6W - 8L
1,359 SR
Queue Stats
179W - 183L
1,415 Elo+
Solo
Janus
Janus
PixieWigglez
Janus
Level 108
God Stats
9W - 12L
1,643 SR
Queue Stats
55W - 39L
1,620 Elo+
Solo
Cerberus
Cerberus
Shockwavefull
Cerberus
Level 101
God Stats
15W - 10L
1,642 SR
Queue Stats
530W - 525L
1,505 Elo+
Solo
Team Averages
Level 104
1,529 SR
1,508 Elo+

VS

Team Averages
Level 91
1,460 SR
1,312 Elo+
Ymir
Ymir
BBIGGIE7889
Ymir
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 3
Bellona
Bellona
MagikM0n
Bellona
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,109 Elo+
Party 3
Medusa
Medusa
XIII_bibblical
Medusa
Level 129
God Stats
7W - 11L
1,369 SR
Queue Stats
99W - 104L
1,458 Elo+
Party 2
Nemesis
Nemesis
XxQueenToxic
Nemesis
Level 105
God Stats
7W - 6L
1,503 SR
Queue Stats
58W - 60L
1,442 Elo+
Party 2
Chang'e
Chang'e
buuFU345
Chang'e
Level 149
God Stats
5W - 7L
1,430 SR
Queue Stats
167W - 180L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
6 / 0 / 3
8,385
599
6,819
8,092
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
 
Tsukuyomi
14
3 / 0 / 6
8,264
590
6,124
6,940
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Alief_nique
Sylvanus
12
6 / 0 / 0
7,453
532
4,502
5,824
2,892
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
8,388
599
6,244
4,470
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Shockwavefull
Cerberus
12
3 / 2 / 6
8,027
573
5,271
11,090
7,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 2
5,951
425
2,592
11,258
6,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bellona
MagikM0n
Bellona
11
0 / 2 / 0
5,741
410
1,532
7,536
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 4 / 1
5,501
393
5,426
6,078
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
XxQueenToxic
Nemesis
8
0 / 5 / 0
5,464
390
2,863
11,021
3,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Chang'e
buuFU345
Chang'e
7
1 / 4 / 0
5,429
388
1,762
5,759
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
2
2
Deaths
21
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
6
0
3
7.5
W
Tsukuyomi
 
Tsukuyomi
3
0
6
6
W
Sylvanus
Alief_nique
Sylvanus
6
0
0
6
L
0
6
2
0.17
L
Bellona
MagikM0n
Bellona
0
2
0
0
W
3
0
3
4.5
W
Cerberus
Shockwavefull
Cerberus
3
2
6
3
L
1
4
1
0.38
L
Nemesis
XxQueenToxic
Nemesis
0
5
0
0
L
Chang'e
buuFU345
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,960
Damage
14,175
36,416
Taken
41,652
19,445
Mitigated
18,731
13,753
Healing
6,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,819
2,356
0
1,825
8,092
5,551
1,065
1,153
6,863
0
44,352
W
Tsukuyomi
 
Tsukuyomi
6,124
1,380
0
3,952
6,940
2,279
833
784
6,106
0
55,880
W
Sylvanus
Alief_nique
Sylvanus
4,502
1,467
1,032
3,047
5,824
2,892
307
1,041
4,783
36,004
925
L
2,592
513
0
489
11,258
6,863
80
6,469
4,687
13,047
0
L
Bellona
MagikM0n
Bellona
1,532
537
0
1,818
7,536
5,498
0
492
6,540
0
21,572
W
6,244
246
0
711
4,470
1,481
751
397
3,993
68,388
0
W
Cerberus
Shockwavefull
Cerberus
5,271
594
0
3,186
11,090
7,242
15
1,683
9,359
40,971
3,364
L
5,426
1,701
0
444
6,078
1,573
272
4,059
1,986
0
30,587
L
Nemesis
XxQueenToxic
Nemesis
2,863
1,139
0
1,467
11,021
3,468
0
2,387
8,402
0
33,578
L
Chang'e
buuFU345
Chang'e
1,762
176
368
1,448
5,759
1,329
0
1,656
3,781
13,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,517
Gold Earned
28,086
434
Minions Killed
189
0
Camps Cleared
0
1,402,347
Distance Traveled
1,118,813
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,385
599
75
5
0
310,213
0
W
Tsukuyomi
8,264
590
89
6
0
327,343
0
W
Sylvanus
7,453
532
62
4
0
207,397
0
L
Ymir
5,951
425
35
3
0
228,155
0
L
Bellona
5,741
410
37
3
0
254,410
0
W
Janus
8,388
599
119
9
0
291,139
6
W
Cerberus
8,027
573
89
6
0
266,255
0
L
Medusa
5,501
393
35
3
0
179,042
0
L
Nemesis
5,464
390
48
3
0
264,379
0
L
Chang'e
5,429
388
34
2
0
192,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role