Player Matchup

Horus
Horus
 
Horus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
DamoSkatezX3
Chronos
Level 147
God Stats
1W - 3L
1,375 SR
Queue Stats
212W - 218L
1,472 Elo+
Solo
Maui
Maui
Pucheros182
Maui
Level 149
God Stats
1W - 2L
1,751 SR
Queue Stats
241W - 252L
1,498 Elo+
Solo
Set
Set
tudestructo
Set
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,495 Elo+
Party 1
Ares
Ares
tuxdestruxtox
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 45L
1,540 Elo+
Party 1
Team Averages
Level 126
1,525 SR
1,501 Elo+

VS

Team Averages
Level 136
1,510 SR
1,475 Elo+
Anhur
Anhur
FallenLucifer420
Anhur
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 151L
1,415 Elo+
Solo
Sylvanus
Sylvanus
STRIKER CID 9
Sylvanus
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 110L
1,544 Elo+
Solo
Bellona
Bellona
Skimpy J
Bellona
Level 152
God Stats
6W - 6L
1,418 SR
Queue Stats
185W - 196L
1,512 Elo+
Party 2
Fenrir
Fenrir
SuGG Medic
Fenrir
Level 98
God Stats
7W - 4L
1,619 SR
Queue Stats
475W - 454L
1,494 Elo+
Party 2
Anubis
Anubis
TrippleDukes
Anubis
Level 161
God Stats
7W - 5L
1,515 SR
Queue Stats
333W - 366L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
3 / 7 / 3
9,295
775
5,926
17,876
12,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
DamoSkatezX3
Chronos
15
3 / 5 / 4
9,059
755
7,498
11,485
4,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 6
8,950
746
6,514
12,378
13,784
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 10 / 4
9,081
757
4,122
14,934
7,647
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 11 / 3
7,150
596
8,260
20,596
14,261
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 4 / 12
11,000
917
15,067
10,875
5,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
STRIKER CID 9
Sylvanus
2
0 / 0 / 0
3,760
313
0
0
0
Bellona
Skimpy J
Bellona
19
11 / 1 / 23
11,653
971
17,672
15,765
19,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
SuGG Medic
Fenrir
18
6 / 1 / 26
11,022
919
16,520
16,596
18,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Anubis
17
9 / 4 / 16
11,071
923
18,333
9,763
5,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
114
9
Kills
37
37
Deaths
10
20
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
7
3
0.64
L
Chronos
DamoSkatezX3
Chronos
3
5
4
1
W
11
4
12
4.25
L
1
4
6
1
W
Sylvanus
STRIKER CID 9
Sylvanus
0
0
0
0
W
Bellona
Skimpy J
Bellona
11
1
23
22.5
W
Fenrir
SuGG Medic
Fenrir
6
1
26
19
W
Anubis
9
4
16
4.25
L
2
10
4
0.4
L
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
67,592
77,269
Taken
52,999
52,546
Mitigated
48,772
9,015
Healing
21,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,926
2,718
1,906
3,396
17,876
12,645
0
5,270
11,548
0
12,406
L
Chronos
DamoSkatezX3
Chronos
7,498
1,879
393
908
11,485
4,209
0
3,482
7,336
17,907
0
W
15,067
10,008
1,000
3,166
10,875
5,120
4,691
5,560
5,197
0
30,235
L
6,514
800
362
1,111
12,378
13,784
0
3,085
8,383
11,717
0
W
Sylvanus
STRIKER CID 9
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
Skimpy J
Bellona
17,672
4,773
976
4,885
15,765
19,671
398
6,769
8,762
1,567
28,451
W
Fenrir
SuGG Medic
Fenrir
16,520
2,073
1,126
6,868
16,596
18,104
0
6,623
9,739
0
24,933
W
Anubis
18,333
190
482
2,580
9,763
5,877
244
2,622
7,029
31,875
0
L
4,122
1,696
54
885
14,934
7,647
0
3,518
10,745
0
14,908
L
8,260
147
0
0
20,596
14,261
0
2,451
17,171
13,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,535
Gold Earned
48,506
81
Minions Killed
124
0
Camps Cleared
0
778,381
Distance Traveled
850,866
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,295
775
13
1
0
139,604
0
L
Chronos
9,059
755
25
2
0
127,200
0
W
Anhur
11,000
917
34
3
0
164,012
0
L
Maui
8,950
746
15
1
0
164,263
0
W
Sylvanus
3,760
313
0
0
0
0
0
W
Bellona
11,653
971
33
3
0
252,309
0
W
Fenrir
11,022
919
24
2
0
266,753
0
W
Anubis
11,071
923
33
3
0
167,792
0
L
Set
9,081
757
21
2
0
185,136
0
L
Ares
7,150
596
7
1
0
162,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role