Player Matchup

Yu Huang
Yu Huang
ExpertSniper805
Yu Huang
Level 69
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Xbalanque
Xbalanque
MasterJedi1988
Xbalanque
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 178L
1,458 Elo+
Solo
Hun Batz
Hun Batz
Tbear17Forrest
Hun Batz
Level 94
God Stats
3W - 6L
1,460 SR
Queue Stats
784W - 808L
1,420 Elo+
Solo
Ganesha
Ganesha
TheGudge88
Ganesha
Level 154
God Stats
4W - 5L
1,205 SR
Queue Stats
287W - 296L
1,436 Elo+
Solo
Olorun
Olorun
king_star711
Olorun
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 97
1,393 SR
1,412 Elo+

VS

Team Averages
Level 105
1,449 SR
1,425 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Comfuzzled
Hera
Level 86
God Stats
3W - 1L
1,680 SR
Queue Stats
70W - 76L
1,374 Elo+
Party 1
Artio
Artio
Likes2Run
Artio
Level 141
God Stats
5W - 7L
1,280 SR
Queue Stats
496W - 543L
1,434 Elo+
Solo
He Bo
He Bo
Moredarkness385
He Bo
Level 109
God Stats
4W - 2L
1,525 SR
Queue Stats
90W - 111L
1,405 Elo+
Party 1
Xbalanque
Xbalanque
ashy-wing1
Xbalanque
Level 68
God Stats
3W - 2L
1,262 SR
Queue Stats
61W - 63L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
13
2 / 7 / 9
7,781
707
5,006
9,718
3,037
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MasterJedi1988
Xbalanque
16
5 / 6 / 4
9,421
856
4,969
9,613
3,484
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
15
10 / 5 / 4
9,300
845
13,883
9,895
4,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
TheGudge88
Ganesha
17
0 / 1 / 17
9,441
858
10,015
15,870
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
14
1 / 3 / 7
7,536
685
2,908
8,643
3,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
2 / 3 / 10
8,990
817
6,777
10,326
3,015
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
11 / 4 / 5
11,211
1,019
19,369
7,097
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Likes2Run
Artio
14
0 / 2 / 8
8,459
769
3,713
11,924
7,857
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

15
4 / 5 / 7
8,847
804
11,074
10,248
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
ashy-wing1
Xbalanque
15
4 / 4 / 9
9,352
850
7,716
9,097
2,394
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
60
18
Kills
21
22
Deaths
18
41
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
3
10
2.33
W
11
4
5
3.38
L
Yu Huang
2
7
9
0.93
W
Artio
Likes2Run
Artio
0
2
8
2
L
Xbalanque
MasterJedi1988
Xbalanque
5
6
4
1.17
W
4
5
7
1.5
L
Hun Batz
10
5
4
2.4
L
Ganesha
TheGudge88
Ganesha
0
1
17
8.5
W
Xbalanque
ashy-wing1
Xbalanque
4
4
9
2.13
L
Olorun
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,781
Damage
48,649
53,739
Taken
48,692
22,954
Mitigated
18,602
16,433
Healing
15,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
6,777
4,049
621
3,125
10,326
3,015
698
3,262
7,064
0
18,937
W
19,369
2,901
340
492
7,097
2,777
222
1,442
5,655
32,364
563
L
Yu Huang
5,006
775
743
670
9,718
3,037
0
5,895
3,823
13,422
0
W
Artio
Likes2Run
Artio
3,713
469
1,063
4,996
11,924
7,857
0
5,169
6,755
11,808
697
L
Xbalanque
MasterJedi1988
Xbalanque
4,969
1,811
904
749
9,613
3,484
90
6,204
3,409
0
17,053
W
11,074
140
652
1,828
10,248
2,559
0
3,473
6,775
20,336
0
L
Hun Batz
13,883
1,264
737
797
9,895
4,802
0
5,637
4,258
0
26,222
L
Ganesha
TheGudge88
Ganesha
10,015
463
601
7,224
15,870
8,512
0
9,679
6,191
19,869
1,707
W
Xbalanque
ashy-wing1
Xbalanque
7,716
3,625
712
1,480
9,097
2,394
1,083
4,353
4,744
0
15,016
L
Olorun
2,908
273
1,448
2,560
8,643
3,119
31
6,122
2,521
7,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,479
Gold Earned
46,859
106
Minions Killed
108
0
Camps Cleared
0
995,168
Distance Traveled
1,022,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,990
817
22
2
0
189,361
0
W
Hera
11,211
1,019
29
3
0
216,666
0
L
Yu Huang
7,781
707
23
2
0
188,913
0
W
Artio
8,459
769
27
2
0
209,781
0
L
Xbalanque
9,421
856
36
3
0
180,418
0
W
He Bo
8,847
804
14
1
0
223,531
0
L
Hun Batz
9,300
845
30
3
0
176,393
0
L
Ganesha
9,441
858
2
0
0
230,576
1
W
Xbalanque
9,352
850
16
1
0
182,875
0
L
Olorun
7,536
685
15
1
0
218,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role