Player Matchup

Janus
Janus
Bronzelifer
Janus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,215 Elo+
Party 2
Sun Wukong
Sun Wukong
Hush1990
Sun Wukong
Level 102
God Stats
5W - 1L
1,955 SR
Queue Stats
193W - 210L
1,541 Elo+
Party 2
Artio
Artio
JDsteelergod19
Artio
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,418 Elo+
Solo
Nox
Nox
JJ-BYRD
Nox
Level 129
God Stats
2W - 6L
1,342 SR
Queue Stats
241W - 263L
1,478 Elo+
Solo
Khepri
Khepri
Midura89
Khepri
Level 147
God Stats
0W - 2L
1,301 SR
Queue Stats
202W - 200L
1,520 Elo+
Solo
Team Averages
Level 89
1,520 SR
1,434 Elo+

VS

Team Averages
Level 106
1,478 SR
1,498 Elo+
Janus
Janus
JUSTANASSASSN
Janus
Level 28
God Stats
1W - 0L
1,345 SR
Queue Stats
33W - 38L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Seegmeister
Xing Tian
Level 135
God Stats
1W - 0L
1,225 SR
Queue Stats
65W - 76L
1,472 Elo+
Party 1
Medusa
Medusa
SeegmeisterSess
Medusa
Level 155
God Stats
1W - 1L
1,646 SR
Queue Stats
71W - 79L
1,490 Elo+
Party 1
He Bo
He Bo
VexApexx
He Bo
Level 106
God Stats
2W - 0L
1,672 SR
Queue Stats
61W - 69L
1,500 Elo+
Party 1
Cupid
Cupid
lThwomp
Cupid
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 51L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 0
8,258
688
8,162
7,365
2,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hush1990
Sun Wukong
15
4 / 4 / 3
8,923
744
12,543
15,038
11,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 6 / 3
8,154
680
1,356
14,401
13,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nox
15
2 / 3 / 6
8,599
717
7,281
7,464
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
Midura89
Khepri
15
1 / 2 / 5
8,583
715
6,207
15,617
10,748
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 13
9,451
788
10,824
6,825
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Seegmeister
Xing Tian
17
7 / 1 / 12
10,549
879
10,520
13,635
14,217
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 1 / 10
9,532
794
18,960
8,225
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

He Bo
VexApexx
He Bo
15
3 / 4 / 14
8,947
746
7,069
8,484
2,947
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
lThwomp
Cupid
15
1 / 0 / 17
8,692
724
9,562
8,466
3,230
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
9
Kills
19
19
Deaths
10
17
Assists
66
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
L
Sun Wukong
Hush1990
Sun Wukong
4
4
3
1.38
L
0
6
3
0.25
L
Nox
2
3
6
1.67
W
3
4
13
2.38
L
Khepri
Midura89
Khepri
1
2
5
1.75
W
Xing Tian
Seegmeister
Xing Tian
7
1
12
13
W
5
1
10
10
W
He Bo
VexApexx
He Bo
3
4
14
2.5
W
Cupid
lThwomp
Cupid
1
0
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,549
Damage
56,935
59,885
Taken
45,635
41,252
Mitigated
26,024
17,320
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,162
123
0
1,397
7,365
2,640
0
4,148
3,025
27,170
448
L
Sun Wukong
Hush1990
Sun Wukong
12,543
1,206
817
3,443
15,038
11,632
0
7,638
7,156
0
25,070
L
1,356
510
1,833
1,790
14,401
13,180
0
6,401
7,752
3,504
120
L
Nox
7,281
437
835
1,134
7,464
3,052
0
3,134
4,208
20,490
0
W
10,824
466
0
250
6,825
2,490
129
4,365
2,384
23,393
0
L
Khepri
Midura89
Khepri
6,207
363
747
5,324
15,617
10,748
0
5,542
9,755
10,384
839
W
Xing Tian
Seegmeister
Xing Tian
10,520
728
4,168
3,364
13,635
14,217
120
6,246
7,033
17,333
670
W
18,960
5,868
0
0
8,225
3,140
415
3,938
4,201
0
37,281
W
He Bo
VexApexx
He Bo
7,069
508
0
1,160
8,484
2,947
185
3,303
5,073
14,996
0
W
Cupid
lThwomp
Cupid
9,562
4,506
3,403
4,736
8,466
3,230
378
3,629
4,753
0
22,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,517
Gold Earned
47,171
133
Minions Killed
147
0
Camps Cleared
0
992,021
Distance Traveled
1,153,751
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,258
688
57
5
0
197,279
0
L
Sun Wukong
8,923
744
28
2
0
204,375
0
L
Artio
8,154
680
7
1
0
182,113
0
L
Nox
8,599
717
25
2
0
184,778
0
W
Janus
9,451
788
36
3
0
209,634
0
L
Khepri
8,583
715
16
1
0
223,476
0
W
Xing Tian
10,549
879
17
1
0
236,479
0
W
Medusa
9,532
794
43
4
0
262,960
0
W
He Bo
8,947
746
14
1
0
222,485
0
W
Cupid
8,692
724
37
3
0
222,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role