Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
ArimaMVP-
Cerberus
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,458 Elo+
Party 2
Janus
Janus
vBlas
Janus
Level 87
God Stats
2W - 4L
1,275 SR
Queue Stats
120W - 128L
1,549 Elo+
Party 2
Skadi
Skadi
xanaxjuanjo
Skadi
Level 88
God Stats
2W - 1L
1,547 SR
Queue Stats
82W - 72L
1,543 Elo+
Party 2
Team Averages
Level 127
1,464 SR
1,510 Elo+

VS

Team Averages
Level 140
1,581 SR
1,496 Elo+
Neith
Neith
Beywolf9
Neith
Level 109
God Stats
10W - 9L
1,599 SR
Queue Stats
276W - 251L
1,526 Elo+
Solo
Susano
Susano
CBA Livrenub
Susano
Level 109
God Stats
2W - 4L
1,454 SR
Queue Stats
504W - 483L
1,434 Elo+
Solo
Achilles
Achilles
Funnyrnan
Achilles
Level 156
God Stats
1W - 2L
1,505 SR
Queue Stats
44W - 37L
1,481 Elo+
Party 1
Athena
Athena
SynthAlchemist
Athena
Level 153
God Stats
0W - 2L
1,305 SR
Queue Stats
51W - 40L
1,531 Elo+
Party 1
Scylla
Scylla
ToastedCutlery
Scylla
Level 175
God Stats
2W - 1L
2,043 SR
Queue Stats
150W - 122L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
15
3 / 3 / 8
9,089
606
10,427
13,782
13,568
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
 
Da Ji
15
8 / 2 / 7
9,088
606
11,655
13,116
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
ArimaMVP-
Cerberus
14
3 / 3 / 8
8,481
565
10,167
14,277
6,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
vBlas
Janus
17
7 / 0 / 5
9,708
647
8,972
5,551
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 4 / 2
8,304
554
5,153
7,473
2,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beywolf9
Neith
16
5 / 2 / 1
9,575
638
8,123
7,979
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
13
1 / 7 / 3
7,131
475
7,268
14,258
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Funnyrnan
Achilles
13
2 / 5 / 2
7,748
517
10,894
17,639
20,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 5 / 3
7,273
485
5,223
14,171
12,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 4 / 1
7,658
511
4,910
9,949
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
21
23
Kills
11
12
Deaths
23
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
8
2.33
W
Da Ji
 
Da Ji
8
2
7
5.75
W
Cerberus
ArimaMVP-
Cerberus
3
3
8
2.33
L
Neith
Beywolf9
Neith
5
2
1
2.75
L
Susano
1
7
3
0.36
L
Achilles
Funnyrnan
Achilles
2
5
2
0.6
L
2
5
3
0.7
L
1
4
1
0.38
W
Janus
vBlas
Janus
7
0
5
9.5
W
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,374
Damage
36,418
54,199
Taken
63,996
29,387
Mitigated
42,387
16,087
Healing
15,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
10,427
2,485
0
3,209
13,782
13,568
462
1,407
11,721
54,161
1,718
W
Da Ji
 
Da Ji
11,655
2,235
0
5,977
13,116
5,090
0
1,830
11,090
0
55,238
W
Cerberus
ArimaMVP-
Cerberus
10,167
768
0
5,383
14,277
6,567
0
3,934
10,258
34,441
1,806
L
Neith
Beywolf9
Neith
8,123
2,180
0
2,900
7,979
2,676
0
2,509
5,291
0
85,191
L
Susano
7,268
1,655
0
4,515
14,258
4,591
0
4,689
9,400
0
54,114
L
Achilles
Funnyrnan
Achilles
10,894
3,151
0
3,448
17,639
20,549
0
8,112
9,385
0
49,544
L
5,223
1,924
0
1,661
14,171
12,343
19
6,905
6,657
17,063
0
L
4,910
216
0
3,303
9,949
2,228
0
4,713
4,898
57,641
0
W
Janus
vBlas
Janus
8,972
686
0
1,074
5,551
1,825
0
2,487
3,064
78,860
418
W
5,153
1,500
0
444
7,473
2,337
1,040
475
6,998
0
58,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,670
Gold Earned
39,385
497
Minions Killed
457
0
Camps Cleared
0
1,576,623
Distance Traveled
1,490,190
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,089
606
90
6
0
277,260
3
W
Da Ji
9,088
606
80
5
0
357,051
0
W
Cerberus
8,481
565
68
5
0
317,709
0
L
Neith
9,575
638
156
10
0
276,923
5
L
Susano
7,131
475
77
5
0
321,599
0
L
Achilles
7,748
517
85
6
0
280,238
0
L
Athena
7,273
485
25
2
0
310,367
2
L
Scylla
7,658
511
114
8
0
301,063
0
W
Janus
9,708
647
160
11
0
352,970
1
W
Skadi
8,304
554
99
7
0
271,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role