Player Matchup

Anubis
Anubis
 
Anubis
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ELSICKBOY17
Neith
Level 158
God Stats
2W - 0L
1,670 SR
Queue Stats
123W - 133L
1,455 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ghost2714
Kumbhakarna
Level 146
God Stats
5W - 5L
1,313 SR
Queue Stats
350W - 362L
1,515 Elo+
Party 2
Nemesis
Nemesis
diegogc97
Nemesis
Level 98
God Stats
2W - 1L
1,518 SR
Queue Stats
86W - 76L
1,532 Elo+
Solo
Horus
Horus
ylau
Horus
Level 123
God Stats
4W - 2L
1,568 SR
Queue Stats
35W - 36L
1,496 Elo+
Party 2
Team Averages
Level 143
1,514 SR
1,500 Elo+

VS

Team Averages
Level 86
1,430 SR
1,492 Elo+
Mulan
Mulan
 
Mulan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FeelingofExile
Janus
Level 88
God Stats
1W - 3L
1,347 SR
Queue Stats
65W - 54L
1,554 Elo+
Party 1
Nut
Nut
Illasid
Nut
Level 80
God Stats
117W - 121L
1,522 SR
Queue Stats
198W - 213L
1,500 Elo+
Solo
Discordia
Discordia
XenonPrime808
Discordia
Level 145
God Stats
1W - 3L
1,398 SR
Queue Stats
71W - 86L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
wiffoball
Kumbhakarna
Level 81
God Stats
15W - 24L
1,380 SR
Queue Stats
218W - 267L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
3 / 1 / 8
6,804
1,361
5,084
4,742
2,471
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 0 / 9
5,980
1,196
4,558
3,031
1,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Ghost2714
Kumbhakarna
11
2 / 0 / 9
6,659
1,332
3,456
5,550
4,233
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
diegogc97
Nemesis
10
3 / 1 / 2
6,158
1,232
5,567
4,692
2,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
ylau
Horus
10
2 / 1 / 7
5,917
1,183
2,274
5,265
3,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

415

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 4 / 0
6,492
1,298
6,251
8,213
4,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 2
5,524
1,105
5,082
6,550
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
9
0 / 1 / 2
5,209
1,042
2,244
3,115
757
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Discordia
XenonPrime808
Discordia
10
0 / 4 / 2
5,710
1,142
3,842
5,444
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
wiffoball
Kumbhakarna
9
0 / 0 / 0
4,822
964
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
11
Kills
3
3
Deaths
11
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
1
8
7
L
Mulan
 
Mulan
3
4
0
0.75
W
1
0
9
5.5
L
0
2
2
0.5
W
Kumbhakarna
Ghost2714
Kumbhakarna
2
0
9
6.5
L
Nut
0
1
2
1
L
Discordia
XenonPrime808
Discordia
0
4
2
0.25
W
Nemesis
diegogc97
Nemesis
3
1
2
4
L
Kumbhakarna
wiffoball
Kumbhakarna
0
0
0
0
W
Horus
ylau
Horus
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,939
Damage
17,419
23,280
Taken
23,322
13,256
Mitigated
7,487
5,239
Healing
1,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,084
469
0
2,159
4,742
2,471
0
2,004
2,708
18,810
0
L
Mulan
 
Mulan
6,251
704
0
1,143
8,213
4,195
0
2,317
5,896
0
15,084
W
4,558
1,912
0
266
3,031
1,161
0
1,003
1,878
0
9,347
L
5,082
229
0
220
6,550
1,455
0
2,537
4,013
13,272
0
W
Kumbhakarna
Ghost2714
Kumbhakarna
3,456
331
0
354
5,550
4,233
0
1,426
3,901
7,726
0
L
Nut
2,244
738
0
136
3,115
757
0
1,373
1,742
0
5,495
L
Discordia
XenonPrime808
Discordia
3,842
337
0
0
5,444
1,080
0
2,313
3,131
12,284
0
W
Nemesis
diegogc97
Nemesis
5,567
1,557
0
352
4,692
2,138
0
1,540
2,896
0
16,314
L
Kumbhakarna
wiffoball
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Horus
ylau
Horus
2,274
910
642
1,466
5,265
3,253
0
2,299
2,590
0
5,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
27,757
85
Minions Killed
70
5
Camps Cleared
4
516,388
Distance Traveled
315,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,804
1,361
33
7
2
90,574
0
L
Mulan
6,492
1,298
25
5
1
84,524
0
W
Neith
5,980
1,196
8
2
1
92,888
0
L
Janus
5,524
1,105
18
4
2
82,075
0
W
Kumbhakarna
6,659
1,332
12
2
1
110,973
0
L
Nut
5,209
1,042
5
1
0
58,354
0
L
Discordia
5,710
1,142
22
4
1
89,991
0
W
Nemesis
6,158
1,232
29
6
1
119,300
0
L
Kumbhakarna
4,822
964
0
0
0
596
0
W
Horus
5,917
1,183
3
1
0
102,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role