Player Matchup

Neith
Neith
deefaye
Neith
Level 159
God Stats
4W - 6L
1,465 SR
Queue Stats
234W - 257L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
domIknow
Morgan Le Fay
Level 127
God Stats
5W - 7L
1,446 SR
Queue Stats
216W - 211L
1,504 Elo+
Party 2
Maui
Maui
me-trash420
Maui
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 173L
1,532 Elo+
Solo
Agni
Agni
riskyglyph
Agni
Level 109
God Stats
5W - 1L
1,860 SR
Queue Stats
113W - 107L
1,515 Elo+
Party 2
Hachiman
Hachiman
wetcats3
Hachiman
Level 192
God Stats
1W - 2L
1,659 SR
Queue Stats
249W - 266L
1,525 Elo+
Solo
Team Averages
Level 149
1,586 SR
1,500 Elo+

VS

Team Averages
Level 121
1,511 SR
1,516 Elo+
Skadi
Skadi
ArdamMC
Skadi
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 60L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
MrPieMan895
Erlang Shen
Level 98
God Stats
4W - 3L
1,455 SR
Queue Stats
183W - 186L
1,520 Elo+
Party 1
Merlin
Merlin
mrpieman894
Merlin
Level 80
God Stats
8W - 8L
1,598 SR
Queue Stats
359W - 369L
1,501 Elo+
Party 1
Chaac
Chaac
quietjoey
Chaac
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 61L
1,548 Elo+
Solo
Bellona
Bellona
x64RRISON
Bellona
Level 129
God Stats
2W - 3L
1,501 SR
Queue Stats
138W - 134L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
deefaye
Neith
15
1 / 4 / 3
8,157
680
6,304
11,807
4,497
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morgan Le Fay
domIknow
Morgan Le Fay
14
2 / 5 / 4
8,630
719
9,111
11,573
4,801
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

14
1 / 7 / 2
7,797
650
3,726
16,001
10,037
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

15
3 / 5 / 2
8,159
680
13,282
10,774
4,052
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
wetcats3
Hachiman
13
2 / 5 / 4
7,605
634
11,371
9,857
3,983
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ArdamMC
Skadi
18
10 / 1 / 12
10,978
915
14,882
10,804
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Erlang Shen
MrPieMan895
Erlang Shen
15
2 / 3 / 13
9,329
777
8,145
18,234
21,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Merlin
17
4 / 2 / 16
10,046
837
11,148
7,533
3,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
quietjoey
Chaac
16
5 / 3 / 14
10,194
850
13,166
10,990
11,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
x64RRISON
Bellona
16
5 / 2 / 13
9,761
813
8,125
10,779
9,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
9
Kills
26
26
Deaths
11
15
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Skadi
ArdamMC
Skadi
10
1
12
16
W
Erlang Shen
MrPieMan895
Erlang Shen
2
3
13
2.83
L
Neith
deefaye
Neith
1
4
3
0.63
L
Morgan Le Fay
domIknow
Morgan Le Fay
2
5
4
0.8
L
1
7
2
0.29
W
Merlin
4
2
16
6
W
Chaac
quietjoey
Chaac
5
3
14
4
L
3
5
2
0.8
L
Hachiman
wetcats3
Hachiman
2
5
4
0.8
W
Bellona
x64RRISON
Bellona
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,794
Damage
55,466
60,012
Taken
58,340
27,370
Mitigated
50,135
15,517
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
ArdamMC
Skadi
14,882
6,385
570
2,020
10,804
4,583
4,573
6,597
4,207
0
31,496
W
Erlang Shen
MrPieMan895
Erlang Shen
8,145
611
815
5,007
18,234
21,366
269
6,701
11,533
0
10,000
L
Neith
deefaye
Neith
6,304
1,558
993
4,932
11,807
4,497
0
2,706
8,683
0
11,707
L
Morgan Le Fay
domIknow
Morgan Le Fay
9,111
453
865
2,035
11,573
4,801
0
2,782
8,385
21,733
162
L
3,726
391
368
1,021
16,001
10,037
0
1,389
14,068
6,905
108
W
Merlin
11,148
43
1,717
983
7,533
3,400
665
4,389
3,144
33,481
0
W
Chaac
quietjoey
Chaac
13,166
897
1,620
2,861
10,990
11,019
580
4,462
6,528
0
27,386
L
13,282
312
1,779
2,128
10,774
4,052
0
3,045
7,439
26,075
0
L
Hachiman
wetcats3
Hachiman
11,371
4,047
548
848
9,857
3,983
0
1,226
8,516
0
23,372
W
Bellona
x64RRISON
Bellona
8,125
829
3,198
3,747
10,779
9,767
581
3,919
6,860
0
16,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,348
Gold Earned
50,308
96
Minions Killed
133
0
Camps Cleared
0
1,028,843
Distance Traveled
1,219,278
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,978
915
41
3
0
221,700
0
W
Erlang Shen
9,329
777
5
0
0
251,832
0
L
Neith
8,157
680
24
2
0
187,772
0
L
Morgan Le Fay
8,630
719
27
2
0
228,433
0
L
Maui
7,797
650
4
0
0
201,058
0
W
Merlin
10,046
837
35
3
0
244,152
0
W
Chaac
10,194
850
36
3
0
251,134
0
L
Agni
8,159
680
24
2
0
233,749
0
L
Hachiman
7,605
634
17
1
0
177,831
0
W
Bellona
9,761
813
16
1
0
250,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role