Player Matchup

Artemis
Artemis
LT1201
Artemis
Level 117
God Stats
1W - 2L
1,561 SR
Queue Stats
2W - 4L
1,333 Elo+
Party 1
Kuzenbo
Kuzenbo
Mousinator
Kuzenbo
Level 95
God Stats
1W - 1L
1,334 SR
Queue Stats
5W - 8L
1,253 Elo+
Party 1
Ix Chel
Ix Chel
TheRealMadman
Ix Chel
Level 108
God Stats
7W - 6L
1,380 SR
Queue Stats
31W - 32L
1,488 Elo+
Party 1
Team Averages
Level 107
1,425 SR
1,358 Elo+

VS

Team Averages
Level 97
1,596 SR
1,498 Elo+
Cupid
Cupid
ArmeyOfOne
Cupid
Level 157
God Stats
6W - 5L
1,609 SR
Queue Stats
258W - 262L
1,445 Elo+
Party 2
Discordia
Discordia
GoatedForeal
Discordia
Level 85
God Stats
31W - 28L
1,462 SR
Queue Stats
728W - 739L
1,441 Elo+
Solo
Cerberus
Cerberus
ItsJaBoiDrew
Cerberus
Level 48
God Stats
12W - 6L
1,716 SR
Queue Stats
107W - 81L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LT1201
Artemis
19
5 / 4 / 2
11,896
915
12,146
11,029
3,556
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Kuzenbo
Mousinator
Kuzenbo
16
0 / 2 / 5
9,538
734
6,100
11,312
10,628
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Ix Chel
16
2 / 6 / 2
10,230
787
9,612
12,184
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
1 / 3 / 7
10,718
824
7,122
11,894
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
GoatedForeal
Discordia
16
6 / 2 / 5
11,218
863
11,051
6,351
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
ItsJaBoiDrew
Cerberus
17
5 / 2 / 4
11,085
853
8,168
16,584
16,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
7
Kills
12
12
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
1
3
7
1.5
L
Discordia
GoatedForeal
Discordia
6
2
5
4.25
L
Cerberus
ItsJaBoiDrew
Cerberus
5
2
4
3.5
W
Artemis
LT1201
Artemis
5
4
2
1.5
W
Kuzenbo
Mousinator
Kuzenbo
0
2
5
1.25
W
Ix Chel
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
26,341
34,525
Taken
34,829
18,137
Mitigated
21,781
8,493
Healing
7,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
7,122
3,083
642
5,442
11,894
3,786
2,601
5,757
5,862
0
41,962
L
Discordia
GoatedForeal
Discordia
11,051
42
0
283
6,351
1,821
576
2,023
4,158
37,455
0
L
Cerberus
ItsJaBoiDrew
Cerberus
8,168
250
0
1,622
16,584
16,174
221
6,826
9,108
24,186
3,715
W
Artemis
LT1201
Artemis
12,146
5,966
0
2,594
11,029
3,556
259
6,847
3,518
0
58,370
W
Kuzenbo
Mousinator
Kuzenbo
6,100
2,323
0
736
11,312
10,628
0
3,901
6,912
11,341
703
W
Ix Chel
9,612
1,014
2,123
3,040
12,184
3,953
0
6,255
5,585
35,831
234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,664
Gold Earned
33,021
148
Minions Killed
191
0
Camps Cleared
0
692,226
Distance Traveled
671,812
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,718
824
75
6
0
226,271
0
L
Discordia
11,218
863
53
4
0
204,366
1
L
Cerberus
11,085
853
63
5
0
241,175
0
W
Artemis
11,896
915
95
7
0
227,588
3
W
Kuzenbo
9,538
734
8
1
0
250,942
0
W
Ix Chel
10,230
787
45
3
0
213,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role