Player Matchup

Nox
Nox
 
Nox
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 265
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Inigualavell
Hun Batz
Level 189
God Stats
2W - 1L
1,608 SR
Queue Stats
103W - 119L
1,519 Elo+
Party 1
Jormungandr
Jormungandr
Kujashin
Jormungandr
Level 159
God Stats
1W - 3L
1,400 SR
Queue Stats
195W - 147L
1,582 Elo+
Solo
Cerberus
Cerberus
UsedGoods
Cerberus
Level 154
God Stats
2W - 4L
1,706 SR
Queue Stats
75W - 68L
1,618 Elo+
Solo
Team Averages
Level 182
1,543 SR
1,544 Elo+

VS

Team Averages
Level 159
1,710 SR
1,599 Elo+
Janus
Janus
BROWN CHICKEN74
Janus
Level 148
God Stats
3W - 3L
1,573 SR
Queue Stats
290W - 290L
1,557 Elo+
Solo
Persephone
Persephone
Mr_pelon_420
Persephone
Level 178
God Stats
6W - 1L
1,725 SR
Queue Stats
535W - 531L
1,568 Elo+
Solo
Olorun
Olorun
OnyxTheTurtle
Olorun
Level 165
God Stats
3W - 4L
1,681 SR
Queue Stats
316W - 298L
1,556 Elo+
Solo
Cerberus
Cerberus
T-Cthulhu-T
Cerberus
Level 154
God Stats
13W - 10L
1,716 SR
Queue Stats
490W - 510L
1,644 Elo+
Solo
Izanami
Izanami
odieben
Izanami
Level 150
God Stats
1W - 0L
1,854 SR
Queue Stats
52W - 21L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
3 / 4 / 5
8,053
805
5,284
8,271
2,572
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artio
 
Artio
5
0 / 0 / 0
5,638
564
0
0
0
Hun Batz
Inigualavell
Hun Batz
14
2 / 6 / 8
8,056
806
9,013
16,028
8,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Jormungandr
Kujashin
Jormungandr
15
4 / 4 / 4
8,405
841
8,114
11,202
12,648
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
UsedGoods
Cerberus
15
5 / 4 / 5
8,570
857
7,513
11,149
4,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 4
8,473
847
7,173
4,908
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Mr_pelon_420
Persephone
16
2 / 2 / 11
9,802
980
6,969
9,224
3,231
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 9
9,414
941
8,845
8,337
4,553
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
T-Cthulhu-T
Cerberus
15
2 / 4 / 8
8,540
854
6,270
12,465
12,252
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
odieben
Izanami
16
8 / 2 / 4
9,833
983
13,069
6,609
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
14
Kills
18
18
Deaths
14
22
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
3
4
5
1.38
L
Artio
 
Artio
0
0
0
0
W
4
3
4
2
L
Hun Batz
Inigualavell
Hun Batz
2
6
8
1
L
Jormungandr
Kujashin
Jormungandr
4
4
4
1.5
W
Persephone
Mr_pelon_420
Persephone
2
2
11
3.75
W
2
3
9
2.17
W
Cerberus
T-Cthulhu-T
Cerberus
2
4
8
1.5
L
Cerberus
UsedGoods
Cerberus
5
4
5
1.88
W
Izanami
odieben
Izanami
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,924
Damage
42,326
46,650
Taken
41,543
28,610
Mitigated
24,759
9,816
Healing
10,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,284
410
226
1,837
8,271
2,572
0
5,540
2,597
21,579
0
L
Artio
 
Artio
0
0
0
0
0
0
0
0
0
0
0
W
7,173
566
521
156
4,908
1,849
840
3,293
1,615
16,427
0
L
Hun Batz
Inigualavell
Hun Batz
9,013
621
509
3,256
16,028
8,570
0
9,876
5,910
0
14,793
L
Jormungandr
Kujashin
Jormungandr
8,114
413
14
1,357
11,202
12,648
0
4,973
6,025
18,337
0
W
Persephone
Mr_pelon_420
Persephone
6,969
265
268
2,038
9,224
3,231
1,674
4,748
4,449
17,793
505
W
8,845
4,579
1,671
1,752
8,337
4,553
1,568
4,550
3,787
17,546
685
W
Cerberus
T-Cthulhu-T
Cerberus
6,270
0
628
2,341
12,465
12,252
0
3,917
8,548
12,380
0
L
Cerberus
UsedGoods
Cerberus
7,513
186
25
2,592
11,149
4,820
0
7,370
3,683
11,897
0
W
Izanami
odieben
Izanami
13,069
9,155
233
1,249
6,609
2,874
1,558
4,376
2,233
0
26,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,722
Gold Earned
46,062
100
Minions Killed
125
0
Camps Cleared
0
750,657
Distance Traveled
865,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,053
805
43
4
0
190,484
0
L
Artio
5,638
564
0
0
0
0
0
W
Janus
8,473
847
20
2
0
168,938
0
L
Hun Batz
8,056
806
11
1
0
202,503
0
L
Jormungandr
8,405
841
14
1
0
187,973
0
W
Persephone
9,802
980
25
3
0
195,181
0
W
Olorun
9,414
941
25
3
0
183,230
0
W
Cerberus
8,540
854
19
2
0
156,127
0
L
Cerberus
8,570
857
32
3
0
169,697
0
W
Izanami
9,833
983
36
4
0
162,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role