Player Matchup

Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sary10
Tsukuyomi
Level 156
God Stats
10W - 2L
1,765 SR
Queue Stats
1,015W - 185L
1,849 Elo+
Party 1
Jing Wei
Jing Wei
angxus174
Jing Wei
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 78L
1,474 Elo+
Solo
Serqet
Serqet
elbrins
Serqet
Level 159
God Stats
6W - 1L
1,753 SR
Queue Stats
1,292W - 328L
1,785 Elo+
Party 1
Charon
Charon
saddx
Charon
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,379 Elo+
Solo
Team Averages
Level 113
1,604 SR
1,597 Elo+

VS

Team Averages
Level 103
1,486 SR
1,427 Elo+
Danzaburou
Danzaburou
DannyDan2912
Danzaburou
Level 76
God Stats
7W - 4L
1,534 SR
Queue Stats
168W - 190L
1,392 Elo+
Solo
Ah Puch
Ah Puch
ShinrartaDezhra
Ah Puch
Level 124
God Stats
18W - 15L
1,515 SR
Queue Stats
1,035W - 1,051L
1,548 Elo+
Solo
Olorun
Olorun
Toiletpaperrun
Olorun
Level 160
God Stats
0W - 2L
1,309 SR
Queue Stats
225W - 286L
1,394 Elo+
Solo
Mulan
Mulan
ZIPFELFROSCH
Mulan
Level 128
God Stats
20W - 17L
1,574 SR
Queue Stats
1,272W - 1,257L
1,474 Elo+
Solo
Atlas
Atlas
glawfinger
Atlas
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 0 / 0
6,340
576
0
0
0
Tsukuyomi
Sary10
Tsukuyomi
18
8 / 2 / 15
10,582
962
17,340
12,215
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
angxus174
Jing Wei
18
11 / 3 / 9
10,703
973
17,368
8,787
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
elbrins
Serqet
17
9 / 1 / 8
10,400
945
9,075
8,151
5,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charon
saddx
Charon
17
0 / 3 / 21
9,466
861
5,526
8,103
7,665
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DannyDan2912
Danzaburou
18
5 / 6 / 2
10,876
989
12,168
12,058
5,408
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 1 / 1
6,550
595
915
2,181
921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

15
1 / 6 / 4
7,854
714
5,218
10,259
4,284
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 10 / 4
6,575
598
7,868
17,544
16,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Atlas
14
1 / 5 / 3
7,918
720
1,695
10,957
9,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
28
Kills
7
9
Deaths
28
53
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
0
0
0
0
L
Danzaburou
DannyDan2912
Danzaburou
5
6
2
1
W
Tsukuyomi
Sary10
Tsukuyomi
8
2
15
7.75
L
0
1
1
0.5
L
1
6
4
0.5
L
0
10
4
0.2
W
Jing Wei
angxus174
Jing Wei
11
3
9
5.17
W
Serqet
elbrins
Serqet
9
1
8
13
L
Atlas
1
5
3
0.5
W
Charon
saddx
Charon
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,309
Damage
27,864
37,256
Taken
52,999
21,956
Mitigated
36,317
9,019
Healing
7,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
DannyDan2912
Danzaburou
12,168
4,247
144
2,229
12,058
5,408
0
398
11,068
0
34,732
W
Tsukuyomi
Sary10
Tsukuyomi
17,340
5,098
1,059
2,064
12,215
5,436
1,305
3,610
8,428
0
30,323
L
915
53
35
131
2,181
921
0
504
1,617
4,838
88
L
5,218
2,955
915
2,176
10,259
4,284
0
1,408
8,546
15,026
618
L
7,868
1,032
142
1,242
17,544
16,514
0
2,054
15,490
1,196
8,326
W
Jing Wei
angxus174
Jing Wei
17,368
13,533
471
1,182
8,787
3,592
1,887
1,863
6,818
0
37,634
W
Serqet
elbrins
Serqet
9,075
2,185
1,683
1,705
8,151
5,263
633
1,709
6,294
0
15,805
L
Atlas
1,695
604
0
368
10,957
9,190
0
1,009
9,948
3,779
308
W
Charon
saddx
Charon
5,526
774
258
597
8,103
7,665
314
1,251
6,674
16,600
1,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,491
Gold Earned
39,773
139
Minions Killed
87
0
Camps Cleared
0
865,129
Distance Traveled
696,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
6,340
576
0
0
0
0
0
L
Danzaburou
10,876
989
51
5
0
175,042
0
W
Tsukuyomi
10,582
962
35
3
0
221,249
0
L
Ah Puch
6,550
595
10
1
0
34,272
0
L
Olorun
7,854
714
21
2
0
161,117
0
L
Mulan
6,575
598
1
0
0
149,587
0
W
Jing Wei
10,703
973
46
4
0
214,349
0
W
Serqet
10,400
945
27
2
0
233,003
0
L
Atlas
7,918
720
4
0
0
176,642
0
W
Charon
9,466
861
31
3
0
196,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role