Player Matchup

Loki
Loki
Alienruby2
Loki
Level 159
God Stats
35W - 32L
1,637 SR
Queue Stats
339W - 228L
1,646 Elo+
Party 2
Ishtar
Ishtar
FallJoeT
Ishtar
Level 239
God Stats
1W - 1L
1,549 SR
Queue Stats
7W - 3L
1,693 Elo+
Solo
Cthulhu
Cthulhu
HiresNojado
Cthulhu
Level 51
God Stats
17W - 9L
1,772 SR
Queue Stats
143W - 87L
1,653 Elo+
Party 2
Vulcan
Vulcan
Porkchopzz
Vulcan
Level 145
God Stats
74W - 39L
1,630 SR
Queue Stats
611W - 571L
1,564 Elo+
Solo
Sun Wukong
Sun Wukong
ZEROxDarkHunter
Sun Wukong
Level 157
God Stats
57W - 55L
1,518 SR
Queue Stats
365W - 342L
1,557 Elo+
Solo
Team Averages
Level 150
1,621 SR
1,622 Elo+

VS

Team Averages
Level 160
1,555 SR
1,573 Elo+
Ymir
Ymir
ALF1998
Ymir
Level 172
God Stats
13W - 11L
1,571 SR
Queue Stats
145W - 165L
1,568 Elo+
Party 1
Janus
Janus
luisarmando13
Janus
Level 180
God Stats
74W - 73L
1,576 SR
Queue Stats
176W - 183L
1,566 Elo+
Party 1
Set
Set
md147
Set
Level 169
God Stats
22W - 11L
1,534 SR
Queue Stats
123W - 111L
1,592 Elo+
Party 1
Vulcan
Vulcan
ringlerx500x
Vulcan
Level 164
God Stats
101W - 103L
1,592 SR
Queue Stats
1,578W - 1,500L
1,558 Elo+
Solo
Neith
Neith
shanmantolosko
Neith
Level 115
God Stats
5W - 2L
1,500 SR
Queue Stats
74W - 56L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,244
924
9,741
9,882
4,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ishtar
FallJoeT
Ishtar
14
1 / 7 / 0
8,551
855
5,278
11,950
4,558
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
HiresNojado
Cthulhu
14
2 / 2 / 3
8,605
861
11,012
10,803
10,588
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Vulcan
Porkchopzz
Vulcan
13
1 / 4 / 0
8,025
803
12,368
8,736
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ZEROxDarkHunter
Sun Wukong
14
0 / 1 / 5
8,525
853
8,312
12,074
9,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ALF1998
Ymir
15
1 / 0 / 12
9,683
968
5,376
14,044
13,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 6
9,562
956
7,970
8,283
3,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Set
md147
Set
16
5 / 3 / 8
9,623
962
13,503
14,383
11,350
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
15
2 / 2 / 8
9,133
913
9,781
9,158
6,522
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

17
7 / 1 / 4
10,238
1,024
10,940
8,598
3,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
8
Kills
18
18
Deaths
8
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
ALF1998
Ymir
1
0
12
7
L
4
4
3
1.38
L
Ishtar
FallJoeT
Ishtar
1
7
0
0.14
L
Cthulhu
HiresNojado
Cthulhu
2
2
3
1.75
L
Vulcan
Porkchopzz
Vulcan
1
4
0
0.25
L
Sun Wukong
ZEROxDarkHunter
Sun Wukong
0
1
5
2.5
W
3
2
6
3
W
Set
md147
Set
5
3
8
3
W
Vulcan
2
2
8
3
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,711
Damage
47,570
53,445
Taken
54,466
31,770
Mitigated
37,574
7,803
Healing
16,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ALF1998
Ymir
5,376
1,106
2,744
5,340
14,044
13,438
0
8,044
6,000
8,567
1,012
L
9,741
1,813
0
415
9,882
4,337
0
2,294
7,453
0
25,050
L
Ishtar
FallJoeT
Ishtar
5,278
3,811
0
2,359
11,950
4,558
510
7,063
4,589
0
31,067
L
Cthulhu
HiresNojado
Cthulhu
11,012
485
86
1,706
10,803
10,588
0
3,487
6,980
28,530
1,091
L
Vulcan
Porkchopzz
Vulcan
12,368
92
0
400
8,736
3,148
0
4,419
4,063
26,271
0
L
Sun Wukong
ZEROxDarkHunter
Sun Wukong
8,312
1,070
0
2,837
12,074
9,139
0
5,042
6,815
0
25,852
W
7,970
673
0
885
8,283
3,035
0
3,972
4,311
39,979
0
W
Set
md147
Set
13,503
6,866
0
3,051
14,383
11,350
30
4,438
9,945
0
25,135
W
Vulcan
9,781
99
0
1,531
9,158
6,522
42
2,920
6,238
34,750
0
W
10,940
3,688
0
2,574
8,598
3,229
595
3,532
5,066
0
34,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,950
Gold Earned
48,239
228
Minions Killed
252
0
Camps Cleared
0
997,462
Distance Traveled
1,160,539
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,683
968
12
1
0
243,511
0
L
Loki
9,244
924
51
5
0
211,325
0
L
Ishtar
8,551
855
64
6
0
163,567
0
L
Cthulhu
8,605
861
35
4
0
211,670
0
L
Vulcan
8,025
803
43
4
0
205,153
0
L
Sun Wukong
8,525
853
35
4
0
205,747
0
W
Janus
9,562
956
93
9
0
252,392
0
W
Set
9,623
962
24
2
0
231,882
0
W
Vulcan
9,133
913
51
5
0
228,675
4
W
Neith
10,238
1,024
72
7
0
204,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role