Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Indra Cipactli
Skadi
Level 221
God Stats
30W - 19L
1,701 SR
Queue Stats
397W - 399L
1,515 Elo+
Solo
Izanami
Izanami
Klebbius
Izanami
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
Skeleychris
Sylvanus
Level 157
God Stats
4W - 1L
1,692 SR
Queue Stats
199W - 219L
1,504 Elo+
Party 1
Scylla
Scylla
VersaceHottie500
Scylla
Level 103
God Stats
1W - 1L
1,279 SR
Queue Stats
131W - 159L
1,471 Elo+
Party 1
Team Averages
Level 118
1,534 SR
1,498 Elo+

VS

Team Averages
Level 113
1,509 SR
1,453 Elo+
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Fat pete906019
Thanatos
Level 68
God Stats
2W - 2L
1,515 SR
Queue Stats
6W - 5L
1,423 Elo+
Party 2
Cupid
Cupid
Jerroyyy
Cupid
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,376 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TedStriker2610
Kumbhakarna
Level 67
God Stats
13W - 19L
1,402 SR
Queue Stats
208W - 217L
1,508 Elo+
Solo
Ah Puch
Ah Puch
jaluvisi
Ah Puch
Level 206
God Stats
15W - 10L
1,627 SR
Queue Stats
403W - 388L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
6
0 / 0 / 0
3,770
754
522
2,137
850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
3 / 0 / 0
5,152
1,030
1,877
1,232
321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Klebbius
Izanami
4
0 / 1 / 0
3,075
615
142
1,977
455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
Skeleychris
Sylvanus
7
0 / 0 / 0
3,818
764
438
1,303
534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 0 / 0
3,556
711
317
3,262
843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
7
0 / 0 / 0
3,733
747
311
1,312
283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Thanatos
6
0 / 1 / 0
3,280
656
569
4,140
1,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Jerroyyy
Cupid
6
1 / 0 / 0
3,716
743
1,486
1,570
368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
TedStriker2610
Kumbhakarna
4
0 / 0 / 0
3,076
615
487
1,003
406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
jaluvisi
Ah Puch
3
0 / 2 / 0
2,848
570
580
1,621
330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
0
0
0
L
Janus
 
Janus
0
0
0
0
L
Thanatos
0
1
0
0
W
3
0
0
3
L
Cupid
Jerroyyy
Cupid
1
0
0
1
W
Izanami
Klebbius
Izanami
0
1
0
0
W
Sylvanus
Skeleychris
Sylvanus
0
0
0
0
L
Kumbhakarna
TedStriker2610
Kumbhakarna
0
0
0
0
W
0
0
0
0
L
Ah Puch
jaluvisi
Ah Puch
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,296
Damage
3,433
9,911
Taken
9,646
3,003
Mitigated
2,674
3,195
Healing
4,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
522
26
566
448
2,137
850
0
213
1,924
8,397
0
L
Janus
 
Janus
311
142
0
1,010
1,312
283
0
294
1,018
19,936
0
L
Thanatos
569
296
0
1,645
4,140
1,287
0
281
3,859
0
16,357
W
1,877
709
0
468
1,232
321
0
537
695
0
28,065
L
Cupid
Jerroyyy
Cupid
1,486
597
0
759
1,570
368
0
375
1,195
0
16,917
W
Izanami
Klebbius
Izanami
142
142
0
326
1,977
455
0
75
1,902
0
8,191
W
Sylvanus
Skeleychris
Sylvanus
438
92
100
820
1,303
534
0
379
924
14,424
5,635
L
Kumbhakarna
TedStriker2610
Kumbhakarna
487
100
0
439
1,003
406
0
311
692
4,070
0
W
317
0
0
467
3,262
843
0
131
3,131
15,765
1,152
L
Ah Puch
jaluvisi
Ah Puch
580
84
0
280
1,621
330
0
0
1,621
3,929
565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,371
Gold Earned
16,653
166
Minions Killed
122
0
Camps Cleared
0
512,666
Distance Traveled
455,031
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
3,770
754
17
3
0
88,662
0
L
Janus
3,733
747
42
8
0
104,370
2
L
Thanatos
3,280
656
32
6
0
127,696
0
W
Skadi
5,152
1,030
47
9
0
93,812
0
L
Cupid
3,716
743
33
7
0
94,667
0
W
Izanami
3,075
615
23
5
0
84,638
0
W
Sylvanus
3,818
764
47
9
0
115,723
0
L
Kumbhakarna
3,076
615
6
1
0
85,187
1
W
Scylla
3,556
711
32
6
0
129,831
3
L
Ah Puch
2,848
570
9
2
0
43,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role