Player Matchup

Cthulhu
Cthulhu
Diamond II
Flooride
Cthulhu
Diamond II
Level 139
God Stats
0W - 1L
1,676 SR
Queue Stats
85W - 62L
2,330 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
Soviliss
Tsukuyomi
Diamond III
Level 166
God Stats
0W - 1L
1,454 SR
Queue Stats
82W - 62L
2,279 MMR
Party 1
Danzaburou
Danzaburou
Diamond III
SpoofandOof
Danzaburou
Diamond III
Level 180
God Stats
50W - 30L
1,774 SR
Queue Stats
82W - 62L
2,279 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 162
1,634 SR
2,296 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 141
1,704 SR
1,861 MMR
Anhur
Anhur
Masters
 
Anhur
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Diamond IV
Squire96
Fafnir
Diamond IV
Level 127
God Stats
5W - 3L
1,824 SR
Queue Stats
76W - 63L
2,102 MMR
Party 2
Athena
Athena
Platinum I
maxanator
Athena
Platinum I
Level 137
God Stats
7W - 1L
1,789 SR
Queue Stats
76W - 65L
1,980 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Flooride
Cthulhu
15
0 / 3 / 3
8,610
718
10,800
12,350
6,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tsukuyomi
Soviliss
Tsukuyomi
15
2 / 3 / 2
9,300
775
9,936
9,039
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
SpoofandOof
Danzaburou
16
3 / 3 / 0
10,089
841
7,563
7,068
2,138
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bans
OdinKuzenboKumbhakarnaSerqetXing Tian

VS

Bans
ShivaUllrHou YiHerculesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
3 / 1 / 6
10,895
908
13,566
12,005
4,832
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
Squire96
Fafnir
17
3 / 0 / 6
10,627
886
7,024
11,059
13,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
maxanator
Athena
16
3 / 4 / 6
10,121
843
4,742
12,787
11,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
9
9
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
6
6
L
Cthulhu
Flooride
Cthulhu
0
3
3
0.5
L
Tsukuyomi
Soviliss
Tsukuyomi
2
3
2
1
L
Danzaburou
SpoofandOof
Danzaburou
3
3
0
1
W
Fafnir
Squire96
Fafnir
3
0
6
6
W
Athena
maxanator
Athena
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,299
Damage
25,332
28,457
Taken
35,851
12,301
Mitigated
30,036
4,591
Healing
11,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
13,566
7,410
0
6,124
12,005
4,832
2,747
3,766
7,995
0
61,954
L
Cthulhu
Flooride
Cthulhu
10,800
376
46
2,471
12,350
6,737
0
4,208
7,588
29,092
525
L
Tsukuyomi
Soviliss
Tsukuyomi
9,936
1,313
0
828
9,039
3,426
19
3,330
5,378
431
27,867
L
Danzaburou
SpoofandOof
Danzaburou
7,563
3,061
0
1,246
7,068
2,138
0
2,892
3,924
0
41,452
W
Fafnir
Squire96
Fafnir
7,024
2,431
0
4,638
11,059
13,807
1,017
3,150
7,525
27,157
1,358
W
Athena
maxanator
Athena
4,742
1,108
0
1,052
12,787
11,397
0
3,323
9,235
20,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,999
Gold Earned
31,643
162
Minions Killed
184
0
Camps Cleared
0
714,273
Distance Traveled
781,972
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,895
908
120
10
0
254,813
6
L
Cthulhu
8,610
718
32
3
0
243,659
0
L
Tsukuyomi
9,300
775
51
4
0
240,241
0
L
Danzaburou
10,089
841
79
7
0
230,373
2
W
Fafnir
10,627
886
31
3
0
261,706
0
W
Athena
10,121
843
33
3
0
265,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role