Player Matchup

Apollo
Apollo
Luxtonic
Apollo
Level 105
God Stats
13W - 8L
1,565 SR
Queue Stats
451W - 424L
1,483 Elo+
Party 1
Hercules
Hercules
Megg0
Hercules
Level 128
God Stats
1W - 3L
1,165 SR
Queue Stats
175W - 171L
1,494 Elo+
Solo
Ra
Ra
insane_lord21
Ra
Level 97
God Stats
14W - 14L
1,278 SR
Queue Stats
374W - 358L
1,411 Elo+
Party 1
Ganesha
Ganesha
robot_jo
Ganesha
Level 108
God Stats
4W - 3L
1,723 SR
Queue Stats
530W - 488L
1,541 Elo+
Solo
Pele
Pele
smashinteags2
Pele
Level 87
God Stats
5W - 13L
1,253 SR
Queue Stats
446W - 434L
1,481 Elo+
Party 1
Team Averages
Level 105
1,397 SR
1,482 Elo+

VS

Team Averages
Level 113
1,532 SR
1,449 Elo+
Danzaburou
Danzaburou
BiggyDs091
Danzaburou
Level 100
God Stats
46W - 45L
1,432 SR
Queue Stats
256W - 229L
1,436 Elo+
Solo
Thanatos
Thanatos
MasterkillH
Thanatos
Level 129
God Stats
3W - 1L
1,680 SR
Queue Stats
24W - 17L
1,346 Elo+
Solo
Janus
Janus
RoyaL x Scopzz
Janus
Level 114
God Stats
5W - 4L
1,933 SR
Queue Stats
188W - 176L
1,519 Elo+
Party 2
Artio
Artio
WhiteTiger4179
Artio
Level 64
God Stats
8W - 12L
1,534 SR
Queue Stats
212W - 205L
1,487 Elo+
Solo
Mulan
Mulan
toughluck55
Mulan
Level 157
God Stats
0W - 5L
1,080 SR
Queue Stats
124W - 125L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Luxtonic
Apollo
12
5 / 1 / 2
7,766
555
7,234
7,896
2,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hercules
Megg0
Hercules
16
7 / 3 / 0
9,609
686
11,712
13,457
8,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
4 / 2 / 4
9,434
674
5,576
7,070
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
robot_jo
Ganesha
12
0 / 3 / 7
7,631
545
6,862
13,184
10,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 5
8,834
631
9,601
13,097
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiggyDs091
Danzaburou
10
1 / 4 / 1
6,581
470
7,179
11,058
3,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MasterkillH
Thanatos
16
8 / 4 / 1
8,904
636
9,949
14,833
6,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
0 / 8 / 3
6,385
456
5,423
9,345
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 3 / 5
6,806
486
5,548
12,503
8,044
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 4 / 2
6,864
490
6,608
11,695
6,016
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
23
Kills
11
11
Deaths
23
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BiggyDs091
Danzaburou
1
4
1
0.38
W
Apollo
Luxtonic
Apollo
5
1
2
6
L
Thanatos
MasterkillH
Thanatos
8
4
1
2.13
W
Hercules
Megg0
Hercules
7
3
0
2.33
L
0
8
3
0.19
L
0
3
5
0.83
W
4
2
4
3
W
Ganesha
robot_jo
Ganesha
0
3
7
1.17
W
7
2
5
4.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,985
Damage
34,707
54,704
Taken
59,434
27,951
Mitigated
26,052
21,842
Healing
27,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BiggyDs091
Danzaburou
7,179
2,568
0
4,963
11,058
3,017
0
3,791
7,267
0
41,933
W
Apollo
Luxtonic
Apollo
7,234
4,175
0
3,055
7,896
2,687
0
1,938
5,958
0
49,293
L
Thanatos
MasterkillH
Thanatos
9,949
3,980
0
10,637
14,833
6,530
89
1,668
12,909
0
69,220
W
Hercules
Megg0
Hercules
11,712
4,015
0
6,347
13,457
8,562
181
1,481
11,976
0
64,019
L
5,423
87
0
590
9,345
2,445
180
2,755
6,038
33,854
680
L
5,548
518
1,172
5,606
12,503
8,044
162
3,043
9,336
18,613
0
W
5,576
850
144
1,650
7,070
2,069
374
2,934
3,718
53,114
635
W
Ganesha
robot_jo
Ganesha
6,862
1,017
0
4,186
13,184
10,593
0
2,414
10,770
27,368
1,325
W
9,601
2,851
0
6,460
13,097
4,040
0
2,012
10,853
0
61,553
L
6,608
1,118
0
4,321
11,695
6,016
0
38
11,044
0
35,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,274
Gold Earned
35,540
438
Minions Killed
318
0
Camps Cleared
0
1,400,293
Distance Traveled
1,290,833
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,581
470
63
5
0
252,159
0
W
Apollo
7,766
555
121
9
0
264,157
2
L
Thanatos
8,904
636
106
8
0
292,891
0
W
Hercules
9,609
686
104
7
0
279,505
6
L
Janus
6,385
456
62
4
0
248,257
0
L
Artio
6,806
486
14
1
0
279,586
6
W
Ra
9,434
674
111
8
0
284,490
4
W
Ganesha
7,631
545
10
1
0
259,497
0
W
Pele
8,834
631
92
7
0
312,644
4
L
Mulan
6,864
490
73
5
0
217,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role