Player Matchup

Achilles
Achilles
BigShiv13
Achilles
Level 124
God Stats
19W - 8L
1,646 SR
Queue Stats
424W - 367L
1,584 Elo+
Solo
Geb
Geb
HypeZ ACE2524
Geb
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,447 Elo+
Party 2
Bastet
Bastet
Seeyotos
Bastet
Level 88
God Stats
115W - 82L
1,595 SR
Queue Stats
143W - 110L
1,546 Elo+
Solo
Apollo
Apollo
bvstnn
Apollo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 18L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mirk321
Morgan Le Fay
Level 125
God Stats
27W - 8L
1,636 SR
Queue Stats
155W - 115L
1,642 Elo+
Solo
Team Averages
Level 118
1,575 SR
1,533 Elo+

VS

Team Averages
Level 139
1,685 SR
1,555 Elo+
Thanatos
Thanatos
FLYINGFATMAN83
Thanatos
Level 129
God Stats
13W - 6L
1,653 SR
Queue Stats
123W - 116L
1,600 Elo+
Party 1
Nemesis
Nemesis
HugeGiganticNuts
Nemesis
Level 138
God Stats
4W - 3L
1,855 SR
Queue Stats
167W - 159L
1,567 Elo+
Party 1
Arachne
Arachne
Itchyfawn602
Arachne
Level 145
God Stats
3W - 4L
1,696 SR
Queue Stats
124W - 116L
1,549 Elo+
Party 1
Thoth
Thoth
MenCoomer
Thoth
Level 164
God Stats
3W - 4L
1,510 SR
Queue Stats
70W - 76L
1,561 Elo+
Party 1
Achilles
Achilles
Toopie
Achilles
Level 117
God Stats
0W - 1L
1,710 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigShiv13
Achilles
16
6 / 2 / 2
9,376
670
12,336
18,177
15,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 2 / 2
6,894
492
3,102
7,735
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Seeyotos
Bastet
14
5 / 2 / 3
7,850
561
8,830
12,048
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
bvstnn
Apollo
13
0 / 2 / 4
7,520
537
4,018
10,871
3,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
mirk321
Morgan Le Fay
13
1 / 3 / 2
7,411
529
6,550
6,507
1,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
4 / 3 / 3
6,357
454
5,882
8,198
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 0 / 5
7,647
546
9,052
10,563
4,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Itchyfawn602
Arachne
12
2 / 5 / 0
7,111
508
7,656
13,655
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
MenCoomer
Thoth
13
1 / 3 / 1
6,964
497
4,648
7,256
1,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
Toopie
Achilles
12
0 / 3 / 2
6,879
491
8,173
11,553
4,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
22
14
Kills
11
11
Deaths
14
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigShiv13
Achilles
6
2
2
3.5
L
Thanatos
4
3
3
1.83
L
4
0
5
6.5
W
2
2
2
1.5
L
Arachne
Itchyfawn602
Arachne
2
5
0
0.4
L
Thoth
MenCoomer
Thoth
1
3
1
0.5
W
Bastet
Seeyotos
Bastet
5
2
3
3.25
L
Achilles
Toopie
Achilles
0
3
2
0.33
W
Apollo
bvstnn
Apollo
0
2
4
1
W
Morgan Le Fay
mirk321
Morgan Le Fay
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,836
Damage
35,411
55,338
Taken
51,225
28,401
Mitigated
22,356
21,857
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigShiv13
Achilles
12,336
3,160
0
7,179
18,177
15,042
0
880
16,573
0
70,584
L
Thanatos
5,882
1,195
0
3,439
8,198
2,307
0
2,300
5,766
0
30,667
L
9,052
2,895
0
1,721
10,563
4,316
0
2,620
7,783
0
59,706
W
3,102
442
0
1,525
7,735
4,156
0
840
6,707
18,374
0
L
Arachne
Itchyfawn602
Arachne
7,656
4,786
0
5,562
13,655
9,455
0
0
13,655
0
32,695
L
Thoth
MenCoomer
Thoth
4,648
59
0
500
7,256
1,901
0
2,866
4,072
43,298
0
W
Bastet
Seeyotos
Bastet
8,830
2,698
0
8,047
12,048
3,760
0
230
11,734
0
61,882
L
Achilles
Toopie
Achilles
8,173
2,296
0
2,011
11,553
4,377
0
1,243
10,310
0
51,749
W
Apollo
bvstnn
Apollo
4,018
2,406
0
3,894
10,871
3,811
0
491
10,368
0
56,074
W
Morgan Le Fay
mirk321
Morgan Le Fay
6,550
418
0
1,212
6,507
1,632
0
1,479
4,668
52,325
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
34,958
486
Minions Killed
371
0
Camps Cleared
0
1,512,080
Distance Traveled
1,479,879
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,376
670
147
11
0
269,025
2
L
Thanatos
6,357
454
42
3
0
294,807
0
L
Nemesis
7,647
546
101
7
0
350,240
0
W
Geb
6,894
492
16
1
0
308,312
2
L
Arachne
7,111
508
62
4
0
259,982
0
L
Thoth
6,964
497
98
7
0
280,542
0
W
Bastet
7,850
561
100
7
0
356,460
1
L
Achilles
6,879
491
68
5
0
294,308
0
W
Apollo
7,520
537
109
8
0
262,391
0
W
Morgan Le Fay
7,411
529
114
8
0
315,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role