Player Matchup

Nut
Nut
Comfuzzled
Nut
Level 86
God Stats
4W - 1L
1,703 SR
Queue Stats
70W - 76L
1,356 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Moredarkness385
Morgan Le Fay
Level 109
God Stats
6W - 5L
1,419 SR
Queue Stats
91W - 111L
1,391 Elo+
Party 3
Lancelot
Lancelot
PandaRoller1227
Lancelot
Level 30
God Stats
1W - 0L
1,153 SR
Queue Stats
2W - 4L
1,257 Elo+
Solo
Sylvanus
Sylvanus
W0lf5ban3
Sylvanus
Level 129
God Stats
4W - 4L
1,497 SR
Queue Stats
305W - 325L
1,402 Elo+
Solo
Izanami
Izanami
ashy-wing1
Izanami
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 63L
1,398 Elo+
Party 3
Team Averages
Level 84
1,454 SR
1,361 Elo+

VS

Team Averages
Level 44
1,471 SR
1,467 Elo+
Ares
Ares
Brussels_sprout6
Ares
Level 51
God Stats
6W - 8L
1,522 SR
Queue Stats
244W - 267L
1,449 Elo+
Solo
Osiris
Osiris
KillA615
Osiris
Level 35
God Stats
0W - 3L
1,249 SR
Queue Stats
117W - 139L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
Reeeedow
Heimdallr
Level 29
God Stats
3W - 2L
1,523 SR
Queue Stats
90W - 102L
1,480 Elo+
Party 2
Bakasura
Bakasura
Walker1105
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 65L
1,482 Elo+
Party 1
Horus
Horus
helgoor
Horus
Level 65
God Stats
2W - 3L
1,558 SR
Queue Stats
75W - 74L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 2 / 19
10,219
1,022
16,010
9,405
5,023
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
Moredarkness385
Morgan Le Fay
16
8 / 1 / 23
10,220
1,022
13,406
11,592
6,558
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
12
5 / 2 / 20
8,557
856
9,450
7,344
6,036
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sylvanus
W0lf5ban3
Sylvanus
15
3 / 1 / 31
9,826
983
4,808
14,036
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
ashy-wing1
Izanami
14
7 / 4 / 23
9,422
942
11,361
10,426
5,231
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,412
741
9,139
10,832
9,491
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
KillA615
Osiris
16
4 / 5 / 3
8,515
852
11,659
11,802
9,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Reeeedow
Heimdallr
16
5 / 4 / 3
9,494
949
14,366
9,407
3,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bakasura
Walker1105
Bakasura
9
0 / 11 / 5
6,175
618
2,446
11,690
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
helgoor
Horus
9
0 / 12 / 6
6,476
648
2,508
19,036
11,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
33
36
Kills
10
10
Deaths
36
116
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
W
13
2
19
11.25
L
Osiris
KillA615
Osiris
4
5
3
1.1
W
Morgan Le Fay
Moredarkness385
Morgan Le Fay
8
1
23
19.5
W
Lancelot
5
2
20
7.5
L
Heimdallr
Reeeedow
Heimdallr
5
4
3
1.63
W
Sylvanus
W0lf5ban3
Sylvanus
3
1
31
18.5
L
Bakasura
Walker1105
Bakasura
0
11
5
0.23
W
Izanami
ashy-wing1
Izanami
7
4
23
4.63
L
Horus
helgoor
Horus
0
12
6
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,035
Damage
40,118
52,803
Taken
62,767
38,872
Mitigated
42,469
21,309
Healing
7,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,139
90
0
623
10,832
9,491
0
4,676
6,156
14,292
1,034
W
16,010
9,989
1,015
708
9,405
5,023
2,864
1,893
7,382
0
25,209
L
Osiris
KillA615
Osiris
11,659
2,501
223
2,665
11,802
9,851
0
3,896
7,906
0
22,734
W
Morgan Le Fay
Moredarkness385
Morgan Le Fay
13,406
1,584
2,899
2,845
11,592
6,558
540
1,706
9,804
26,373
0
W
Lancelot
9,450
1,364
0
0
7,344
6,036
114
1,005
6,182
0
14,605
L
Heimdallr
Reeeedow
Heimdallr
14,366
6,682
212
2,687
9,407
3,909
0
3,234
6,173
0
25,555
W
Sylvanus
W0lf5ban3
Sylvanus
4,808
1,320
5,850
5,859
14,036
16,024
703
1,447
12,095
9,920
0
L
Bakasura
Walker1105
Bakasura
2,446
1,522
0
608
11,690
7,708
0
2,278
9,412
0
4,223
W
Izanami
ashy-wing1
Izanami
11,361
8,163
1,159
974
10,426
5,231
3,327
2,054
8,159
0
20,025
L
Horus
helgoor
Horus
2,508
1,135
0
290
19,036
11,510
0
4,130
14,906
0
4,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,244
Gold Earned
38,072
98
Minions Killed
76
0
Camps Cleared
0
974,864
Distance Traveled
776,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,412
741
15
2
0
163,427
0
W
Nut
10,219
1,022
34
3
0
203,438
0
L
Osiris
8,515
852
27
3
0
187,888
0
W
Morgan Le Fay
10,220
1,022
24
2
0
211,850
0
W
Lancelot
8,557
856
15
2
0
173,323
0
L
Heimdallr
9,494
949
32
3
0
164,173
0
W
Sylvanus
9,826
983
11
1
0
224,269
0
L
Bakasura
6,175
618
0
0
0
130,000
0
W
Izanami
9,422
942
14
1
0
161,984
0
L
Horus
6,476
648
2
0
0
131,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role