Player Matchup

Da Ji
Da Ji
BigBog420
Da Ji
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 108L
1,394 Elo+
Party 1
Anubis
Anubis
ImposterFrom63rd
Anubis
Level 26
God Stats
35W - 42L
1,462 SR
Queue Stats
51W - 68L
1,320 Elo+
Party 1
Cerberus
Cerberus
bigbogg546
Cerberus
Level 26
God Stats
9W - 9L
1,384 SR
Queue Stats
51W - 69L
1,339 Elo+
Party 1
Team Averages
Level 33
1,449 SR
1,351 Elo+

VS

Team Averages
Level 70
1,505 SR
1,403 Elo+
Nu Wa
Nu Wa
ExPoSeD KiiiNG
Nu Wa
Level 68
God Stats
2W - 1L
1,469 SR
Queue Stats
52W - 43L
1,407 Elo+
Solo
Amaterasu
Amaterasu
InfiniteAPEIROS
Amaterasu
Level 91
God Stats
5W - 4L
1,553 SR
Queue Stats
74W - 85L
1,391 Elo+
Solo
Izanami
Izanami
Maddmike840
Izanami
Level 50
God Stats
117W - 122L
1,495 SR
Queue Stats
117W - 131L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BigBog420
Da Ji
14
3 / 2 / 10
8,547
950
7,481
7,712
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

16
10 / 3 / 4
10,084
1,120
8,923
9,098
3,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
bigbogg546
Cerberus
13
2 / 2 / 9
8,223
914
4,423
11,457
8,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
8,260
918
7,929
7,905
1,625
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Amaterasu
InfiniteAPEIROS
Amaterasu
11
3 / 5 / 1
7,459
829
3,496
9,971
4,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
Maddmike840
Izanami
11
3 / 5 / 2
7,591
843
2,905
6,300
1,546
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
15
Kills
7
7
Deaths
15
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Da Ji
BigBog420
Da Ji
3
2
10
4
L
1
5
5
0.7
W
10
3
4
4
L
Amaterasu
InfiniteAPEIROS
Amaterasu
3
5
1
0.7
L
Izanami
Maddmike840
Izanami
3
5
2
0.8
W
Cerberus
bigbogg546
Cerberus
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,827
Damage
14,330
28,267
Taken
24,176
15,161
Mitigated
8,053
6,749
Healing
3,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
BigBog420
Da Ji
7,481
2,080
0
701
7,712
2,959
240
1,640
6,072
0
20,556
L
7,929
1,961
36
931
7,905
1,625
0
4,629
3,254
25,337
431
W
8,923
402
521
4,761
9,098
3,655
720
2,770
6,328
32,961
0
L
Amaterasu
InfiniteAPEIROS
Amaterasu
3,496
1,918
0
1,872
9,971
4,882
0
5,191
4,780
0
10,172
L
Izanami
Maddmike840
Izanami
2,905
2,229
0
164
6,300
1,546
0
3,105
3,195
0
19,257
W
Cerberus
bigbogg546
Cerberus
4,423
599
0
766
11,457
8,547
520
3,355
8,102
18,474
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,854
Gold Earned
23,310
128
Minions Killed
92
0
Camps Cleared
0
523,645
Distance Traveled
387,530
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,547
950
27
3
0
175,213
0
L
Nu Wa
8,260
918
33
4
0
153,671
0
W
Anubis
10,084
1,120
58
6
0
167,936
0
L
Amaterasu
7,459
829
18
2
0
137,450
1
L
Izanami
7,591
843
41
5
0
96,409
2
W
Cerberus
8,223
914
43
5
0
180,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role